Player Matchup

Persephone
Persephone
 
Persephone
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
A1B2C3D4E5F6
Nu Wa
Level 86
God Stats
2W - 0L
1,617 SR
Queue Stats
11W - 22L
1,310 Elo+
Solo
Ne Zha
Ne Zha
DemonicHealer
Ne Zha
Level 157
God Stats
1W - 0L
1,707 SR
Queue Stats
97W - 80L
1,573 Elo+
Party 1
Medusa
Medusa
Himetsuky
Medusa
Level 145
God Stats
4W - 3L
1,547 SR
Queue Stats
21W - 19L
1,554 Elo+
Party 1
Jing Wei
Jing Wei
Kowalski98
Jing Wei
Level 157
God Stats
1W - 0L
1,719 SR
Queue Stats
51W - 54L
1,519 Elo+
Party 1
Team Averages
Level 140
1,618 SR
1,491 Elo+

VS

Team Averages
Level 114
1,568 SR
1,526 Elo+
Nu Wa
Nu Wa
Dravuse
Nu Wa
Level 155
God Stats
8W - 4L
1,792 SR
Queue Stats
291W - 258L
1,578 Elo+
Party 2
Atlas
Atlas
IKishou
Atlas
Level 108
God Stats
12W - 10L
1,637 SR
Queue Stats
228W - 234L
1,523 Elo+
Solo
Chaac
Chaac
Tozype
Chaac
Level 119
God Stats
0W - 3L
1,260 SR
Queue Stats
87W - 85L
1,548 Elo+
Party 2
Janus
Janus
fajita987
Janus
Level 61
God Stats
1W - 1L
1,496 SR
Queue Stats
10W - 15L
1,405 Elo+
Solo
Loki
Loki
noxuscreed
Loki
Level 129
God Stats
6W - 5L
1,656 SR
Queue Stats
258W - 226L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
0 / 2 / 3
7,066
707
4,095
4,499
1,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 12
7,350
735
5,253
3,218
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 1 / 6
9,090
909
10,567
9,712
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Himetsuky
Medusa
15
7 / 1 / 6
9,007
901
9,763
6,695
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Kowalski98
Jing Wei
14
1 / 0 / 7
7,589
759
6,140
5,247
1,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dravuse
Nu Wa
12
1 / 4 / 4
6,978
698
2,835
6,461
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
IKishou
Atlas
13
0 / 3 / 5
6,387
639
5,605
8,353
6,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Tozype
Chaac
14
3 / 1 / 2
7,295
730
6,185
13,237
9,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
fajita987
Janus
10
0 / 4 / 3
5,823
582
2,226
5,765
1,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 4 / 2
7,487
749
5,759
7,956
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
16
Kills
7
7
Deaths
16
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
2
3
0.75
W
1
3
12
2.33
W
7
1
6
10
L
Nu Wa
Dravuse
Nu Wa
1
4
4
0.75
W
Medusa
Himetsuky
Medusa
7
1
6
10
L
Atlas
IKishou
Atlas
0
3
5
0.83
W
Jing Wei
Kowalski98
Jing Wei
1
0
7
4.5
L
Chaac
Tozype
Chaac
3
1
2
4
L
Janus
fajita987
Janus
0
4
3
0.38
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,818
Damage
22,610
29,371
Taken
41,772
14,953
Mitigated
22,838
7,475
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,095
189
0
1,124
4,499
1,503
190
1,106
3,211
30,124
0
W
5,253
2,352
465
112
3,218
982
471
1,349
1,704
10,136
0
W
10,567
2,811
0
3,630
9,712
8,205
178
2,782
6,243
0
25,066
L
Nu Wa
Dravuse
Nu Wa
2,835
777
0
40
6,461
1,874
0
757
5,617
14,364
0
W
Medusa
Himetsuky
Medusa
9,763
3,560
0
1,072
6,695
2,526
598
2,910
3,471
0
25,846
L
Atlas
IKishou
Atlas
5,605
1,131
388
1,142
8,353
6,434
1
2,411
5,863
20,264
0
W
Jing Wei
Kowalski98
Jing Wei
6,140
4,355
0
1,072
5,247
1,737
542
2,193
2,809
0
33,846
L
Chaac
Tozype
Chaac
6,185
706
0
5,922
13,237
9,550
0
3,556
9,267
1,595
21,630
L
Janus
fajita987
Janus
2,226
64
0
54
5,765
1,547
0
1,574
3,969
14,335
0
L
5,759
1,642
0
494
7,956
3,433
1
1,604
6,131
0
20,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,102
Gold Earned
33,970
244
Minions Killed
173
8
Camps Cleared
7
962,469
Distance Traveled
869,650
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,066
707
68
7
3
160,236
2
W
Nu Wa
7,350
735
20
2
1
162,979
0
W
Ne Zha
9,090
909
27
3
0
216,641
2
L
Nu Wa
6,978
698
36
4
0
158,947
1
W
Medusa
9,007
901
54
5
0
208,449
1
L
Atlas
6,387
639
25
3
3
178,620
4
W
Jing Wei
7,589
759
75
8
4
214,164
1
L
Chaac
7,295
730
40
4
0
214,551
1
L
Janus
5,823
582
33
3
0
118,715
0
L
Loki
7,487
749
39
4
4
198,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role