Player Matchup

Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Zio1eks
Aphrodite
Level 61
God Stats
15W - 17L
1,442 SR
Queue Stats
134W - 150L
1,393 Elo+
Party 3
Arachne
Arachne
uraqan
Arachne
Level 41
God Stats
17W - 8L
1,645 SR
Queue Stats
92W - 111L
1,411 Elo+
Party 3
Team Averages
Level 76
1,517 SR
1,461 Elo+

VS

Team Averages
Level 59
1,430 SR
1,425 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AN0SbELT
Chaac
Level 48
God Stats
0W - 4L
1,090 SR
Queue Stats
147W - 176L
1,414 Elo+
Party 2
Yemoja
Yemoja
Cnrd33
Yemoja
Level 31
God Stats
50W - 52L
1,477 SR
Queue Stats
69W - 89L
1,366 Elo+
Party 2
Neith
Neith
Elpepe33
Neith
Level 59
God Stats
7W - 6L
1,487 SR
Queue Stats
189W - 193L
1,417 Elo+
Party 2
Bastet
Bastet
SirKolek
Bastet
Level 57
God Stats
8W - 6L
1,598 SR
Queue Stats
159W - 149L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
10 / 0 / 7
11,335
667
12,676
13,850
14,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
 
Zhong Kui
14
4 / 2 / 10
9,426
554
12,727
17,668
20,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
 
Anhur
10
1 / 4 / 7
6,920
407
1,159
10,441
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Zio1eks
Aphrodite
14
5 / 3 / 2
9,151
538
8,455
11,023
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
uraqan
Arachne
14
3 / 7 / 5
8,857
521
6,374
15,053
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
5 / 5 / 4
8,366
492
8,168
8,511
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
AN0SbELT
Chaac
13
1 / 4 / 1
7,733
455
8,387
11,617
6,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Cnrd33
Yemoja
11
1 / 3 / 6
7,544
444
7,428
14,728
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Elpepe33
Neith
14
5 / 4 / 4
8,497
500
11,049
9,950
3,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
SirKolek
Bastet
12
3 / 7 / 1
7,723
454
8,201
11,097
5,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
23
Kills
15
16
Deaths
23
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
10
0
7
13.5
W
Zhong Kui
 
Zhong Kui
4
2
10
4.5
W
Anhur
 
Anhur
1
4
7
1.13
L
Kukulkan
 
Kukulkan
5
5
4
1.4
L
Chaac
AN0SbELT
Chaac
1
4
1
0.38
L
Yemoja
Cnrd33
Yemoja
1
3
6
1.33
L
Neith
Elpepe33
Neith
5
4
4
1.75
L
Bastet
SirKolek
Bastet
3
7
1
0.5
W
Aphrodite
Zio1eks
Aphrodite
5
3
2
2
W
Arachne
uraqan
Arachne
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,391
Damage
43,233
68,035
Taken
55,903
50,060
Mitigated
32,287
25,327
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,676
3,813
134
3,747
13,850
14,080
1,950
959
12,891
0
79,202
W
Zhong Kui
 
Zhong Kui
12,727
1,619
639
5,188
17,668
20,269
333
4,579
13,089
41,475
0
W
Anhur
 
Anhur
1,159
574
0
532
10,441
2,808
0
2,796
7,645
0
14,039
L
Kukulkan
 
Kukulkan
8,168
2,289
0
712
8,511
3,163
66
4,615
3,848
47,565
0
L
Chaac
AN0SbELT
Chaac
8,387
1,817
0
2,613
11,617
6,696
0
1,672
9,267
0
46,485
L
Yemoja
Cnrd33
Yemoja
7,428
1,328
916
2,557
14,728
13,907
125
7,332
7,243
27,859
0
L
Neith
Elpepe33
Neith
11,049
5,557
0
1,164
9,950
3,463
689
4,827
5,023
0
55,813
L
Bastet
SirKolek
Bastet
8,201
1,714
0
2,510
11,097
5,058
0
2,736
8,200
0
45,036
W
Aphrodite
Zio1eks
Aphrodite
8,455
807
3,951
6,753
11,023
6,821
698
4,949
6,074
63,688
0
W
Arachne
uraqan
Arachne
6,374
4,303
0
4,383
15,053
6,082
1,097
2,379
12,674
0
48,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,689
Gold Earned
39,863
446
Minions Killed
405
0
Camps Cleared
0
1,716,636
Distance Traveled
1,623,169
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,335
667
144
8
0
362,432
2
W
Zhong Kui
9,426
554
67
4
0
317,953
3
W
Anhur
6,920
407
23
1
0
342,896
0
L
Kukulkan
8,366
492
96
6
0
297,844
3
L
Chaac
7,733
455
93
5
0
352,298
3
L
Yemoja
7,544
444
31
2
0
315,792
2
L
Neith
8,497
500
101
6
0
305,301
3
L
Bastet
7,723
454
84
5
0
351,934
0
W
Aphrodite
9,151
538
110
6
0
330,211
3
W
Arachne
8,857
521
102
6
0
363,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role