Player Matchup

Bacchus
Bacchus
FreeAlecB
Bacchus
Level 89
God Stats
18W - 4L
1,779 SR
Queue Stats
97W - 66L
1,681 Elo+
Party 1
Baron Samedi
Baron Samedi
TecKAneK
Baron Samedi
Level 67
God Stats
8W - 2L
1,734 SR
Queue Stats
141W - 89L
1,704 Elo+
Party 1
Chaac
Chaac
ghostforlife
Chaac
Level 124
God Stats
7W - 2L
1,894 SR
Queue Stats
132W - 71L
1,703 Elo+
Party 1
Team Averages
Level 93
1,802 SR
1,696 Elo+

VS

Team Averages
Level 111
1,609 SR
1,546 Elo+
Sobek
Sobek
PsychoCRO
Sobek
Level 117
God Stats
81W - 69L
1,650 SR
Queue Stats
396W - 367L
1,642 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
papithemenace
Ah Muzen Cab
Level 113
God Stats
8W - 4L
1,679 SR
Queue Stats
682W - 653L
1,657 Elo+
Party 2
Zeus
Zeus
yocAcs
Zeus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 53L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FreeAlecB
Bacchus
13
6 / 0 / 8
8,608
783
6,567
9,669
8,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
TecKAneK
Baron Samedi
13
4 / 1 / 8
8,080
735
10,361
9,690
4,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
4 / 1 / 7
8,216
747
7,291
12,871
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
PsychoCRO
Sobek
10
0 / 3 / 2
7,356
669
2,789
12,551
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
papithemenace
Ah Muzen Cab
12
2 / 3 / 0
7,785
708
12,632
6,897
2,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
yocAcs
Zeus
8
0 / 8 / 2
6,586
599
6,564
7,477
2,206
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
2
2
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
FreeAlecB
Bacchus
6
0
8
10
L
Sobek
PsychoCRO
Sobek
0
3
2
0.33
W
Baron Samedi
TecKAneK
Baron Samedi
4
1
8
8
W
4
1
7
7.5
L
Ah Muzen Cab
papithemenace
Ah Muzen Cab
2
3
0
0.67
L
Zeus
yocAcs
Zeus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,219
Damage
21,985
32,230
Taken
26,925
22,284
Mitigated
15,699
16,053
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
FreeAlecB
Bacchus
6,567
845
652
3,562
9,669
8,998
328
2,762
6,907
19,859
0
L
Sobek
PsychoCRO
Sobek
2,789
216
247
2,715
12,551
11,097
0
8,235
3,137
8,279
0
W
Baron Samedi
TecKAneK
Baron Samedi
10,361
2,137
1,869
3,639
9,690
4,528
426
3,687
6,003
32,346
0
W
7,291
806
359
5,972
12,871
8,758
320
3,187
9,684
0
21,269
L
Ah Muzen Cab
papithemenace
Ah Muzen Cab
12,632
4,415
0
1,666
6,897
2,396
0
3,385
3,116
0
32,753
L
Zeus
yocAcs
Zeus
6,564
800
0
634
7,477
2,206
0
4,159
2,766
17,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,904
Gold Earned
21,727
135
Minions Killed
105
8
Camps Cleared
2
631,742
Distance Traveled
594,984
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,608
783
46
4
2
229,910
2
L
Sobek
7,356
669
11
1
0
224,091
3
W
Baron Samedi
8,080
735
57
5
3
188,736
2
W
Chaac
8,216
747
32
3
3
213,096
0
L
Ah Muzen Cab
7,785
708
67
6
1
207,121
5
L
Zeus
6,586
599
27
2
1
163,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role