Player Matchup

Morgan Le Fay
Morgan Le Fay
Hiroakii-
Morgan Le Fay
Level 156
God Stats
9W - 13L
1,431 SR
Queue Stats
557W - 513L
1,531 Elo+
Party 1
Neith
Neith
RagetheImmortal
Neith
Level 142
God Stats
5W - 2L
1,586 SR
Queue Stats
8W - 7L
1,508 Elo+
Solo
Sylvanus
Sylvanus
TheLemonTang
Sylvanus
Level 101
God Stats
7W - 7L
1,271 SR
Queue Stats
21W - 24L
1,458 Elo+
Solo
Persephone
Persephone
duvisk
Persephone
Level 160
God Stats
39W - 25L
1,694 SR
Queue Stats
1,350W - 1,241L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
yoluuza
Nu Wa
Level 58
God Stats
3W - 1L
1,618 SR
Queue Stats
6W - 4L
1,561 Elo+
Solo
Team Averages
Level 123
1,520 SR
1,517 Elo+

VS

Team Averages
Level 119
1,507 SR
1,512 Elo+
Arachne
Arachne
DivineHunterBR
Arachne
Level 123
God Stats
0W - 1L
1,740 SR
Queue Stats
35W - 36L
1,483 Elo+
Solo
Sobek
Sobek
Gucci Goofus
Sobek
Level 129
God Stats
5W - 4L
1,579 SR
Queue Stats
158W - 128L
1,534 Elo+
Solo
Danzaburou
Danzaburou
MrSmokingPenguin
Danzaburou
Level 127
God Stats
2W - 3L
1,468 SR
Queue Stats
74W - 59L
1,476 Elo+
Solo
Hercules
Hercules
OutCastKoonter
Hercules
Level 109
God Stats
0W - 1L
1,278 SR
Queue Stats
21W - 27L
1,522 Elo+
Solo
Agni
Agni
Wigglewithit1105
Agni
Level 105
God Stats
1W - 1L
1,470 SR
Queue Stats
13W - 8L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hiroakii-
Morgan Le Fay
19
6 / 1 / 13
12,216
764
18,594
14,061
8,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 0 / 10
12,040
753
13,781
9,126
4,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
TheLemonTang
Sylvanus
17
2 / 0 / 15
11,810
738
4,986
13,045
19,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
duvisk
Persephone
18
4 / 2 / 10
11,638
727
17,817
6,625
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
yoluuza
Nu Wa
20
5 / 0 / 9
11,810
738
23,425
9,076
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,887
618
6,218
16,205
11,580
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 3 / 0
10,995
687
7,034
23,741
27,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
MrSmokingPenguin
Danzaburou
16
0 / 5 / 1
9,269
579
8,124
14,591
4,251
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hercules
16
0 / 5 / 1
9,626
602
7,990
21,022
11,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 6 / 0
9,164
573
7,785
14,208
5,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
6
21
Kills
3
3
Deaths
21
57
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
2
3
0
0.67
W
Morgan Le Fay
Hiroakii-
Morgan Le Fay
6
1
13
12.5
L
Danzaburou
MrSmokingPenguin
Danzaburou
0
5
1
0.1
L
Hercules
0
5
1
0.1
W
4
0
10
9
W
Sylvanus
TheLemonTang
Sylvanus
2
0
15
9.5
L
0
6
0
0
W
Persephone
duvisk
Persephone
4
2
10
4.5
W
Nu Wa
yoluuza
Nu Wa
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,603
Damage
37,151
51,933
Taken
89,767
40,268
Mitigated
60,184
22,269
Healing
20,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,218
5,014
0
2,990
16,205
11,580
0
10,751
5,454
0
32,750
L
7,034
79
862
7,262
23,741
27,328
116
16,972
6,769
26,755
0
W
Morgan Le Fay
Hiroakii-
Morgan Le Fay
18,594
1,239
113
3,183
14,061
8,189
587
4,015
9,694
56,304
0
L
Danzaburou
MrSmokingPenguin
Danzaburou
8,124
987
0
1,527
14,591
4,251
1,068
11,955
2,636
0
44,395
L
Hercules
7,990
1,006
0
6,597
21,022
11,881
0
15,989
5,033
7,824
23,164
W
13,781
4,561
0
3,098
9,126
4,343
2,017
3,398
5,415
0
64,055
W
Sylvanus
TheLemonTang
Sylvanus
4,986
1,143
5,732
6,188
13,045
19,944
489
4,021
8,667
13,263
0
L
7,785
97
0
969
14,208
5,144
402
9,545
4,663
42,457
0
W
Persephone
duvisk
Persephone
17,817
487
0
1,205
6,625
3,395
380
952
5,613
54,546
0
W
Nu Wa
yoluuza
Nu Wa
23,425
4,262
0
2,750
9,076
4,397
1,709
3,236
5,720
66,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,514
Gold Earned
48,941
439
Minions Killed
367
10
Camps Cleared
7
1,510,944
Distance Traveled
1,350,653
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,887
618
58
4
5
295,127
3
L
Sobek
10,995
687
36
2
1
285,420
2
W
Morgan Le Fay
12,216
764
84
5
2
322,541
2
L
Danzaburou
9,269
579
96
6
0
244,165
1
L
Hercules
9,626
602
72
5
1
268,466
3
W
Neith
12,040
753
144
9
5
312,327
2
W
Sylvanus
11,810
738
22
1
0
271,508
0
L
Agni
9,164
573
105
7
0
257,475
0
W
Persephone
11,638
727
94
6
0
305,860
3
W
Nu Wa
11,810
738
95
6
3
298,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role