Player Matchup

Bastet
Bastet
CGGVenom
Bastet
Level 105
God Stats
7W - 5L
1,533 SR
Queue Stats
15W - 29L
1,357 Elo+
Party 1
Eset
Eset
PolishedGame
Eset
Level 127
God Stats
4W - 0L
1,569 SR
Queue Stats
18W - 7L
1,803 Elo+
Party 1
Hercules
Hercules
RizzaRisram
Hercules
Level 135
God Stats
1W - 0L
1,501 SR
Queue Stats
8W - 6L
1,636 Elo+
Party 1
Team Averages
Level 122
1,534 SR
1,599 Elo+

VS

Team Averages
Level 113
1,529 SR
1,523 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Chobits9000
Hera
Level 128
God Stats
3W - 3L
1,668 SR
Queue Stats
106W - 119L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
Hallowed_Blade76
Sun Wukong
Level 106
God Stats
1W - 2L
1,420 SR
Queue Stats
77W - 83L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CGGVenom
Bastet
10
0 / 0 / 6
6,376
638
3,589
5,012
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 2
7,222
722
5,561
3,764
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
RizzaRisram
Hercules
11
2 / 0 / 4
7,021
702
4,709
4,506
4,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 2 / 1
5,847
585
2,174
5,531
2,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 0
6,300
630
4,168
3,084
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Hallowed_Blade76
Sun Wukong
9
0 / 2 / 1
5,916
592
2,612
7,528
4,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
1
0.25
W
Bastet
CGGVenom
Bastet
0
0
6
3
L
1
2
0
0.5
L
Sun Wukong
Hallowed_Blade76
Sun Wukong
0
2
1
0.25
W
4
1
2
5
W
Hercules
RizzaRisram
Hercules
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,859
Damage
8,954
13,282
Taken
16,143
6,547
Mitigated
7,777
4,268
Healing
2,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,174
45
0
1,537
5,531
2,092
0
2,873
2,438
13,656
0
W
Bastet
CGGVenom
Bastet
3,589
764
0
1,153
5,012
1,358
472
2,786
1,882
0
13,848
L
4,168
883
0
370
3,084
1,140
0
603
2,379
18,357
0
L
Sun Wukong
Hallowed_Blade76
Sun Wukong
2,612
344
0
1,066
7,528
4,545
0
1,971
5,379
0
14,615
W
5,561
144
521
807
3,764
1,022
458
1,664
1,970
32,582
0
W
Hercules
RizzaRisram
Hercules
4,709
506
165
1,622
4,506
4,167
289
1,671
2,480
0
11,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,619
Gold Earned
18,063
116
Minions Killed
105
5
Camps Cleared
4
626,797
Distance Traveled
513,123
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,847
585
29
3
3
163,480
3
W
Bastet
6,376
638
17
2
2
227,972
0
L
Hera
6,300
630
57
6
1
187,962
4
L
Sun Wukong
5,916
592
19
2
0
161,681
2
W
Eset
7,222
722
78
8
3
198,882
3
W
Hercules
7,021
702
21
2
0
199,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role