Player Matchup

Fenrir
Fenrir
Anubis pX
Fenrir
Level 65
God Stats
0W - 1L
1,673 SR
Queue Stats
3W - 2L
1,692 Elo+
Solo
Atlas
Atlas
Chasse_emerson
Atlas
Level 89
God Stats
13W - 16L
1,434 SR
Queue Stats
677W - 724L
1,423 Elo+
Solo
Loki
Loki
TurquoiseBlue57
Loki
Level 79
God Stats
9W - 10L
1,418 SR
Queue Stats
441W - 496L
1,390 Elo+
Solo
Vulcan
Vulcan
VGx_SpaZtic
Vulcan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,363 Elo+
Solo
Odin
Odin
fearful-boat765
Odin
Level 121
God Stats
7W - 4L
1,649 SR
Queue Stats
1,341W - 1,582L
1,438 Elo+
Solo
Team Averages
Level 80
1,535 SR
1,461 Elo+

VS

Team Averages
Level 89
1,489 SR
1,404 Elo+
Cu Chulainn
Cu Chulainn
AgitatedApollo
Cu Chulainn
Level 64
God Stats
2W - 0L
1,170 SR
Queue Stats
3W - 3L
1,344 Elo+
Party 1
Skadi
Skadi
Evenfall_BR
Skadi
Level 117
God Stats
7W - 6L
1,558 SR
Queue Stats
17W - 16L
1,447 Elo+
Solo
Izanami
Izanami
SIRESQ
Izanami
Level 105
God Stats
87W - 82L
1,562 SR
Queue Stats
476W - 523L
1,406 Elo+
Solo
Ra
Ra
Usernametaken77
Ra
Level 56
God Stats
2W - 0L
1,674 SR
Queue Stats
114W - 113L
1,433 Elo+
Solo
Athena
Athena
Wrathful Zeus93
Athena
Level 105
God Stats
3W - 2L
1,479 SR
Queue Stats
47W - 61L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anubis pX
Fenrir
18
7 / 6 / 8
12,427
1,130
16,325
27,207
20,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 6 / 8
12,823
1,166
18,656
18,356
13,794
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
3 / 10 / 8
10,980
998
13,357
20,173
6,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
18
2 / 6 / 9
11,034
1,003
20,035
16,439
5,434
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 10 / 13
11,125
1,011
5,629
19,893
7,194
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

75

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AgitatedApollo
Cu Chulainn
19
12 / 6 / 19
13,117
1,192
13,062
16,108
12,637
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
11 / 3 / 20
12,796
1,163
19,750
12,655
4,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
SIRESQ
Izanami
19
9 / 7 / 20
11,970
1,088
25,854
13,100
4,465
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 3 / 21
10,832
985
11,732
12,245
5,154
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 2 / 27
11,639
1,058
22,037
24,861
9,819
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
145
21
Kills
38
38
Deaths
21
46
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AgitatedApollo
Cu Chulainn
12
6
19
3.58
L
Fenrir
Anubis pX
Fenrir
7
6
8
1.83
L
8
6
8
2
W
11
3
20
7
W
Izanami
SIRESQ
Izanami
9
7
20
2.71
L
3
10
8
0.7
W
1
3
21
3.83
L
Vulcan
2
6
9
1.08
W
5
2
27
9.25
L
1
10
13
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,002
Damage
92,435
102,068
Taken
78,969
53,370
Mitigated
36,338
8,146
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AgitatedApollo
Cu Chulainn
13,062
4,483
514
1,382
16,108
12,637
0
8,409
7,583
348
25,211
L
Fenrir
Anubis pX
Fenrir
16,325
3,472
521
3,977
27,207
20,877
0
11,005
16,202
0
28,783
L
18,656
7,881
0
0
18,356
13,794
0
7,174
11,182
35,542
0
W
19,750
10,061
523
2,212
12,655
4,263
0
6,192
6,366
0
36,978
W
Izanami
SIRESQ
Izanami
25,854
17,520
0
746
13,100
4,465
0
7,355
5,621
0
47,869
L
13,357
2,219
0
0
20,173
6,071
0
6,120
14,053
0
36,425
W
11,732
1,220
1,298
3,965
12,245
5,154
0
4,615
7,437
37,732
0
L
Vulcan
20,035
7,988
644
490
16,439
5,434
0
5,040
11,399
46,067
0
W
22,037
7,398
0
3,887
24,861
9,819
0
12,120
12,239
39,851
0
L
5,629
1,925
0
2,514
19,893
7,194
0
4,778
15,115
0
21,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,389
Gold Earned
60,354
183
Minions Killed
219
7
Camps Cleared
8
943,713
Distance Traveled
894,502
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,117
1,192
43
4
1
162,765
0
L
Fenrir
12,427
1,130
26
2
2
212,857
1
L
Atlas
12,823
1,166
37
3
0
172,544
0
W
Skadi
12,796
1,163
34
3
0
184,124
0
W
Izanami
11,970
1,088
38
3
2
136,824
0
L
Loki
10,980
998
36
3
1
168,985
0
W
Ra
10,832
985
58
5
5
195,490
1
L
Vulcan
11,034
1,003
65
6
0
203,203
0
W
Athena
11,639
1,058
46
4
0
215,299
0
L
Odin
11,125
1,011
19
2
4
186,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role