Player Matchup

Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Bronze III
Beamord2
Geb
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,297 MMR
Party 1
Zeus
Zeus
Bronze III
J4Tfrost
Zeus
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,482 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,500 SR
1,426 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,551 SR
1,455 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
 
Ah Muzen Cab
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Bronze III
Phrosti
Eset
Bronze III
Level 123
God Stats
3W - 2L
1,762 SR
Queue Stats
8W - 12L
1,366 MMR
Solo
Ares
Ares
Bronze III
xGearzs
Ares
Bronze III
Level 81
God Stats
1W - 2L
1,390 SR
Queue Stats
6W - 7L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 4 / 0
5,827
647
4,459
5,549
1,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 7 / 0
5,788
643
2,918
12,664
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
8
0 / 5 / 0
5,524
614
3,777
5,031
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
BastetAchillesMulanGilgameshThoth

VS

Bans
ChronosHou YiCamazotzCupidCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
5 / 0 / 11
8,024
892
9,937
6,502
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Phrosti
Eset
12
6 / 0 / 10
7,965
885
6,005
4,918
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
xGearzs
Ares
11
5 / 0 / 11
7,929
881
5,035
9,761
8,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
16
16
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
11
10.5
L
0
7
0
0
L
Zeus
0
5
0
0
W
Eset
Phrosti
Eset
6
0
10
11
W
Ares
xGearzs
Ares
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,154
Damage
20,977
23,244
Taken
21,181
11,651
Mitigated
12,556
2,501
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,459
1,079
0
832
5,549
1,878
0
2,398
3,085
0
20,427
W
Ah Muzen Cab
 
Ah Muzen Cab
9,937
3,370
0
2,599
6,502
2,909
789
2,231
4,005
0
44,781
L
2,918
364
199
1,079
12,664
8,762
0
5,807
6,567
4,876
0
L
Zeus
3,777
111
0
391
5,031
1,011
0
2,518
2,353
13,214
0
W
Eset
Phrosti
Eset
6,005
475
752
1,477
4,918
1,641
1,254
1,358
3,335
25,015
0
W
Ares
xGearzs
Ares
5,035
692
345
2,926
9,761
8,006
412
3,184
6,128
12,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,139
Gold Earned
23,918
81
Minions Killed
128
3
Camps Cleared
6
478,565
Distance Traveled
546,635
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,827
647
40
4
2
162,436
3
W
Ah Muzen Cab
8,024
892
65
7
3
178,221
1
L
Geb
5,788
643
10
1
1
164,510
4
L
Zeus
5,524
614
31
3
0
151,619
1
W
Eset
7,965
885
55
6
3
170,721
0
W
Ares
7,929
881
8
1
0
197,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role