Player Matchup

Bellona
Bellona
A-rdiit04
Bellona
Level 20
God Stats
1W - 1L
1,747 SR
Queue Stats
29W - 30L
1,397 Elo+
Party 1
Ymir
Ymir
MAKARONA8
Ymir
Level 21
God Stats
6W - 3L
1,688 SR
Queue Stats
21W - 20L
1,412 Elo+
Party 2
Bastet
Bastet
badema72
Bastet
Level 124
God Stats
20W - 30L
1,429 SR
Queue Stats
396W - 445L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
luan_2021
Nu Wa
Level 58
God Stats
2W - 1L
1,711 SR
Queue Stats
33W - 64L
1,289 Elo+
Party 1
Anhur
Anhur
vikipiki
Anhur
Level 85
God Stats
6W - 14L
1,311 SR
Queue Stats
360W - 434L
1,390 Elo+
Party 2
Team Averages
Level 62
1,577 SR
1,378 Elo+

VS

Team Averages
Level 53
1,544 SR
1,513 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MathFerro
Ah Muzen Cab
Level 61
God Stats
2W - 0L
1,700 SR
Queue Stats
178W - 119L
1,542 Elo+
Party 3
Ra
Ra
Megatron15-03
Ra
Level 23
God Stats
4W - 1L
1,636 SR
Queue Stats
30W - 19L
1,529 Elo+
Party 3
Chaac
Chaac
SamCecile
Chaac
Level 29
God Stats
11W - 8L
1,592 SR
Queue Stats
69W - 61L
1,467 Elo+
Party 3
Freya
Freya
shamalete14
Freya
Level 87
God Stats
1W - 1L
1,291 SR
Queue Stats
182W - 161L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A-rdiit04
Bellona
13
2 / 6 / 1
7,656
425
5,520
12,112
7,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
12
2 / 4 / 3
7,957
442
4,800
16,861
12,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
badema72
Bastet
14
8 / 4 / 0
8,636
480
12,755
12,722
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
luan_2021
Nu Wa
11
1 / 9 / 5
7,393
411
9,659
10,026
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
vikipiki
Anhur
13
0 / 3 / 2
7,348
408
5,260
11,123
2,897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 2 / 9
9,104
506
7,319
15,854
12,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
MathFerro
Ah Muzen Cab
16
3 / 1 / 7
9,815
545
11,940
11,877
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 3
9,547
530
7,877
9,541
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
SamCecile
Chaac
16
8 / 2 / 5
10,483
582
13,086
14,979
14,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 3 / 5
9,991
555
6,675
15,278
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
13
Kills
25
26
Deaths
13
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
2
9
4.25
L
Bellona
A-rdiit04
Bellona
2
6
1
0.42
L
Ymir
2
4
3
0.88
W
Ah Muzen Cab
MathFerro
Ah Muzen Cab
3
1
7
6.5
W
3
5
3
0.9
W
Chaac
SamCecile
Chaac
8
2
5
5.25
L
Bastet
badema72
Bastet
8
4
0
2
L
Nu Wa
luan_2021
Nu Wa
1
9
5
0.39
W
7
3
5
3.17
L
Anhur
vikipiki
Anhur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,994
Damage
46,897
62,844
Taken
67,529
29,941
Mitigated
40,562
13,658
Healing
31,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,319
877
0
3,773
15,854
12,335
701
5,912
9,553
32,358
0
L
Bellona
A-rdiit04
Bellona
5,520
1,300
0
1,641
12,112
7,499
144
3,930
7,400
0
35,737
L
Ymir
4,800
928
0
1,883
16,861
12,233
26
6,674
9,738
23,119
0
W
Ah Muzen Cab
MathFerro
Ah Muzen Cab
11,940
5,187
0
8,228
11,877
4,356
1,733
2,403
9,340
0
79,751
W
7,877
510
814
3,243
9,541
3,485
1,004
1,961
7,298
71,016
0
W
Chaac
SamCecile
Chaac
13,086
1,375
228
5,846
14,979
14,806
66
2,137
12,580
10,760
45,467
L
Bastet
badema72
Bastet
12,755
3,183
0
5,239
12,722
4,462
0
3,672
8,864
0
47,255
L
Nu Wa
luan_2021
Nu Wa
9,659
1,981
0
458
10,026
2,850
50
7,362
2,327
30,868
0
W
6,675
2,447
0
9,192
15,278
5,580
388
1,035
14,135
61,705
0
L
Anhur
vikipiki
Anhur
5,260
3,102
0
4,437
11,123
2,897
0
2,044
9,079
0
44,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,990
Gold Earned
48,940
345
Minions Killed
532
0
Camps Cleared
0
1,526,328
Distance Traveled
1,667,235
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,104
506
48
3
0
315,391
4
L
Bellona
7,656
425
83
5
0
318,350
1
L
Ymir
7,957
442
46
3
0
286,046
6
W
Ah Muzen Cab
9,815
545
127
7
0
339,311
2
W
Ra
9,547
530
145
8
0
301,193
1
W
Chaac
10,483
582
115
6
0
355,276
1
L
Bastet
8,636
480
77
4
0
359,576
5
L
Nu Wa
7,393
411
37
2
0
273,878
0
W
Freya
9,991
555
97
5
0
356,064
2
L
Anhur
7,348
408
102
6
0
288,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role