Player Matchup

Hera
Hera
ITSJUSTJAN2020
Hera
Level 58
God Stats
13W - 24L
1,390 SR
Queue Stats
123W - 181L
1,302 Elo+
Solo
Xing Tian
Xing Tian
LagginPotato
Xing Tian
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 13L
1,317 Elo+
Party 2
Nemesis
Nemesis
Morrni
Nemesis
Level 45
God Stats
1W - 2L
1,191 SR
Queue Stats
174W - 174L
1,452 Elo+
Party 2
Team Averages
Level 38
1,360 SR
1,357 Elo+

VS

Team Averages
Level 121
1,405 SR
1,331 Elo+
Anubis
Anubis
Aquini29
Anubis
Level 106
God Stats
3W - 5L
1,480 SR
Queue Stats
9W - 20L
1,301 Elo+
Party 1
Pele
Pele
Dante4146
Pele
Level 98
God Stats
4W - 12L
1,267 SR
Queue Stats
62W - 101L
1,255 Elo+
Solo
Terra
Terra
DeeVo BR
Terra
Level 159
God Stats
2W - 6L
1,468 SR
Queue Stats
81W - 101L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 6
13,067
622
20,196
18,612
6,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
LagginPotato
Xing Tian
16
1 / 3 / 9
12,356
588
12,145
23,900
27,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Morrni
Nemesis
17
9 / 2 / 2
13,596
647
23,367
20,539
8,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aquini29
Anubis
17
5 / 5 / 3
12,938
616
20,379
12,790
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
16
4 / 4 / 3
12,578
599
18,265
25,315
13,868
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
DeeVo BR
Terra
15
0 / 4 / 10
12,125
577
7,874
24,298
21,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
13
Kills
9
10
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aquini29
Anubis
5
5
3
1.3
L
Pele
4
4
3
1.38
L
Terra
DeeVo BR
Terra
0
4
10
1.25
W
3
5
6
1.2
W
Xing Tian
LagginPotato
Xing Tian
1
3
9
1.83
W
Nemesis
Morrni
Nemesis
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,708
Damage
46,518
63,051
Taken
62,403
42,740
Mitigated
41,542
16,858
Healing
17,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aquini29
Anubis
20,379
195
0
2,526
12,790
5,786
84
5,238
7,355
64,655
0
L
Pele
18,265
3,909
621
4,034
25,315
13,868
0
13,050
11,807
0
50,867
L
Terra
DeeVo BR
Terra
7,874
902
2,625
7,540
24,298
21,888
0
13,612
10,252
18,744
0
W
20,196
5,320
1,511
3,704
18,612
6,210
746
9,123
9,489
72,216
0
W
Xing Tian
LagginPotato
Xing Tian
12,145
1,011
114
2,943
23,900
27,983
15
12,025
11,875
32,035
0
W
Nemesis
Morrni
Nemesis
23,367
12,671
0
8,586
20,539
8,547
380
8,637
11,902
0
72,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,019
Gold Earned
37,641
237
Minions Killed
179
12
Camps Cleared
5
1,120,260
Distance Traveled
1,089,524
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,938
616
105
5
1
341,610
5
L
Pele
12,578
599
53
3
4
345,599
3
L
Terra
12,125
577
21
1
0
402,315
2
W
Hera
13,067
622
120
6
2
328,318
1
W
Xing Tian
12,356
588
38
2
0
368,102
1
W
Nemesis
13,596
647
79
4
10
423,840
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role