Player Matchup

Apollo
Apollo
PappaMerph
Apollo
Level 69
God Stats
3W - 2L
1,335 SR
Queue Stats
230W - 271L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
PeteDavidsonSux
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,476 Elo+
Party 1
Fenrir
Fenrir
RightyB
Fenrir
Level 43
God Stats
8W - 5L
1,604 SR
Queue Stats
74W - 113L
1,279 Elo+
Party 1
Ymir
Ymir
Z-Man146
Ymir
Level 78
God Stats
18W - 13L
1,493 SR
Queue Stats
240W - 268L
1,399 Elo+
Party 1
Hercules
Hercules
xxCoCaBuZZxx
Hercules
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 316L
1,393 Elo+
Solo
Team Averages
Level 54
1,486 SR
1,389 Elo+

VS

Team Averages
Level 82
1,534 SR
1,363 Elo+
Gilgamesh
Gilgamesh
CommonLime03
Gilgamesh
Level 101
God Stats
1W - 0L
1,501 SR
Queue Stats
9W - 14L
1,259 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SlayerSandro
Kumbhakarna
Level 115
God Stats
9W - 2L
1,725 SR
Queue Stats
71W - 78L
1,406 Elo+
Party 3
Izanami
Izanami
WarAngelPR
Izanami
Level 50
God Stats
4W - 5L
1,431 SR
Queue Stats
26W - 34L
1,281 Elo+
Party 2
Fenrir
Fenrir
gewoontristan
Fenrir
Level 79
God Stats
2W - 5L
1,354 SR
Queue Stats
55W - 50L
1,437 Elo+
Party 3
Poseidon
Poseidon
xXLIFE1ENDERXx
Poseidon
Level 64
God Stats
4W - 1L
1,662 SR
Queue Stats
41W - 32L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
PappaMerph
Apollo
16
5 / 8 / 5
10,468
476
11,404
21,172
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
15
3 / 7 / 5
9,868
449
12,708
12,986
4,279
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
RightyB
Fenrir
14
1 / 6 / 2
8,853
402
5,192
18,313
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
13
2 / 10 / 7
9,901
450
8,982
30,627
26,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
xxCoCaBuZZxx
Hercules
15
0 / 5 / 1
8,842
402
5,714
19,423
20,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CommonLime03
Gilgamesh
18
9 / 0 / 6
12,387
563
16,610
15,003
15,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
SlayerSandro
Kumbhakarna
16
1 / 3 / 22
10,961
498
9,110
19,496
18,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
WarAngelPR
Izanami
17
11 / 2 / 8
11,878
540
22,469
14,708
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 4 / 10
12,337
561
12,171
17,933
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
19
6 / 2 / 18
12,817
583
20,776
13,090
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
11
Kills
36
36
Deaths
11
20
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CommonLime03
Gilgamesh
9
0
6
12
L
Apollo
PappaMerph
Apollo
5
8
5
0.94
L
Kukulkan
3
7
5
0.79
L
Fenrir
RightyB
Fenrir
1
6
2
0.33
W
Kumbhakarna
SlayerSandro
Kumbhakarna
1
3
22
4
W
Izanami
WarAngelPR
Izanami
11
2
8
7.5
L
Ymir
2
10
7
0.55
W
9
4
10
3.5
W
Poseidon
6
2
18
7.5
L
Hercules
xxCoCaBuZZxx
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,000
Damage
81,136
102,521
Taken
80,230
65,063
Mitigated
50,754
27,067
Healing
31,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CommonLime03
Gilgamesh
16,610
2,810
0
5,638
15,003
15,317
464
1,553
13,450
14,028
50,134
L
Apollo
PappaMerph
Apollo
11,404
6,616
527
5,462
21,172
7,155
1,018
7,209
13,807
0
53,404
L
Kukulkan
12,708
1,310
0
49
12,986
4,279
40
3,099
9,695
54,895
0
L
Fenrir
RightyB
Fenrir
5,192
856
168
5,952
18,313
7,072
215
5,086
13,075
0
45,700
W
Kumbhakarna
SlayerSandro
Kumbhakarna
9,110
351
1,414
4,766
19,496
18,728
171
9,743
9,753
34,441
0
W
Izanami
WarAngelPR
Izanami
22,469
13,966
0
6,426
14,708
5,025
1,777
5,665
9,043
0
90,516
L
Ymir
8,982
1,226
2,903
6,760
30,627
26,414
0
11,284
18,992
24,710
0
W
12,171
3,605
235
8,607
17,933
6,948
0
4,941
12,992
0
81,514
W
Poseidon
20,776
2,907
0
4,399
13,090
4,736
753
3,702
9,388
96,955
0
L
Hercules
xxCoCaBuZZxx
Hercules
5,714
2,405
0
5,246
19,423
20,143
525
6,360
12,939
3,594
43,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,932
Gold Earned
60,380
381
Minions Killed
546
0
Camps Cleared
0
1,862,680
Distance Traveled
2,135,897
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,387
563
110
5
0
481,968
6
L
Apollo
10,468
476
88
4
0
358,357
4
L
Kukulkan
9,868
449
76
3
0
372,593
0
L
Fenrir
8,853
402
88
4
0
419,834
6
W
Kumbhakarna
10,961
498
49
2
0
398,374
4
W
Izanami
11,878
540
117
5
0
391,557
7
L
Ymir
9,901
450
30
1
0
357,296
2
W
Fenrir
12,337
561
112
5
0
442,302
3
W
Poseidon
12,817
583
158
7
0
421,696
1
L
Hercules
8,842
402
99
5
0
354,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role