Player Matchup

Khepri
Khepri
BigJimmy1506
Khepri
Level 116
God Stats
13W - 17L
1,599 SR
Queue Stats
435W - 401L
1,545 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Conkeldurr39
Morgan Le Fay
Level 137
God Stats
12W - 26L
1,476 SR
Queue Stats
1,207W - 1,207L
1,581 Elo+
Solo
Awilix
Awilix
Heimdallr96
Awilix
Level 125
God Stats
3W - 2L
1,691 SR
Queue Stats
263W - 237L
1,567 Elo+
Party 3
Mulan
Mulan
JABAMI_I
Mulan
Level 121
God Stats
34W - 30L
1,581 SR
Queue Stats
528W - 497L
1,541 Elo+
Party 3
Hou Yi
Hou Yi
X_ItZ_Nxsty
Hou Yi
Level 124
God Stats
11W - 9L
1,559 SR
Queue Stats
575W - 547L
1,527 Elo+
Party 3
Team Averages
Level 125
1,581 SR
1,552 Elo+

VS

Team Averages
Level 124
1,651 SR
1,614 Elo+
Camazotz
Camazotz
Bakasura8MyKFC
Camazotz
Level 149
God Stats
1W - 1L
1,730 SR
Queue Stats
19W - 14L
1,668 Elo+
Party 2
Awilix
Awilix
Jakobusy
Awilix
Level 149
God Stats
5W - 5L
1,539 SR
Queue Stats
267W - 234L
1,555 Elo+
Party 1
Eset
Eset
NoGankMuteAll
Eset
Level 148
God Stats
1W - 1L
1,695 SR
Queue Stats
27W - 14L
1,722 Elo+
Party 2
Sol
Sol
PatZumRick96
Sol
Level 88
God Stats
25W - 14L
1,658 SR
Queue Stats
307W - 290L
1,572 Elo+
Solo
Nu Wa
Nu Wa
lasertech27
Nu Wa
Level 86
God Stats
89W - 59L
1,635 SR
Queue Stats
200W - 163L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 0 / 7
6,818
524
1,651
7,110
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Conkeldurr39
Morgan Le Fay
13
4 / 2 / 7
7,533
579
7,523
6,197
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
13
6 / 1 / 7
7,845
603
8,979
9,474
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
JABAMI_I
Mulan
13
6 / 1 / 1
8,131
625
10,272
11,836
6,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
13
5 / 2 / 1
7,862
605
5,131
9,075
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
1 / 4 / 1
7,277
560
4,964
12,645
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
Jakobusy
Awilix
11
1 / 6 / 1
6,690
515
3,702
10,156
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 1
6,282
483
4,588
8,435
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
1 / 5 / 0
6,929
533
5,952
8,571
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 3 / 1
6,958
535
7,640
6,749
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
22
Kills
6
6
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Camazotz
1
4
1
0.38
W
Khepri
1
0
7
4.5
W
Morgan Le Fay
Conkeldurr39
Morgan Le Fay
4
2
7
3.75
W
Awilix
6
1
7
9.5
W
Mulan
JABAMI_I
Mulan
6
1
1
6.5
L
Awilix
Jakobusy
Awilix
1
6
1
0.25
L
1
4
1
0.38
L
1
5
0
0.2
W
Hou Yi
5
2
1
2.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,556
Damage
26,846
43,692
Taken
46,556
19,641
Mitigated
15,894
14,073
Healing
13,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
4,964
2,220
0
5,803
12,645
3,604
984
246
11,827
0
40,068
W
Khepri
1,651
209
401
2,517
7,110
5,737
0
3,947
3,023
15,777
0
W
Morgan Le Fay
Conkeldurr39
Morgan Le Fay
7,523
978
0
1,586
6,197
2,030
0
2,902
3,167
44,541
0
W
Awilix
8,979
3,865
0
250
9,474
2,649
0
4,472
4,824
0
47,937
W
Mulan
JABAMI_I
Mulan
10,272
1,668
167
5,941
11,836
6,527
410
1,958
9,738
0
50,042
L
Awilix
Jakobusy
Awilix
3,702
1,363
0
2,400
10,156
3,187
0
2,486
7,625
0
37,021
L
4,588
451
0
2,429
8,435
4,838
0
2,483
5,862
24,260
0
L
5,952
2,080
0
2,453
8,571
2,448
0
1,045
7,526
41,906
8,081
W
Hou Yi
5,131
1,701
0
3,211
9,075
2,698
0
3,569
5,406
0
49,908
L
7,640
2,038
0
681
6,749
1,817
0
2,978
3,726
38,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,189
Gold Earned
34,136
379
Minions Killed
368
0
Camps Cleared
0
1,382,731
Distance Traveled
1,258,446
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,277
560
86
7
0
259,480
2
W
Khepri
6,818
524
39
3
0
268,525
2
W
Morgan Le Fay
7,533
579
75
6
0
274,485
6
W
Awilix
7,845
603
79
6
0
320,081
7
W
Mulan
8,131
625
105
8
0
268,893
1
L
Awilix
6,690
515
77
6
0
283,547
5
L
Eset
6,282
483
34
3
0
250,904
5
L
Sol
6,929
533
98
8
0
234,879
5
W
Hou Yi
7,862
605
81
6
0
250,747
2
L
Nu Wa
6,958
535
73
6
0
229,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role