Player Matchup

Chronos
Chronos
BigSam67
Chronos
Level 107
God Stats
10W - 9L
1,482 SR
Queue Stats
484W - 491L
1,512 Elo+
Solo
Mulan
Mulan
Bigdaddykammy
Mulan
Level 121
God Stats
1W - 1L
1,772 SR
Queue Stats
73W - 78L
1,505 Elo+
Solo
Danzaburou
Danzaburou
FiercePotato11
Danzaburou
Level 109
God Stats
6W - 2L
1,951 SR
Queue Stats
372W - 346L
1,470 Elo+
Party 2
Fafnir
Fafnir
NUKEM-DOWN
Fafnir
Level 108
God Stats
3W - 1L
1,585 SR
Queue Stats
284W - 276L
1,498 Elo+
Party 2
Nemesis
Nemesis
aovira
Nemesis
Level 75
God Stats
14W - 6L
1,717 SR
Queue Stats
173W - 170L
1,521 Elo+
Solo
Team Averages
Level 104
1,701 SR
1,501 Elo+

VS

Team Averages
Level 121
1,475 SR
1,495 Elo+
Jing Wei
Jing Wei
BMONEY2896
Jing Wei
Level 104
God Stats
6W - 4L
1,569 SR
Queue Stats
282W - 294L
1,471 Elo+
Party 1
Mulan
Mulan
PwziPopnPenguin
Mulan
Level 121
God Stats
8W - 11L
1,455 SR
Queue Stats
261W - 272L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
Starbury10
Baron Samedi
Level 145
God Stats
78W - 67L
1,530 SR
Queue Stats
276W - 265L
1,485 Elo+
Solo
Fenrir
Fenrir
TheOfficialPark
Fenrir
Level 110
God Stats
5W - 4L
1,544 SR
Queue Stats
48W - 38L
1,547 Elo+
Solo
Nemesis
Nemesis
destructo boy 2
Nemesis
Level 124
God Stats
0W - 2L
1,279 SR
Queue Stats
168W - 162L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigSam67
Chronos
15
3 / 5 / 7
9,129
507
14,262
15,051
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 1
9,642
536
11,693
14,401
12,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
FiercePotato11
Danzaburou
16
4 / 4 / 1
9,931
552
6,266
11,096
3,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
NUKEM-DOWN
Fafnir
12
2 / 4 / 4
8,098
450
8,910
17,859
11,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
aovira
Nemesis
16
6 / 4 / 6
9,815
545
13,736
15,982
7,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BMONEY2896
Jing Wei
15
2 / 5 / 3
9,460
526
8,647
13,056
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 2 / 6
9,951
553
13,704
18,192
13,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Starbury10
Baron Samedi
15
6 / 3 / 4
9,586
533
17,957
14,302
6,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 6 / 7
8,219
457
9,569
22,372
13,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 2 / 4
10,439
580
7,563
12,383
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
18
Kills
20
20
Deaths
18
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BMONEY2896
Jing Wei
2
5
3
0.7
W
Chronos
BigSam67
Chronos
3
5
7
1.3
W
3
3
1
1.17
W
Danzaburou
FiercePotato11
Danzaburou
4
4
1
1.13
W
Fafnir
NUKEM-DOWN
Fafnir
2
4
4
1
L
3
2
6
3
L
Baron Samedi
Starbury10
Baron Samedi
6
3
4
2.67
L
3
6
7
1.08
W
Nemesis
aovira
Nemesis
6
4
6
2.25
L
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,867
Damage
57,440
74,389
Taken
80,305
41,031
Mitigated
42,623
19,379
Healing
27,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BMONEY2896
Jing Wei
8,647
7,468
27
3,350
13,056
3,902
684
3,263
9,681
0
61,548
W
Chronos
BigSam67
Chronos
14,262
3,951
0
1,622
15,051
5,007
380
5,455
9,111
61,882
0
W
11,693
1,078
0
3,763
14,401
12,704
234
1,997
11,530
10,624
46,658
W
Danzaburou
FiercePotato11
Danzaburou
6,266
2,051
0
3,055
11,096
3,800
524
1,568
9,439
0
70,051
W
Fafnir
NUKEM-DOWN
Fafnir
8,910
2,784
589
5,704
17,859
11,709
0
6,154
11,293
23,175
0
L
13,704
1,735
0
7,081
18,192
13,822
0
3,569
13,641
4,201
54,553
L
Baron Samedi
Starbury10
Baron Samedi
17,957
1,154
1,860
6,839
14,302
6,120
885
7,486
6,575
57,194
0
L
9,569
1,952
0
3,218
22,372
13,170
437
6,892
15,228
0
26,263
W
Nemesis
aovira
Nemesis
13,736
5,614
0
4,646
15,982
7,811
0
3,215
12,340
0
65,065
L
7,563
2,946
0
4,945
12,383
5,609
443
3,901
8,254
0
73,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,615
Gold Earned
47,655
474
Minions Killed
469
0
Camps Cleared
0
1,703,011
Distance Traveled
1,678,491
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,460
526
117
7
0
313,561
0
W
Chronos
9,129
507
109
6
0
358,314
8
W
Mulan
9,642
536
122
7
0
329,762
5
W
Danzaburou
9,931
552
126
7
0
306,690
2
W
Fafnir
8,098
450
14
1
0
346,172
3
L
Mulan
9,951
553
118
7
0
337,031
5
L
Baron Samedi
9,586
533
95
5
0
322,068
6
L
Fenrir
8,219
457
23
1
0
335,138
0
W
Nemesis
9,815
545
103
6
0
362,073
4
L
Nemesis
10,439
580
116
6
0
370,693
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role