Player Matchup

Hercules
Hercules
Generationlab
Hercules
Level 66
God Stats
0W - 1L
1,215 SR
Queue Stats
21W - 28L
1,368 Elo+
Party 1
Jing Wei
Jing Wei
PriseTheBeast
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,287 Elo+
Party 1
Janus
Janus
topoloco119
Janus
Level 62
God Stats
0W - 1L
1,166 SR
Queue Stats
22W - 25L
1,415 Elo+
Party 1
Team Averages
Level 65
1,294 SR
1,357 Elo+

VS

Team Averages
Level 75
1,480 SR
1,419 Elo+
Yemoja
Yemoja
Brav3r
Yemoja
Level 86
God Stats
5W - 6L
1,385 SR
Queue Stats
35W - 45L
1,390 Elo+
Solo
Apollo
Apollo
coueast
Apollo
Level 32
God Stats
5W - 1L
1,555 SR
Queue Stats
17W - 12L
1,252 Elo+
Party 2
Hera
Hera
zeeboxer
Hera
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Generationlab
Hercules
15
2 / 2 / 3
11,564
680
10,030
27,779
25,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
PriseTheBeast
Jing Wei
13
2 / 8 / 2
10,541
620
8,994
16,400
5,295
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 4
10,009
589
9,353
13,933
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brav3r
Yemoja
14
2 / 0 / 13
11,052
650
10,557
15,057
17,020
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
coueast
Apollo
16
7 / 3 / 8
12,404
730
13,177
16,053
5,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
16
9 / 2 / 7
12,299
723
24,907
9,256
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
18
18
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Brav3r
Yemoja
2
0
13
8.5
L
Hercules
Generationlab
Hercules
2
2
3
1.75
L
Jing Wei
PriseTheBeast
Jing Wei
2
8
2
0.38
W
Apollo
coueast
Apollo
7
3
8
3.67
L
1
8
4
0.38
W
Hera
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,377
Damage
48,641
58,112
Taken
40,366
35,675
Mitigated
26,371
15,120
Healing
14,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Brav3r
Yemoja
10,557
771
2,089
3,969
15,057
17,020
212
4,428
10,629
28,321
0
L
Hercules
Generationlab
Hercules
10,030
1,503
372
12,322
27,779
25,976
0
13,554
13,669
14,137
30,468
L
Jing Wei
PriseTheBeast
Jing Wei
8,994
5,517
0
2,176
16,400
5,295
138
11,018
4,962
168
32,968
W
Apollo
coueast
Apollo
13,177
9,076
0
5,669
16,053
5,869
1,934
5,439
10,614
0
52,006
L
9,353
165
0
250
13,933
4,404
41
10,114
3,431
38,897
0
W
Hera
24,907
3,883
166
2,855
9,256
3,482
769
2,903
6,353
65,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,114
Gold Earned
35,755
170
Minions Killed
185
4
Camps Cleared
11
957,341
Distance Traveled
1,010,711
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,052
650
22
1
1
342,997
6
L
Hercules
11,564
680
62
4
2
348,174
3
L
Jing Wei
10,541
620
50
3
0
318,196
6
W
Apollo
12,404
730
77
5
5
327,802
0
L
Janus
10,009
589
58
3
2
290,971
0
W
Hera
12,299
723
86
5
5
339,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role