Player Matchup

Fenrir
Fenrir
DVL-Diablo932
Fenrir
Level 67
God Stats
24W - 23L
1,494 SR
Queue Stats
115W - 150L
1,368 Elo+
Party 2
Sobek
Sobek
DVL-Zephyr932
Sobek
Level 59
God Stats
21W - 15L
1,495 SR
Queue Stats
73W - 77L
1,377 Elo+
Party 2
Medusa
Medusa
Sixlaw
Medusa
Level 28
God Stats
6W - 5L
1,482 SR
Queue Stats
29W - 42L
1,340 Elo+
Party 2
Bellona
Bellona
molmacorredera
Bellona
Level 69
God Stats
3W - 1L
1,553 SR
Queue Stats
61W - 92L
1,351 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yasmine_lopez
Morgan Le Fay
Level 59
God Stats
3W - 10L
1,241 SR
Queue Stats
61W - 93L
1,338 Elo+
Party 1
Team Averages
Level 56
1,453 SR
1,355 Elo+

VS

Team Averages
Level 59
1,489 SR
1,402 Elo+
Morgan Le Fay
Morgan Le Fay
BlaringMusic897
Morgan Le Fay
Level 66
God Stats
3W - 5L
1,548 SR
Queue Stats
42W - 44L
1,433 Elo+
Party 3
Anubis
Anubis
HatedR3bel
Anubis
Level 27
God Stats
26W - 19L
1,516 SR
Queue Stats
40W - 35L
1,438 Elo+
Party 3
Bastet
Bastet
Kymurii
Bastet
Level 69
God Stats
5W - 2L
1,550 SR
Queue Stats
94W - 124L
1,300 Elo+
Solo
Vamana
Vamana
Seamrog19164557
Vamana
Level 86
God Stats
7W - 5L
1,543 SR
Queue Stats
107W - 116L
1,425 Elo+
Party 3
Horus
Horus
UrbanEmperor89
Horus
Level 47
God Stats
1W - 1L
1,287 SR
Queue Stats
25W - 24L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,107
513
3,451
4,337
1,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 1
4,163
520
1,434
4,196
1,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Sixlaw
Medusa
4
0 / 4 / 0
3,525
441
2,085
4,200
320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
4,708
589
3,655
6,742
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
yasmine_lopez
Morgan Le Fay
7
0 / 3 / 0
4,144
518
920
6,038
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlaringMusic897
Morgan Le Fay
9
2 / 0 / 1
5,207
651
4,877
3,443
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
HatedR3bel
Anubis
9
6 / 1 / 2
5,617
702
7,041
5,197
1,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Kymurii
Bastet
8
1 / 0 / 2
4,813
602
1,560
3,621
874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 0 / 1
4,834
604
2,445
5,202
2,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
2 / 0 / 6
5,463
683
2,382
6,935
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
12
12
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlaringMusic897
Morgan Le Fay
2
0
1
2.5
L
0
1
1
0.5
L
0
1
1
0.5
W
Anubis
HatedR3bel
Anubis
6
1
2
7
W
Bastet
Kymurii
Bastet
1
0
2
2
W
1
0
1
1.5
L
Medusa
Sixlaw
Medusa
0
4
0
0
W
2
0
6
5
L
1
3
0
0.33
L
Morgan Le Fay
yasmine_lopez
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,545
Damage
18,305
25,513
Taken
24,398
9,290
Mitigated
9,913
6,165
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlaringMusic897
Morgan Le Fay
4,877
798
0
1,229
3,443
1,065
619
305
3,088
26,010
0
L
3,451
641
0
110
4,337
1,798
0
1,689
2,544
0
13,343
L
1,434
189
0
983
4,196
1,391
0
1,831
2,365
8,682
0
W
Anubis
HatedR3bel
Anubis
7,041
527
141
2,269
5,197
1,858
834
667
4,530
26,931
0
W
Bastet
Kymurii
Bastet
1,560
860
0
1,819
3,621
874
0
84
3,537
0
16,876
W
2,445
1,455
0
1,308
5,202
2,546
484
279
4,923
0
21,833
L
Medusa
Sixlaw
Medusa
2,085
1,342
0
988
4,200
320
0
2,041
2,159
0
7,552
W
2,382
1,337
848
2,823
6,935
3,570
90
917
5,966
0
11,347
L
3,655
1,243
202
1,329
6,742
4,263
0
1,873
4,821
0
18,950
L
Morgan Le Fay
yasmine_lopez
Morgan Le Fay
920
224
0
2,553
6,038
1,518
0
4,058
1,706
14,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,647
Gold Earned
25,934
126
Minions Killed
192
0
Camps Cleared
0
754,315
Distance Traveled
805,485
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,207
651
49
6
0
163,506
2
L
Fenrir
4,107
513
27
3
0
178,291
0
L
Sobek
4,163
520
21
3
0
168,012
1
W
Anubis
5,617
702
47
6
0
123,608
1
W
Bastet
4,813
602
46
6
0
184,243
0
W
Vamana
4,834
604
35
4
0
157,485
1
L
Medusa
3,525
441
14
2
0
86,570
0
W
Horus
5,463
683
15
2
0
176,643
0
L
Bellona
4,708
589
36
5
0
185,807
0
L
Morgan Le Fay
4,144
518
28
4
0
135,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role