Player Matchup

Sun Wukong
Sun Wukong
ImmortalDeath69
Sun Wukong
Level 52
God Stats
4W - 4L
1,541 SR
Queue Stats
54W - 61L
1,371 Elo+
Party 1
Bacchus
Bacchus
QuarterCommander
Bacchus
Level 105
God Stats
4W - 5L
1,414 SR
Queue Stats
60W - 61L
1,427 Elo+
Party 1
Awilix
Awilix
SuccubusPanda
Awilix
Level 146
God Stats
0W - 2L
1,544 SR
Queue Stats
160W - 137L
1,649 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,482 Elo+

VS

Team Averages
Level 54
1,418 SR
1,336 Elo+
Zeus
Zeus
TheZestyKing
Zeus
Level 65
God Stats
9W - 20L
1,360 SR
Queue Stats
396W - 542L
1,419 Elo+
Solo
Chaac
Chaac
Unload234
Chaac
Level 42
God Stats
6W - 6L
1,483 SR
Queue Stats
33W - 45L
1,298 Elo+
Solo
Thanatos
Thanatos
ikJays
Thanatos
Level 56
God Stats
33W - 47L
1,411 SR
Queue Stats
213W - 286L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImmortalDeath69
Sun Wukong
14
1 / 10 / 5
11,452
603
5,974
21,559
11,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 7 / 6
11,698
616
6,800
15,744
17,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
6 / 11 / 2
13,734
723
17,946
22,229
7,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 13
14,571
767
26,307
11,076
3,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Unload234
Chaac
16
5 / 3 / 19
13,147
692
14,079
22,161
23,338
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
ikJays
Thanatos
17
11 / 2 / 13
13,516
711
10,193
13,480
10,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
8
Kills
28
28
Deaths
9
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ImmortalDeath69
Sun Wukong
1
10
5
0.35
L
1
7
6
0.57
L
6
11
2
0.64
W
12
4
13
4.63
W
Chaac
Unload234
Chaac
5
3
19
4.83
W
Thanatos
ikJays
Thanatos
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,720
Damage
50,579
59,532
Taken
46,717
36,855
Mitigated
37,681
5,941
Healing
23,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ImmortalDeath69
Sun Wukong
5,974
2,082
144
3,493
21,559
11,578
193
10,567
10,992
0
29,742
L
6,800
364
45
256
15,744
17,728
126
7,784
7,960
17,870
0
L
17,946
8,029
0
2,003
22,229
7,549
1,443
8,932
13,297
0
57,909
W
26,307
1,917
297
3,009
11,076
3,860
1,140
1,328
9,748
73,161
0
W
Chaac
Unload234
Chaac
14,079
2,270
384
10,061
22,161
23,338
851
4,830
17,331
1,114
45,743
W
Thanatos
ikJays
Thanatos
10,193
2,602
0
9,335
13,480
10,483
900
1,658
11,822
0
31,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,884
Gold Earned
41,234
173
Minions Killed
195
7
Camps Cleared
9
769,191
Distance Traveled
982,161
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,452
603
63
3
1
256,960
1
L
Bacchus
11,698
616
25
1
1
227,415
2
L
Awilix
13,734
723
85
4
5
284,816
5
W
Zeus
14,571
767
91
5
4
304,201
2
W
Chaac
13,147
692
63
3
3
339,182
4
W
Thanatos
13,516
711
41
2
2
338,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role