Player Matchup

Hercules
Hercules
BewareWlthTheDoG
Hercules
Level 58
God Stats
4W - 3L
1,535 SR
Queue Stats
103W - 113L
1,446 Elo+
Party 2
Zeus
Zeus
Highhopess1
Zeus
Level 57
God Stats
3W - 0L
1,528 SR
Queue Stats
9W - 15L
1,387 Elo+
Solo
Ares
Ares
Im_Nanoy
Ares
Level 52
God Stats
6W - 7L
1,366 SR
Queue Stats
136W - 130L
1,451 Elo+
Party 2
Mulan
Mulan
SamuelRR15Fenix
Mulan
Level 127
God Stats
3W - 2L
1,459 SR
Queue Stats
395W - 422L
1,395 Elo+
Party 2
Cernunnos
Cernunnos
zKingAleexOP-_-
Cernunnos
Level 63
God Stats
7W - 3L
1,650 SR
Queue Stats
83W - 94L
1,395 Elo+
Party 2
Team Averages
Level 71
1,508 SR
1,415 Elo+

VS

Team Averages
Level 109
1,500 SR
1,453 Elo+
Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cessationa
Neith
Level 120
God Stats
15W - 14L
1,533 SR
Queue Stats
364W - 369L
1,477 Elo+
Party 1
Achilles
Achilles
G15-GOT-HEAT
Achilles
Level 68
God Stats
42W - 58L
1,440 SR
Queue Stats
252W - 301L
1,396 Elo+
Party 3
Ganesha
Ganesha
JJ_GOT_HEAT
Ganesha
Level 81
God Stats
7W - 4L
1,544 SR
Queue Stats
269W - 342L
1,413 Elo+
Party 3
Anubis
Anubis
Triforce4Sanity
Anubis
Level 149
God Stats
6W - 8L
1,481 SR
Queue Stats
434W - 489L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 5
10,911
474
7,256
19,863
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 1
7,779
338
5,540
6,207
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
16
0 / 6 / 11
10,786
469
15,667
21,324
19,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 3 / 6
13,155
572
18,064
22,013
19,340
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
zKingAleexOP-_-
Cernunnos
20
8 / 2 / 1
13,850
602
14,888
13,070
4,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
8 / 3 / 4
12,773
555
11,634
20,698
8,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
19
5 / 3 / 7
12,204
531
8,716
14,635
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
G15-GOT-HEAT
Achilles
9
0 / 4 / 0
7,731
336
4,306
7,533
3,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
JJ_GOT_HEAT
Ganesha
16
1 / 4 / 14
11,074
481
10,218
22,565
21,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 4 / 6
12,882
560
20,178
19,528
11,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
54
18
Kills
23
23
Deaths
18
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
8
3
4
3.33
W
4
7
5
0.93
L
Neith
5
3
7
2.83
L
Achilles
G15-GOT-HEAT
Achilles
0
4
0
0
W
0
5
1
0.1
W
Ares
0
6
11
0.92
L
Ganesha
JJ_GOT_HEAT
Ganesha
1
4
14
2
W
6
3
6
3
L
9
4
6
3
W
Cernunnos
zKingAleexOP-_-
Cernunnos
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,415
Damage
55,052
82,477
Taken
84,959
52,590
Mitigated
50,859
27,401
Healing
27,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,634
5,712
0
3,599
20,698
8,760
0
4,519
15,612
0
102,341
W
7,256
1,819
0
5,780
19,863
8,311
212
6,221
13,642
0
65,660
L
Neith
8,716
4,397
0
6,854
14,635
6,182
414
3,159
11,411
0
103,644
L
Achilles
G15-GOT-HEAT
Achilles
4,306
1,123
0
2,070
7,533
3,271
0
199
6,818
0
20,398
W
5,540
1,748
0
1,560
6,207
1,131
0
3,539
2,668
27,919
0
W
Ares
15,667
435
0
1,355
21,324
19,504
0
10,889
10,435
53,334
0
L
Ganesha
JJ_GOT_HEAT
Ganesha
10,218
1,305
881
4,969
22,565
21,168
0
5,702
16,536
46,761
0
W
18,064
1,701
112
12,780
22,013
19,340
1,004
4,230
17,168
12,131
87,151
L
20,178
621
0
9,501
19,528
11,478
198
9,438
10,041
97,268
0
W
Cernunnos
zKingAleexOP-_-
Cernunnos
14,888
8,980
551
5,263
13,070
4,304
592
5,517
7,553
0
105,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,481
Gold Earned
56,664
597
Minions Killed
624
0
Camps Cleared
0
1,874,175
Distance Traveled
1,826,904
11
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,773
555
161
7
0
467,372
7
W
Hercules
10,911
474
86
4
0
447,034
3
L
Neith
12,204
531
217
9
0
360,930
9
L
Achilles
7,731
336
41
2
0
175,980
3
W
Zeus
7,779
338
52
2
0
183,342
0
W
Ares
10,786
469
74
3
0
410,670
3
L
Ganesha
11,074
481
36
2
0
429,006
5
W
Mulan
13,155
572
192
8
0
404,016
0
L
Anubis
12,882
560
169
7
0
393,616
8
W
Cernunnos
13,850
602
193
8
0
429,113
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role