Player Matchup

Ganesha
Ganesha
DeeDeeDude
Ganesha
Level 37
God Stats
2W - 0L
1,738 SR
Queue Stats
14W - 26L
1,333 Elo+
Solo
Bastet
Bastet
GOJO-XOXO
Bastet
Level 66
God Stats
7W - 6L
1,296 SR
Queue Stats
252W - 300L
1,428 Elo+
Party 1
Olorun
Olorun
KONEKO-X0X0-
Olorun
Level 29
God Stats
3W - 3L
1,286 SR
Queue Stats
89W - 112L
1,362 Elo+
Party 1
Skadi
Skadi
Mythic_Dave
Skadi
Level 37
God Stats
13W - 11L
1,355 SR
Queue Stats
19W - 18L
1,403 Elo+
Solo
Ah Puch
Ah Puch
Necro190
Ah Puch
Level 136
God Stats
8W - 5L
1,517 SR
Queue Stats
45W - 95L
1,405 Elo+
Solo
Team Averages
Level 61
1,438 SR
1,386 Elo+

VS

Team Averages
Level 92
1,511 SR
1,490 Elo+
Mulan
Mulan
FireStar1298
Mulan
Level 48
God Stats
1W - 7L
1,475 SR
Queue Stats
81W - 61L
1,552 Elo+
Party 2
Hera
Hera
Kriz HxC 001
Hera
Level 68
God Stats
16W - 26L
1,438 SR
Queue Stats
146W - 152L
1,457 Elo+
Solo
Horus
Horus
ZakPP1618
Horus
Level 88
God Stats
8W - 5L
1,572 SR
Queue Stats
109W - 79L
1,557 Elo+
Party 2
Hel
Hel
lady--space
Hel
Level 105
God Stats
21W - 16L
1,489 SR
Queue Stats
206W - 220L
1,418 Elo+
Solo
Tiamat
Tiamat
robandvirg
Tiamat
Level 152
God Stats
3W - 4L
1,580 SR
Queue Stats
146W - 140L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeeDeeDude
Ganesha
17
0 / 2 / 15
11,006
1,101
10,765
12,681
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
GOJO-XOXO
Bastet
17
13 / 2 / 5
12,199
1,220
23,338
11,966
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
16
1 / 0 / 12
9,420
942
16,009
6,708
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 3 / 12
9,493
949
13,573
14,403
5,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Necro190
Ah Puch
16
3 / 2 / 13
10,015
1,002
14,665
9,460
3,277
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

263

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
10,865
1,087
10,405
14,892
9,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 4
9,185
919
8,089
10,168
3,264
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
ZakPP1618
Horus
15
1 / 2 / 5
9,353
935
10,993
20,645
16,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 4 / 6
9,584
958
8,920
17,185
8,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
robandvirg
Tiamat
15
1 / 9 / 5
9,483
948
13,189
20,909
20,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
19
Kills
9
9
Deaths
19
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DeeDeeDude
Ganesha
0
2
15
3.75
L
5
1
4
7
W
Bastet
GOJO-XOXO
Bastet
13
2
5
7.75
W
Olorun
1
0
12
7
L
1
3
4
1
W
2
3
12
2.67
W
Ah Puch
Necro190
Ah Puch
3
2
13
4.75
L
Horus
ZakPP1618
Horus
1
2
5
1.75
L
1
4
6
1
L
Tiamat
robandvirg
Tiamat
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,350
Damage
51,596
55,218
Taken
83,799
28,754
Mitigated
57,913
14,259
Healing
23,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DeeDeeDude
Ganesha
10,765
486
0
1,538
12,681
13,326
0
5,788
5,689
20,758
0
L
10,405
2,129
0
3,916
14,892
9,391
0
8,410
6,482
0
22,033
W
Bastet
GOJO-XOXO
Bastet
23,338
5,865
0
2,286
11,966
4,072
0
5,115
6,130
0
36,558
W
Olorun
16,009
7,133
539
1,438
6,708
2,591
0
4,651
1,764
29,891
0
L
8,089
2,348
575
1,413
10,168
3,264
0
5,023
5,145
22,591
0
W
13,573
9,958
0
4,127
14,403
5,488
0
7,495
6,322
0
26,252
W
Ah Puch
Necro190
Ah Puch
14,665
931
211
4,120
9,460
3,277
0
6,065
3,040
40,153
0
L
Horus
ZakPP1618
Horus
10,993
3,553
1,868
3,227
20,645
16,665
0
9,157
11,488
0
21,941
L
8,920
387
4,752
4,782
17,185
8,331
0
8,031
9,154
25,536
0
L
Tiamat
robandvirg
Tiamat
13,189
1,256
0
3,303
20,909
20,262
0
10,818
10,091
23,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,133
Gold Earned
48,470
175
Minions Killed
169
8
Camps Cleared
5
958,419
Distance Traveled
899,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,006
1,101
2
0
0
213,287
0
L
Mulan
10,865
1,087
36
4
1
184,182
0
W
Bastet
12,199
1,220
35
4
4
216,943
0
W
Olorun
9,420
942
36
4
3
204,667
0
L
Hera
9,185
919
42
4
1
126,811
0
W
Skadi
9,493
949
43
4
1
161,066
0
W
Ah Puch
10,015
1,002
59
6
0
162,456
0
L
Horus
9,353
935
30
3
0
206,470
0
L
Hel
9,584
958
38
4
0
199,748
0
L
Tiamat
9,483
948
23
2
3
182,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role