Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
I Sided I
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 73L
1,428 Elo+
Party 1
Thanatos
Thanatos
Theyloose
Thanatos
Level 96
God Stats
7W - 5L
1,617 SR
Queue Stats
267W - 267L
1,470 Elo+
Party 1
Geb
Geb
vasal1991
Geb
Level 131
God Stats
0W - 3L
1,716 SR
Queue Stats
277W - 278L
1,423 Elo+
Solo
Charybdis
Charybdis
xMysticNinjax
Charybdis
Level 67
God Stats
1W - 1L
1,513 SR
Queue Stats
82W - 68L
1,441 Elo+
Solo
Team Averages
Level 86
1,569 SR
1,453 Elo+

VS

Team Averages
Level 96
1,426 SR
1,488 Elo+
Zhong Kui
Zhong Kui
RaggedYeti96
Zhong Kui
Level 87
God Stats
4W - 1L
1,499 SR
Queue Stats
196W - 257L
1,398 Elo+
Party 2
Merlin
Merlin
XsBONGOsX
Merlin
Level 143
God Stats
1W - 2L
1,254 SR
Queue Stats
553W - 667L
1,411 Elo+
Party 2
Ares
Ares
erickus
Ares
Level 120
God Stats
1W - 3L
1,210 SR
Queue Stats
44W - 48L
1,423 Elo+
Party 2
Hercules
Hercules
llTrashP4ND4ll
Hercules
Level 17
God Stats
2W - 0L
1,728 SR
Queue Stats
3W - 1L
1,804 Elo+
Party 2
Charybdis
Charybdis
tobi12otaku12
Charybdis
Level 114
God Stats
5W - 6L
1,438 SR
Queue Stats
803W - 805L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 3 / 0
6,909
406
1,504
11,265
7,063
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
I Sided I
Nu Wa
12
1 / 7 / 4
7,644
450
8,235
10,482
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Theyloose
Thanatos
16
8 / 7 / 1
9,791
576
11,589
14,635
5,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 7 / 1
7,171
422
10,111
16,341
9,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
xMysticNinjax
Charybdis
12
0 / 8 / 0
6,993
411
5,086
10,545
2,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RaggedYeti96
Zhong Kui
15
5 / 2 / 5
9,498
559
6,939
10,041
8,674
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
XsBONGOsX
Merlin
13
2 / 5 / 13
8,764
516
4,916
9,184
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
erickus
Ares
15
4 / 1 / 19
10,040
591
8,426
14,784
15,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
17
14 / 2 / 6
10,779
634
12,282
14,153
5,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
tobi12otaku12
Charybdis
16
7 / 0 / 4
9,779
575
9,200
11,195
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
10
Kills
32
32
Deaths
10
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Nu Wa
I Sided I
Nu Wa
1
7
4
0.43
W
Zhong Kui
RaggedYeti96
Zhong Kui
5
2
5
3.75
L
Thanatos
Theyloose
Thanatos
8
7
1
1.21
W
Merlin
XsBONGOsX
Merlin
2
5
13
1.7
W
Ares
erickus
Ares
4
1
19
13.5
W
Hercules
14
2
6
8.5
W
Charybdis
tobi12otaku12
Charybdis
7
0
4
9
L
1
7
1
0.21
L
Charybdis
xMysticNinjax
Charybdis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,525
Damage
41,763
63,268
Taken
59,357
26,939
Mitigated
36,390
16,344
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,504
247
0
910
11,265
7,063
344
4,168
7,097
0
31,516
L
Nu Wa
I Sided I
Nu Wa
8,235
1,892
0
1,285
10,482
2,987
0
3,666
6,816
34,820
0
W
Zhong Kui
RaggedYeti96
Zhong Kui
6,939
1,574
0
3,037
10,041
8,674
210
2,094
7,697
45,424
0
L
Thanatos
Theyloose
Thanatos
11,589
3,890
0
9,402
14,635
5,596
0
5,592
9,043
0
56,846
W
Merlin
XsBONGOsX
Merlin
4,916
584
0
1,115
9,184
2,798
390
2,711
6,283
42,642
0
W
Ares
erickus
Ares
8,426
370
0
2,086
14,784
15,719
256
4,995
9,339
31,155
0
W
Hercules
12,282
2,035
0
3,474
14,153
5,719
537
2,638
11,273
0
60,261
W
Charybdis
tobi12otaku12
Charybdis
9,200
4,931
182
6,249
11,195
3,480
2,703
4,271
6,419
0
73,940
L
10,111
1,065
299
2,658
16,341
9,273
0
5,192
11,149
32,047
0
L
Charybdis
xMysticNinjax
Charybdis
5,086
1,816
218
1,572
10,545
2,020
638
1,663
8,882
0
42,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,508
Gold Earned
48,860
349
Minions Killed
419
0
Camps Cleared
0
1,425,132
Distance Traveled
1,522,039
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,909
406
57
3
0
299,571
3
L
Nu Wa
7,644
450
69
4
0
267,636
2
W
Zhong Kui
9,498
559
91
5
0
268,193
3
L
Thanatos
9,791
576
103
6
0
306,823
2
W
Merlin
8,764
516
82
5
0
292,634
0
W
Ares
10,040
591
28
2
0
327,542
1
W
Hercules
10,779
634
94
6
0
353,765
6
W
Charybdis
9,779
575
124
7
0
279,905
0
L
Geb
7,171
422
41
2
0
297,544
0
L
Charybdis
6,993
411
79
5
0
253,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role