Player Matchup

Cthulhu
Cthulhu
Saint Mastema
Cthulhu
Level 128
God Stats
4W - 4L
1,568 SR
Queue Stats
72W - 71L
1,475 Elo+
Solo
Hercules
Hercules
ZacTooClutch
Hercules
Level 84
God Stats
1W - 8L
1,278 SR
Queue Stats
86W - 140L
1,349 Elo+
Party 2
Bastet
Bastet
x704vertigo
Bastet
Level 120
God Stats
1W - 3L
1,312 SR
Queue Stats
77W - 109L
1,383 Elo+
Party 2
Team Averages
Level 111
1,386 SR
1,402 Elo+

VS

Team Averages
Level 109
1,533 SR
1,522 Elo+
Thanatos
Thanatos
Leggiebomb88
Thanatos
Level 160
God Stats
4W - 3L
1,633 SR
Queue Stats
81W - 69L
1,668 Elo+
Party 1
Thoth
Thoth
SpatulaOfPurity
Thoth
Level 160
God Stats
2W - 2L
1,466 SR
Queue Stats
76W - 60L
1,669 Elo+
Party 1
Vamana
Vamana
outofcandymeat
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 10 / 1
9,362
669
10,794
21,018
14,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
ZacTooClutch
Hercules
12
2 / 7 / 2
8,884
635
5,843
14,986
9,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
11
1 / 9 / 3
8,571
612
7,648
17,523
5,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Leggiebomb88
Thanatos
14
8 / 4 / 11
10,815
773
10,068
12,851
11,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 16
10,206
729
11,342
7,831
3,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
17 / 0 / 7
12,593
900
22,430
16,616
13,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
6
Kills
26
26
Deaths
8
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Leggiebomb88
Thanatos
8
4
11
3.38
L
Cthulhu
3
10
1
0.35
W
1
4
16
2.25
L
Hercules
ZacTooClutch
Hercules
2
7
2
0.43
W
17
0
7
20.5
L
Bastet
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,285
Damage
43,840
53,527
Taken
37,298
29,528
Mitigated
27,831
7,586
Healing
17,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Leggiebomb88
Thanatos
10,068
3,934
0
9,161
12,851
11,460
48
3,817
8,758
0
37,109
L
Cthulhu
10,794
854
279
3,679
21,018
14,828
0
6,071
14,463
42,747
0
W
11,342
647
0
1,275
7,831
3,054
1,055
1,468
6,254
32,596
0
L
Hercules
ZacTooClutch
Hercules
5,843
1,731
134
2,732
14,986
9,583
0
3,219
11,294
0
12,997
W
22,430
10,183
0
7,345
16,616
13,317
1,508
5,021
10,954
8,048
41,620
L
Bastet
7,648
2,247
0
762
17,523
5,117
0
3,887
13,277
0
23,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,817
Gold Earned
33,614
107
Minions Killed
155
3
Camps Cleared
9
672,842
Distance Traveled
822,997
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,815
773
40
3
4
282,612
0
L
Cthulhu
9,362
669
61
4
3
220,363
2
W
Thoth
10,206
729
61
4
1
255,514
4
L
Hercules
8,884
635
15
1
0
211,561
1
W
Vamana
12,593
900
54
4
4
284,871
0
L
Bastet
8,571
612
31
2
0
240,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role