Player Matchup

Kukulkan
Kukulkan
Axel-M20
Kukulkan
Level 121
God Stats
22W - 13L
1,565 SR
Queue Stats
305W - 298L
1,495 Elo+
Party 2
Achilles
Achilles
Highhopess1
Achilles
Level 57
God Stats
1W - 0L
1,418 SR
Queue Stats
9W - 15L
1,361 Elo+
Solo
Nox
Nox
Jbolivar99
Nox
Level 126
God Stats
1W - 0L
1,078 SR
Queue Stats
124W - 137L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
Prodigie99
Danzaburou
Level 73
God Stats
19W - 19L
1,531 SR
Queue Stats
108W - 152L
1,481 Elo+
Party 2
Loki
Loki
jccali2012
Loki
Level 128
God Stats
11W - 13L
1,444 SR
Queue Stats
221W - 248L
1,535 Elo+
Party 2
Team Averages
Level 101
1,407 SR
1,477 Elo+

VS

Team Averages
Level 80
1,416 SR
1,438 Elo+
Awilix
Awilix
BewareWlthTheDoG
Awilix
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 113L
1,456 Elo+
Party 1
Thor
Thor
GodsDevil2519
Thor
Level 100
God Stats
11W - 20L
1,397 SR
Queue Stats
368W - 415L
1,462 Elo+
Solo
Anhur
Anhur
Im_Nanoy
Anhur
Level 52
God Stats
1W - 3L
1,253 SR
Queue Stats
136W - 130L
1,462 Elo+
Party 1
Set
Set
SamuelRR15Fenix
Set
Level 127
God Stats
2W - 5L
1,432 SR
Queue Stats
395W - 422L
1,404 Elo+
Party 1
Merlin
Merlin
zKingAleexOP-_-
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Axel-M20
Kukulkan
12
5 / 1 / 1
7,049
641
3,547
3,667
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Highhopess1
Achilles
10
2 / 1 / 0
6,251
568
4,435
6,408
4,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 3
5,527
502
1,601
4,706
1,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Prodigie99
Danzaburou
9
3 / 0 / 1
5,513
501
2,578
4,066
1,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
4 / 0 / 4
6,175
561
6,045
4,369
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,342
486
2,795
7,904
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,442
495
2,920
6,683
2,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Im_Nanoy
Anhur
9
0 / 2 / 1
5,456
496
2,292
4,629
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 0
5,255
478
2,280
7,374
2,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 4 / 1
5,308
483
926
4,373
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
2
2
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Axel-M20
Kukulkan
5
1
1
5.5
L
1
4
0
0.25
L
0
2
0
0
W
Achilles
Highhopess1
Achilles
2
1
0
2
L
Anhur
Im_Nanoy
Anhur
0
2
1
0.25
W
0
0
3
1.5
W
Danzaburou
Prodigie99
Danzaburou
3
0
1
3.5
L
1
2
0
0.5
W
4
0
4
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,206
Damage
11,213
23,216
Taken
30,963
8,885
Mitigated
9,919
10,193
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Axel-M20
Kukulkan
3,547
331
0
799
3,667
1,105
48
684
2,805
41,229
0
L
2,795
1,334
0
2,784
7,904
2,173
0
1,680
6,224
0
22,915
L
2,920
563
0
1,899
6,683
2,603
0
0
6,106
0
30,018
W
Achilles
Highhopess1
Achilles
4,435
1,431
0
2,118
6,408
4,290
359
0
5,989
0
28,277
L
Anhur
Im_Nanoy
Anhur
2,292
1,080
0
1,410
4,629
1,051
0
202
4,427
0
22,152
W
1,601
302
1,208
2,260
4,706
1,182
486
0
4,586
19,598
0
W
Danzaburou
Prodigie99
Danzaburou
2,578
695
0
1,810
4,066
1,280
780
0
4,038
0
21,275
L
2,280
650
168
1,098
7,374
2,861
0
1,555
5,819
0
24,205
W
6,045
1,574
0
1,998
4,369
1,028
0
134
4,129
0
26,561
L
926
134
0
0
4,373
1,231
0
1,711
2,662
24,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,515
Gold Earned
26,803
283
Minions Killed
274
0
Camps Cleared
0
1,032,963
Distance Traveled
971,413
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,049
641
101
9
0
208,876
5
L
Awilix
5,342
486
51
5
0
209,945
0
L
Thor
5,442
495
67
6
0
176,644
1
W
Achilles
6,251
568
47
4
0
203,447
0
L
Anhur
5,456
496
64
6
0
188,316
2
W
Nox
5,527
502
36
3
0
189,823
2
W
Danzaburou
5,513
501
44
4
0
187,619
3
L
Set
5,255
478
41
4
0
207,082
2
W
Loki
6,175
561
55
5
0
243,198
3
L
Merlin
5,308
483
51
5
0
189,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role