Player Matchup

Cu Chulainn
Cu Chulainn
Chaallib
Cu Chulainn
Level 129
God Stats
8W - 7L
1,568 SR
Queue Stats
646W - 606L
1,581 Elo+
Party 2
Athena
Athena
DangerJack39
Athena
Level 108
God Stats
16W - 8L
1,713 SR
Queue Stats
477W - 469L
1,636 Elo+
Party 2
Medusa
Medusa
Mattyr442
Medusa
Level 18
God Stats
8W - 7L
1,605 SR
Queue Stats
30W - 20L
1,585 Elo+
Party 2
Chang'e
Chang'e
Omni Erebus
Chang'e
Level 124
God Stats
46W - 30L
1,610 SR
Queue Stats
417W - 395L
1,509 Elo+
Party 2
Kali
Kali
sambeckettjr
Kali
Level 127
God Stats
8W - 4L
1,705 SR
Queue Stats
390W - 355L
1,554 Elo+
Party 2
Team Averages
Level 101
1,640 SR
1,573 Elo+

VS

Team Averages
Level 76
1,501 SR
1,464 Elo+
Geb
Geb
LyriicV2
Geb
Level 56
God Stats
4W - 2L
1,691 SR
Queue Stats
15W - 14L
1,468 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Neeyll
Morgan Le Fay
Level 153
God Stats
10W - 7L
1,513 SR
Queue Stats
227W - 216L
1,470 Elo+
Party 1
Fenrir
Fenrir
RatedRVall
Fenrir
Level 49
God Stats
4W - 13L
1,334 SR
Queue Stats
127W - 121L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
batistuta644
Danzaburou
Level 44
God Stats
23W - 19L
1,424 SR
Queue Stats
82W - 74L
1,488 Elo+
Solo
Odin
Odin
vConfiance-
Odin
Level 80
God Stats
1W - 2L
1,543 SR
Queue Stats
31W - 30L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chaallib
Cu Chulainn
15
5 / 0 / 3
9,187
656
10,138
7,642
7,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
12
2 / 0 / 5
7,739
553
3,306
8,639
6,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Mattyr442
Medusa
12
1 / 0 / 1
7,084
506
3,097
5,570
1,618
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Omni Erebus
Chang'e
14
1 / 2 / 4
8,314
594
3,836
6,671
2,124
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 1 / 4
8,354
597
2,661
7,344
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,154
440
3,434
9,483
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Neeyll
Morgan Le Fay
12
0 / 2 / 2
6,607
472
5,229
7,226
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
RatedRVall
Fenrir
12
3 / 3 / 0
6,877
491
3,244
8,702
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
batistuta644
Danzaburou
8
0 / 2 / 0
5,458
390
2,857
4,535
1,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 4 / 0
6,937
496
1,265
8,519
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
3
3
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Chaallib
Cu Chulainn
5
0
3
6.5
W
Athena
2
0
5
4.5
L
0
1
0
0
W
Medusa
Mattyr442
Medusa
1
0
1
1.5
L
Morgan Le Fay
Neeyll
Morgan Le Fay
0
2
2
0.5
W
Chang'e
Omni Erebus
Chang'e
1
2
4
1.5
L
Fenrir
RatedRVall
Fenrir
3
3
0
1
L
Danzaburou
batistuta644
Danzaburou
0
2
0
0
W
3
1
4
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,038
Damage
16,029
35,866
Taken
38,465
20,680
Mitigated
14,519
14,042
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Chaallib
Cu Chulainn
10,138
1,627
0
2,119
7,642
7,595
0
1,251
6,285
10,317
58,895
W
Athena
3,306
1,361
601
3,166
8,639
6,084
0
2,413
6,120
30,801
0
L
3,434
427
273
3,012
9,483
5,324
189
2,112
7,323
26,316
0
W
Medusa
Mattyr442
Medusa
3,097
1,208
0
932
5,570
1,618
616
1,508
4,062
0
48,287
L
Morgan Le Fay
Neeyll
Morgan Le Fay
5,229
246
41
1,526
7,226
2,396
0
2,540
4,544
43,429
0
W
Chang'e
Omni Erebus
Chang'e
3,836
0
681
2,683
6,671
2,124
0
2,752
3,721
54,614
0
L
Fenrir
RatedRVall
Fenrir
3,244
902
567
4,168
8,702
3,100
0
2,186
6,468
0
35,963
L
Danzaburou
batistuta644
Danzaburou
2,857
1,455
144
1,142
4,535
1,063
503
892
3,597
0
21,261
W
2,661
744
0
3,860
7,344
3,259
0
450
6,860
0
54,379
L
1,265
332
0
2,696
8,519
2,636
0
855
7,243
0
41,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,678
Gold Earned
32,033
502
Minions Killed
354
0
Camps Cleared
0
1,507,846
Distance Traveled
1,276,572
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,187
656
132
9
0
303,979
3
W
Athena
7,739
553
52
4
0
302,837
2
L
Geb
6,154
440
47
3
0
264,022
0
W
Medusa
7,084
506
79
6
0
290,844
0
L
Morgan Le Fay
6,607
472
83
6
0
257,472
7
W
Chang'e
8,314
594
126
9
0
274,764
5
L
Fenrir
6,877
491
79
6
0
294,049
3
L
Danzaburou
5,458
390
47
3
0
182,762
1
W
Kali
8,354
597
113
8
0
335,422
3
L
Odin
6,937
496
98
7
0
278,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role