Player Matchup

Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum IV
Godrusso
Nox
Platinum IV
Level 142
God Stats
20W - 15L
1,608 SR
Queue Stats
70W - 65L
1,608 MMR
Solo
Olorun
Olorun
Platinum V
YoichiHirum4
Olorun
Platinum V
Level 127
God Stats
12W - 10L
1,617 SR
Queue Stats
241W - 228L
1,593 MMR
Solo
Medusa
Medusa
Gold III
jjambo
Medusa
Gold III
Level 109
God Stats
7W - 1L
1,671 SR
Queue Stats
166W - 164L
1,570 MMR
Solo
Fenrir
Fenrir
Gold II
livio72
Fenrir
Gold II
Level 55
God Stats
1W - 2L
1,391 SR
Queue Stats
31W - 30L
1,603 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,557 SR
1,575 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,595 SR
1,591 MMR
Ravana
Ravana
Gold I
AmiroF
Ravana
Gold I
Level 122
God Stats
2W - 3L
1,685 SR
Queue Stats
320W - 321L
1,624 MMR
Solo
Yemoja
Yemoja
Gold II
Paraxona
Yemoja
Gold II
Level 111
God Stats
1W - 5L
1,369 SR
Queue Stats
26W - 27L
1,559 MMR
Solo
Hercules
Hercules
Gold III
RobertoMan97
Hercules
Gold III
Level 140
God Stats
10W - 5L
1,624 SR
Queue Stats
544W - 564L
1,580 MMR
Solo
Discordia
Discordia
Gold III
Salaputium
Discordia
Gold III
Level 105
God Stats
36W - 24L
1,633 SR
Queue Stats
130W - 127L
1,583 MMR
Solo
Artemis
Artemis
Gold I
Witriol
Artemis
Gold I
Level 145
God Stats
16W - 14L
1,665 SR
Queue Stats
36W - 38L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 0 / 5
5,789
579
3,200
6,969
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 3
6,256
626
3,397
3,029
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
12
4 / 0 / 2
7,374
737
7,884
5,088
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
jjambo
Medusa
11
4 / 0 / 1
6,213
621
4,748
3,316
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
livio72
Fenrir
10
5 / 0 / 4
6,025
603
4,389
6,304
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CamazotzMulanAthenaSol

VS

Bans
BastetThanatosGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AmiroF
Ravana
7
0 / 7 / 0
4,445
445
1,811
6,934
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Paraxona
Yemoja
7
0 / 2 / 0
4,666
467
1,297
7,492
1,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
RobertoMan97
Hercules
9
0 / 3 / 0
4,659
466
1,996
9,674
5,043
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
Salaputium
Discordia
9
0 / 1 / 0
4,874
487
2,103
2,194
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Witriol
Artemis
7
0 / 3 / 0
4,293
429
3,533
4,925
805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
16
Kills
0
0
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
5
3.5
L
Ravana
AmiroF
Ravana
0
7
0
0
W
2
0
3
3.5
L
Yemoja
Paraxona
Yemoja
0
2
0
0
L
Hercules
RobertoMan97
Hercules
0
3
0
0
L
Discordia
Salaputium
Discordia
0
1
0
0
L
Artemis
Witriol
Artemis
0
3
0
0
W
Olorun
4
0
2
5
W
Medusa
jjambo
Medusa
4
0
1
4.5
W
Fenrir
livio72
Fenrir
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,618
Damage
10,740
24,706
Taken
31,219
9,965
Mitigated
10,131
13,225
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,200
250
530
3,237
6,969
3,921
0
844
6,067
17,496
0
L
Ravana
AmiroF
Ravana
1,811
421
0
853
6,934
2,136
0
2,596
4,338
0
19,771
W
3,397
68
0
1,000
3,029
919
0
1,406
1,457
36,523
0
L
Yemoja
Paraxona
Yemoja
1,297
304
1,191
2,132
7,492
1,614
0
3,057
4,435
8,408
0
L
Hercules
RobertoMan97
Hercules
1,996
651
0
4,685
9,674
5,043
0
5,289
4,385
0
24,361
L
Discordia
Salaputium
Discordia
2,103
136
0
470
2,194
533
0
646
1,548
24,821
0
L
Artemis
Witriol
Artemis
3,533
1,849
0
851
4,925
805
0
1,472
3,453
0
23,059
W
Olorun
7,884
3,815
89
3,623
5,088
2,157
790
0
5,088
41,133
4,961
W
Medusa
jjambo
Medusa
4,748
2,029
0
1,686
3,316
979
100
369
2,947
0
43,962
W
Fenrir
livio72
Fenrir
4,389
866
0
3,060
6,304
1,989
0
459
5,747
0
30,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,657
Gold Earned
22,937
366
Minions Killed
222
0
Camps Cleared
0
987,246
Distance Traveled
937,310
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,789
579
35
4
0
190,479
3
L
Ravana
4,445
445
46
5
0
191,121
0
W
Nox
6,256
626
85
9
0
190,563
5
L
Yemoja
4,666
467
16
2
0
170,101
6
L
Hercules
4,659
466
44
4
0
211,186
4
L
Discordia
4,874
487
65
7
0
202,173
5
L
Artemis
4,293
429
51
5
0
162,729
3
W
Olorun
7,374
737
104
10
0
204,213
1
W
Medusa
6,213
621
79
8
0
178,797
1
W
Fenrir
6,025
603
63
6
0
223,194
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role