Player Matchup

Chiron
Chiron
BeardOfSpiders
Chiron
Level 26
God Stats
2W - 2L
1,860 SR
Queue Stats
9W - 14L
1,398 Elo+
Party 1
Nox
Nox
Fearfulspider
Nox
Level 27
God Stats
7W - 6L
1,559 SR
Queue Stats
10W - 13L
1,435 Elo+
Party 1
Ares
Ares
UltimateKnewb
Ares
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,459 Elo+
Party 1
Team Averages
Level 33
1,640 SR
1,431 Elo+

VS

Team Averages
Level 64
1,523 SR
1,626 Elo+
Discordia
Discordia
Headshotz1o1
Discordia
Level 99
God Stats
3W - 1L
1,487 SR
Queue Stats
31W - 19L
1,498 Elo+
Party 2
Neith
Neith
KawasakiWheelies
Neith
Level 75
God Stats
13W - 7L
1,583 SR
Queue Stats
33W - 20L
1,542 Elo+
Party 2
Hercules
Hercules
tactix
Hercules
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,839 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,597
600
8,324
8,331
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 4 / 1
6,633
603
2,778
7,121
5,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 1
6,829
621
3,544
12,874
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Headshotz1o1
Discordia
12
3 / 0 / 7
8,242
749
8,756
2,518
888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 8
7,477
680
7,157
4,967
1,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
tactix
Hercules
13
6 / 1 / 5
8,213
747
8,006
12,018
6,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
4
1
0.13
W
Discordia
Headshotz1o1
Discordia
3
0
7
6.5
W
2
0
8
6
L
0
2
1
0.25
W
Hercules
tactix
Hercules
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,646
Damage
23,919
28,326
Taken
19,503
20,372
Mitigated
9,201
5,965
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,324
4,098
831
1,067
8,331
3,275
108
2,938
5,207
0
24,742
L
2,778
380
0
701
7,121
5,577
83
2,890
4,021
13,322
0
W
Discordia
Headshotz1o1
Discordia
8,756
900
0
922
2,518
888
458
547
1,971
25,505
0
W
7,157
2,873
0
2,491
4,967
1,379
0
1,665
3,302
0
27,369
L
3,544
246
0
3,366
12,874
11,520
0
3,502
9,013
10,472
0
W
Hercules
tactix
Hercules
8,006
2,970
257
3,864
12,018
6,934
250
4,662
7,356
1,996
15,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,059
Gold Earned
23,932
85
Minions Killed
97
3
Camps Cleared
6
576,244
Distance Traveled
582,665
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,597
600
40
4
2
189,894
4
L
Nox
6,633
603
36
3
1
181,234
3
W
Discordia
8,242
749
36
3
1
202,177
2
W
Neith
7,477
680
35
3
4
165,238
2
L
Ares
6,829
621
9
1
0
205,116
1
W
Hercules
8,213
747
26
2
1
215,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role