Player Matchup

Jormungandr
Jormungandr
Chronos649
Jormungandr
Level 143
God Stats
10W - 11L
1,554 SR
Queue Stats
113W - 112L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
GawrGuraShrimp
Gilgamesh
Level 86
God Stats
8W - 7L
1,719 SR
Queue Stats
120W - 128L
1,480 Elo+
Solo
Cliodhna
Cliodhna
GlaciumVulpes
Cliodhna
Level 121
God Stats
6W - 7L
1,462 SR
Queue Stats
381W - 446L
1,438 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bEatnCrayons
Ah Muzen Cab
Level 158
God Stats
0W - 2L
1,675 SR
Queue Stats
228W - 232L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
sl4Wannabe
Baron Samedi
Level 69
God Stats
1W - 4L
1,412 SR
Queue Stats
212W - 202L
1,468 Elo+
Solo
Team Averages
Level 115
1,564 SR
1,490 Elo+

VS

Team Averages
Level 70
1,601 SR
1,539 Elo+
Hel
Hel
 
Hel
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EsotericPurple
Cthulhu
Level 16
God Stats
2W - 0L
1,640 SR
Queue Stats
6W - 2L
1,581 Elo+
Party 1
Fenrir
Fenrir
ExiledAce
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,566 Elo+
Party 1
Athena
Athena
QcTeamCorentin
Athena
Level 124
God Stats
1W - 0L
1,706 SR
Queue Stats
107W - 113L
1,464 Elo+
Solo
Chiron
Chiron
greenmanhihi
Chiron
Level 27
God Stats
2W - 3L
1,657 SR
Queue Stats
25W - 16L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chronos649
Jormungandr
12
2 / 1 / 9
8,357
557
8,546
11,120
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
GawrGuraShrimp
Gilgamesh
11
3 / 2 / 0
7,408
494
6,327
8,298
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
GlaciumVulpes
Cliodhna
15
8 / 4 / 3
9,143
610
12,043
10,625
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
bEatnCrayons
Ah Muzen Cab
14
3 / 6 / 1
8,477
565
9,572
10,169
2,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
sl4Wannabe
Baron Samedi
14
6 / 6 / 2
8,495
566
5,814
9,493
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
6 / 7 / 4
9,819
655
5,747
10,652
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 2 / 2
7,738
516
4,082
7,298
6,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
ExiledAce
Fenrir
14
5 / 6 / 6
8,642
576
9,819
14,842
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 10
7,450
497
5,492
16,856
13,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
15
7 / 3 / 0
9,209
614
9,166
12,679
4,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
22
Kills
19
19
Deaths
22
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
7
4
1.14
L
Jormungandr
Chronos649
Jormungandr
2
1
9
6.5
W
1
2
2
1
W
Fenrir
ExiledAce
Fenrir
5
6
6
1.33
L
Gilgamesh
GawrGuraShrimp
Gilgamesh
3
2
0
1.5
L
Cliodhna
GlaciumVulpes
Cliodhna
8
4
3
2.38
W
0
4
10
1.25
L
Ah Muzen Cab
bEatnCrayons
Ah Muzen Cab
3
6
1
0.58
W
Chiron
7
3
0
2.33
L
Baron Samedi
sl4Wannabe
Baron Samedi
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,302
Damage
34,306
49,705
Taken
62,327
23,317
Mitigated
33,063
13,596
Healing
17,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,747
379
2,628
3,509
10,652
3,327
1,022
3,962
6,690
47,060
0
L
Jormungandr
Chronos649
Jormungandr
8,546
2,236
453
2,891
11,120
9,687
286
3,570
7,397
31,487
0
W
4,082
192
382
516
7,298
6,243
232
226
6,711
33,710
0
W
Fenrir
ExiledAce
Fenrir
9,819
2,825
0
4,260
14,842
5,914
0
2,939
11,795
0
54,181
L
Gilgamesh
GawrGuraShrimp
Gilgamesh
6,327
2,057
0
3,027
8,298
3,700
0
2,614
5,263
0
37,830
L
Cliodhna
GlaciumVulpes
Cliodhna
12,043
2,028
0
3,596
10,625
3,745
249
2,170
8,344
0
57,556
W
5,492
1,888
507
2,040
16,856
13,393
59
5,434
11,386
17,194
0
L
Ah Muzen Cab
bEatnCrayons
Ah Muzen Cab
9,572
2,983
0
1,046
10,169
2,769
0
2,310
7,859
0
57,692
W
Chiron
9,166
4,509
374
3,759
12,679
4,186
1,044
1,959
10,695
0
62,274
L
Baron Samedi
sl4Wannabe
Baron Samedi
5,814
710
243
2,340
9,493
3,416
149
3,739
5,521
50,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,880
Gold Earned
42,858
451
Minions Killed
434
0
Camps Cleared
0
1,336,167
Distance Traveled
1,470,157
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,819
655
113
8
0
290,768
4
L
Jormungandr
8,357
557
48
3
0
288,295
1
W
Cthulhu
7,738
516
73
5
0
257,258
3
W
Fenrir
8,642
576
90
6
0
330,798
5
L
Gilgamesh
7,408
494
90
6
0
215,080
2
L
Cliodhna
9,143
610
102
7
0
310,276
3
W
Athena
7,450
497
23
2
0
316,617
0
L
Ah Muzen Cab
8,477
565
118
8
0
264,748
2
W
Chiron
9,209
614
135
9
0
274,716
0
L
Baron Samedi
8,495
566
93
6
0
257,768
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role