Player Matchup

Hachiman
Hachiman
ALPHA_SiK
Hachiman
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 171L
1,386 Elo+
Party 1
Bellona
Bellona
ArcNugget199
Bellona
Level 7
God Stats
5W - 4L
1,738 SR
Queue Stats
5W - 4L
1,647 Elo+
Party 2
Mulan
Mulan
L0g4n_1812
Mulan
Level 87
God Stats
6W - 4L
1,726 SR
Queue Stats
336W - 308L
1,479 Elo+
Party 2
Chang'e
Chang'e
Mxrk_W14
Chang'e
Level 71
God Stats
3W - 5L
1,482 SR
Queue Stats
225W - 236L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
theharrypuk
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,405 Elo+
Party 1
Team Averages
Level 48
1,589 SR
1,481 Elo+

VS

Team Averages
Level 63
1,424 SR
1,393 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ArCh3Ro_o90
He Bo
Level 120
God Stats
6W - 5L
1,739 SR
Queue Stats
531W - 728L
1,395 Elo+
Party 3
Medusa
Medusa
Azaltia
Medusa
Level 40
God Stats
5W - 4L
1,028 SR
Queue Stats
103W - 104L
1,354 Elo+
Party 4
Danzaburou
Danzaburou
Malba90
Danzaburou
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 142L
1,388 Elo+
Party 3
Loki
Loki
thekilerbest184
Loki
Level 41
God Stats
4W - 3L
1,354 SR
Queue Stats
88W - 102L
1,326 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ALPHA_SiK
Hachiman
11
0 / 10 / 3
8,664
321
4,337
12,581
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
ArcNugget199
Bellona
20
9 / 5 / 11
14,782
547
24,284
23,804
16,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
20
6 / 3 / 7
14,191
526
21,735
26,057
30,098
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
Mxrk_W14
Chang'e
20
10 / 8 / 7
14,455
535
21,923
21,772
7,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
theharrypuk
Jormungandr
11
1 / 8 / 4
9,633
357
3,424
17,063
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 9 / 12
11,881
440
7,267
32,076
15,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 6 / 10
13,615
504
12,385
21,474
9,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Azaltia
Medusa
20
19 / 4 / 10
16,736
620
38,782
27,049
12,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Malba90
Danzaburou
20
2 / 3 / 6
15,205
563
9,785
17,049
8,850
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 6 / 8
14,197
526
9,641
23,937
10,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
80
26
Kills
34
34
Deaths
28
32
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
9
12
1
L
Hachiman
ALPHA_SiK
Hachiman
0
10
3
0.15
W
4
6
10
1.5
L
Bellona
ArcNugget199
Bellona
9
5
11
2.9
W
Medusa
Azaltia
Medusa
19
4
10
6
L
Mulan
6
3
7
3.17
W
Danzaburou
Malba90
Danzaburou
2
3
6
1.67
L
Chang'e
Mxrk_W14
Chang'e
10
8
7
1.69
L
Jormungandr
theharrypuk
Jormungandr
1
8
4
0.38
W
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,703
Damage
77,860
101,277
Taken
121,585
67,574
Mitigated
56,836
28,928
Healing
56,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,267
2,432
5,767
14,485
32,076
15,540
1,504
8,564
22,938
52,898
0
L
Hachiman
ALPHA_SiK
Hachiman
4,337
1,746
0
850
12,581
1,683
756
1,694
10,887
0
24,245
W
12,385
909
0
9,127
21,474
9,011
991
8,246
12,869
76,800
0
L
Bellona
ArcNugget199
Bellona
24,284
6,235
0
4,744
23,804
16,330
1,440
4,228
19,576
0
129,862
W
Medusa
Azaltia
Medusa
38,782
24,384
0
14,075
27,049
12,943
9,039
7,018
19,473
0
122,650
L
Mulan
21,735
2,455
0
13,127
26,057
30,098
1,225
5,318
20,739
8,754
94,132
W
Danzaburou
Malba90
Danzaburou
9,785
5,404
0
6,606
17,049
8,850
3,162
1,831
14,822
0
98,843
L
Chang'e
Mxrk_W14
Chang'e
21,923
702
2,260
7,432
21,772
7,386
832
6,187
15,585
80,060
0
L
Jormungandr
theharrypuk
Jormungandr
3,424
1,712
0
515
17,063
12,077
0
2,225
14,838
17,229
0
W
9,641
2,826
0
6,813
23,937
10,492
128
5,806
17,736
0
100,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,725
Gold Earned
71,634
533
Minions Killed
664
0
Camps Cleared
0
2,120,878
Distance Traveled
2,303,947
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,881
440
88
3
0
392,502
4
L
Hachiman
8,664
321
31
1
0
292,373
1
W
He Bo
13,615
504
110
4
0
485,459
4
L
Bellona
14,782
547
178
7
0
575,750
2
W
Medusa
16,736
620
157
6
0
467,467
0
L
Mulan
14,191
526
175
6
0
522,585
6
W
Danzaburou
15,205
563
170
6
0
469,231
2
L
Chang'e
14,455
535
125
5
0
478,158
3
L
Jormungandr
9,633
357
24
1
0
252,012
0
W
Loki
14,197
526
139
5
0
489,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role