Player Matchup

Achilles
Achilles
BasicallyimMonky
Achilles
Level 117
God Stats
3W - 0L
1,698 SR
Queue Stats
42W - 34L
1,607 Elo+
Party 2
Xbalanque
Xbalanque
DaHANDS713
Xbalanque
Level 123
God Stats
21W - 20L
1,543 SR
Queue Stats
449W - 437L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
DaSMOKE713
Ah Puch
Level 127
God Stats
36W - 18L
1,604 SR
Queue Stats
397W - 380L
1,450 Elo+
Party 1
Bastet
Bastet
Gírth
Bastet
Level 149
God Stats
7W - 2L
1,795 SR
Queue Stats
168W - 139L
1,626 Elo+
Party 2
Ymir
Ymir
xnxxdotcommm
Ymir
Level 3
God Stats
6W - 7L
1,755 SR
Queue Stats
11W - 13L
1,504 Elo+
Party 1
Team Averages
Level 104
1,679 SR
1,536 Elo+

VS

Team Averages
Level 74
1,456 SR
1,529 Elo+
Tiamat
Tiamat
Goadsta
Tiamat
Level 108
God Stats
2W - 7L
1,246 SR
Queue Stats
32W - 35L
1,603 Elo+
Solo
Izanami
Izanami
Kyo2Kyo
Izanami
Level 101
God Stats
0W - 2L
1,317 SR
Queue Stats
223W - 227L
1,497 Elo+
Solo
Mercury
Mercury
LegitStylez1
Mercury
Level 48
God Stats
1W - 2L
1,527 SR
Queue Stats
9W - 21L
1,430 Elo+
Solo
Achilles
Achilles
LezzRincon
Achilles
Level 47
God Stats
50W - 44L
1,557 SR
Queue Stats
116W - 128L
1,502 Elo+
Solo
Cthulhu
Cthulhu
YogurthGandr
Cthulhu
Level 64
God Stats
6W - 14L
1,635 SR
Queue Stats
212W - 183L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 15
10,370
1,152
13,854
12,608
12,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
DaHANDS713
Xbalanque
16
3 / 5 / 13
9,492
1,055
11,734
11,871
4,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
DaSMOKE713
Ah Puch
16
2 / 5 / 16
9,946
1,105
11,708
9,538
2,774
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Gírth
Bastet
17
11 / 0 / 11
11,303
1,256
18,726
11,006
3,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
4 / 3 / 8
9,945
1,105
3,755
12,910
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

227

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Goadsta
Tiamat
15
0 / 6 / 5
8,684
965
11,220
12,306
10,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Kyo2Kyo
Izanami
16
2 / 5 / 8
9,672
1,075
7,748
11,236
3,673
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
LegitStylez1
Mercury
15
1 / 8 / 6
8,751
972
10,889
15,681
5,180
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
LezzRincon
Achilles
15
2 / 7 / 5
8,759
973
7,026
15,186
16,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
YogurthGandr
Cthulhu
16
9 / 0 / 2
11,149
1,239
14,893
10,228
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
40
26
Kills
14
14
Deaths
26
63
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
W
Xbalanque
DaHANDS713
Xbalanque
3
5
13
1.9
W
Ah Puch
DaSMOKE713
Ah Puch
2
5
16
2
L
Tiamat
Goadsta
Tiamat
0
6
5
0.42
W
Bastet
Gírth
Bastet
11
0
11
16.5
L
Izanami
Kyo2Kyo
Izanami
2
5
8
1.2
L
Mercury
LegitStylez1
Mercury
1
8
6
0.5
L
Achilles
LezzRincon
Achilles
2
7
5
0.64
L
Cthulhu
YogurthGandr
Cthulhu
9
0
2
10
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,777
Damage
51,776
57,933
Taken
64,637
35,189
Mitigated
39,430
8,432
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,854
5,980
0
1,954
12,608
12,860
0
3,379
8,876
0
20,324
W
Xbalanque
DaHANDS713
Xbalanque
11,734
5,987
0
135
11,871
4,069
0
5,076
6,395
0
29,334
W
Ah Puch
DaSMOKE713
Ah Puch
11,708
881
0
817
9,538
2,774
0
4,805
4,446
34,529
0
L
Tiamat
Goadsta
Tiamat
11,220
589
0
841
12,306
10,096
0
2,110
10,048
25,817
0
W
Bastet
Gírth
Bastet
18,726
4,078
0
4,059
11,006
3,855
0
4,593
6,167
0
47,677
L
Izanami
Kyo2Kyo
Izanami
7,748
5,256
0
180
11,236
3,673
0
4,679
6,480
0
33,184
L
Mercury
LegitStylez1
Mercury
10,889
5,024
0
0
15,681
5,180
0
3,026
12,476
0
23,022
L
Achilles
LezzRincon
Achilles
7,026
1,971
0
644
15,186
16,013
0
4,688
10,135
0
9,654
L
Cthulhu
YogurthGandr
Cthulhu
14,893
0
225
1,668
10,228
4,468
0
960
9,033
40,480
0
W
3,755
942
0
1,467
12,910
11,631
0
7,285
5,199
8,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,056
Gold Earned
47,015
180
Minions Killed
207
7
Camps Cleared
5
895,928
Distance Traveled
862,527
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,370
1,152
9
1
1
185,289
1
W
Xbalanque
9,492
1,055
30
3
1
159,567
0
W
Ah Puch
9,946
1,105
62
7
1
163,888
0
L
Tiamat
8,684
965
40
4
1
173,824
0
W
Bastet
11,303
1,256
72
8
3
229,482
0
L
Izanami
9,672
1,075
70
8
1
147,890
0
L
Mercury
8,751
972
25
3
1
191,368
0
L
Achilles
8,759
973
3
0
0
147,133
0
L
Cthulhu
11,149
1,239
69
8
2
202,312
1
W
Ymir
9,945
1,105
7
1
1
157,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role