Player Matchup

Athena
Athena
DaddyHazard
Athena
Level 49
God Stats
27W - 24L
1,487 SR
Queue Stats
129W - 209L
1,357 Elo+
Party 1
Thanatos
Thanatos
SirBanTheUndead
Thanatos
Level 87
God Stats
70W - 68L
1,472 SR
Queue Stats
377W - 502L
1,360 Elo+
Party 1
Zeus
Zeus
TGODHUMMELS
Zeus
Level 83
God Stats
12W - 8L
1,478 SR
Queue Stats
338W - 449L
1,379 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dreniorr
Morgan Le Fay
Level 106
God Stats
24W - 24L
1,497 SR
Queue Stats
749W - 867L
1,362 Elo+
Party 2
Anubis
Anubis
h0lx
Anubis
Level 28
God Stats
31W - 34L
1,427 SR
Queue Stats
64W - 97L
1,354 Elo+
Party 2
Team Averages
Level 71
1,472 SR
1,362 Elo+

VS

Team Averages
Level 42
1,406 SR
1,371 Elo+
Terra
Terra
Durenritter
Terra
Level 21
God Stats
1W - 1L
1,275 SR
Queue Stats
20W - 26L
1,351 Elo+
Party 3
Janus
Janus
Emiette
Janus
Level 54
God Stats
3W - 4L
1,386 SR
Queue Stats
49W - 55L
1,341 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
M0nst3rB4sh
Ah Muzen Cab
Level 52
God Stats
3W - 3L
1,302 SR
Queue Stats
24W - 29L
1,379 Elo+
Party 3
Erlang Shen
Erlang Shen
Pink0065
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,331 Elo+
Party 3
Bakasura
Bakasura
WhenITouchIt
Bakasura
Level 69
God Stats
15W - 8L
1,564 SR
Queue Stats
113W - 112L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 3 / 14
9,215
439
7,856
18,628
10,278
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
17
13 / 5 / 9
11,522
549
12,736
15,647
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
14 / 5 / 8
12,480
594
24,221
12,531
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
dreniorr
Morgan Le Fay
12
1 / 7 / 10
8,144
388
10,957
12,762
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
h0lx
Anubis
19
9 / 5 / 10
12,028
573
18,192
20,473
9,559
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 13
10,657
507
9,575
24,703
24,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Emiette
Janus
14
2 / 6 / 5
9,933
473
8,360
11,560
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
M0nst3rB4sh
Ah Muzen Cab
16
8 / 9 / 7
10,871
518
17,495
18,664
10,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Pink0065
Erlang Shen
16
5 / 10 / 2
11,313
539
13,563
19,931
12,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
WhenITouchIt
Bakasura
19
7 / 7 / 3
12,241
583
11,733
17,342
9,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
55
40
Kills
25
25
Deaths
40
51
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Athena
3
3
14
3.33
W
3
8
13
1.19
W
Janus
Emiette
Janus
2
6
5
0.75
W
Ah Muzen Cab
M0nst3rB4sh
Ah Muzen Cab
8
9
7
1.28
W
Erlang Shen
Pink0065
Erlang Shen
5
10
2
0.6
L
Thanatos
13
5
9
3.5
L
14
5
8
3.6
W
Bakasura
WhenITouchIt
Bakasura
7
7
3
1.21
L
Morgan Le Fay
dreniorr
Morgan Le Fay
1
7
10
0.86
L
Anubis
h0lx
Anubis
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,962
Damage
60,726
80,041
Taken
92,200
33,453
Mitigated
61,001
29,815
Healing
18,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
7,856
1,081
278
3,152
18,628
10,278
52
5,478
12,888
25,453
0
W
9,575
1,274
1,847
4,797
24,703
24,553
539
16,231
7,761
22,905
0
W
Janus
Emiette
Janus
8,360
611
0
677
11,560
3,950
602
6,232
4,950
44,571
0
W
Ah Muzen Cab
M0nst3rB4sh
Ah Muzen Cab
17,495
7,364
0
4,705
18,664
10,564
972
11,665
6,326
0
62,845
W
Erlang Shen
Pink0065
Erlang Shen
13,563
6,606
0
2,362
19,931
12,613
550
15,767
4,014
0
39,965
L
Thanatos
12,736
3,344
0
10,757
15,647
5,791
0
2,203
12,759
0
72,460
L
24,221
4,631
311
2,344
12,531
4,091
291
2,075
10,246
82,287
0
W
Bakasura
WhenITouchIt
Bakasura
11,733
8,162
0
4,237
17,342
9,321
2,318
9,177
7,923
0
75,218
L
Morgan Le Fay
dreniorr
Morgan Le Fay
10,957
1,122
0
2,987
12,762
3,734
0
3,452
9,264
45,026
0
L
Anubis
h0lx
Anubis
18,192
1,443
0
9,986
20,473
9,559
451
4,254
15,562
79,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,389
Gold Earned
55,015
506
Minions Killed
400
0
Camps Cleared
0
1,851,229
Distance Traveled
1,895,617
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,215
439
47
2
0
417,402
7
W
Terra
10,657
507
29
1
0
383,366
6
W
Janus
9,933
473
86
4
0
390,742
5
W
Ah Muzen Cab
10,871
518
71
3
0
357,598
0
W
Erlang Shen
11,313
539
57
3
0
355,866
3
L
Thanatos
11,522
549
80
4
0
420,784
3
L
Zeus
12,480
594
164
8
0
374,063
4
W
Bakasura
12,241
583
157
7
0
408,045
10
L
Morgan Le Fay
8,144
388
71
3
0
296,781
3
L
Anubis
12,028
573
144
7
0
342,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role