Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Camazotz
Camazotz
Faloogi
Camazotz
Level 86
God Stats
0W - 2L
1,285 SR
Queue Stats
110W - 118L
1,497 Elo+
Party 1
Izanami
Izanami
SonicCarbonX
Izanami
Level 87
God Stats
7W - 6L
1,576 SR
Queue Stats
93W - 88L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
WoahImBad
Baron Samedi
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 4L
1,820 Elo+
Party 1
Ganesha
Ganesha
drako-dxd
Ganesha
Level 128
God Stats
5W - 2L
1,524 SR
Queue Stats
97W - 116L
1,498 Elo+
Party 4
Team Averages
Level 91
1,520 SR
1,571 Elo+

VS

Team Averages
Level 86
1,474 SR
1,571 Elo+
Nox
Nox
Drakescalelord
Nox
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,556 Elo+
Party 2
Neith
Neith
Lyze
Neith
Level 16
God Stats
17W - 14L
1,593 SR
Queue Stats
20W - 15L
1,610 Elo+
Party 3
Ra
Ra
ROCKTATTOO
Ra
Level 88
God Stats
9W - 9L
1,473 SR
Queue Stats
164W - 160L
1,477 Elo+
Solo
Pele
Pele
Snikkel420
Pele
Level 105
God Stats
1W - 0L
1,304 SR
Queue Stats
20W - 11L
1,604 Elo+
Party 2
Cu Chulainn
Cu Chulainn
unihell
Cu Chulainn
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
4 / 3 / 1
9,897
825
6,810
13,787
12,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Camazotz
Faloogi
Camazotz
15
3 / 3 / 9
9,463
789
9,407
11,969
7,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
SonicCarbonX
Izanami
16
3 / 4 / 5
9,806
817
6,132
10,285
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
WoahImBad
Baron Samedi
15
6 / 6 / 5
10,277
856
8,455
14,463
7,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
drako-dxd
Ganesha
14
0 / 3 / 10
8,084
674
5,866
17,453
17,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 9
9,739
812
7,908
7,689
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Lyze
Neith
15
6 / 3 / 10
9,917
826
17,801
8,507
3,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
2 / 3 / 5
9,068
756
5,763
7,207
2,704
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 3 / 9
10,239
853
20,506
12,108
5,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
unihell
Cu Chulainn
15
2 / 2 / 12
9,797
816
7,991
13,676
14,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
64
16
Kills
19
19
Deaths
16
30
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
3
1
1.5
W
3
5
9
1.5
L
Camazotz
Faloogi
Camazotz
3
3
9
2.5
W
Neith
Lyze
Neith
6
3
10
3.67
W
2
3
5
1.5
W
6
3
9
3.5
L
Izanami
SonicCarbonX
Izanami
3
4
5
1.38
L
Baron Samedi
WoahImBad
Baron Samedi
6
6
5
1.42
L
Ganesha
drako-dxd
Ganesha
0
3
10
1.67
W
Cu Chulainn
unihell
Cu Chulainn
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,670
Damage
59,969
67,957
Taken
49,187
48,825
Mitigated
28,848
15,632
Healing
10,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,810
883
0
1,189
13,787
12,514
576
3,601
10,186
0
34,091
W
7,908
594
0
0
7,689
2,806
945
2,855
4,680
27,876
0
L
Camazotz
Faloogi
Camazotz
9,407
613
0
4,682
11,969
7,443
0
2,765
9,204
0
16,740
W
Neith
Lyze
Neith
17,801
7,255
176
2,068
8,507
3,545
1,400
2,912
5,380
0
33,752
W
5,763
716
2,424
1,476
7,207
2,704
469
1,861
5,242
41,578
0
W
20,506
3,888
0
2,073
12,108
5,374
544
3,637
8,313
0
41,162
L
Izanami
SonicCarbonX
Izanami
6,132
3,354
0
1,407
10,285
3,502
1,532
2,759
7,526
0
30,517
L
Baron Samedi
WoahImBad
Baron Samedi
8,455
915
1,643
4,590
14,463
7,396
358
1,613
12,850
23,969
0
L
Ganesha
drako-dxd
Ganesha
5,866
312
0
2,121
17,453
17,970
298
3,270
14,183
20,716
0
W
Cu Chulainn
unihell
Cu Chulainn
7,991
1,239
0
2,057
13,676
14,419
203
3,104
10,119
199
17,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,527
Gold Earned
48,760
253
Minions Killed
275
4
Camps Cleared
8
1,066,330
Distance Traveled
1,157,298
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,897
825
80
7
2
222,980
0
W
Nox
9,739
812
54
5
2
202,413
2
L
Camazotz
9,463
789
33
3
0
257,407
1
W
Neith
9,917
826
54
5
2
212,398
3
W
Ra
9,068
756
109
9
1
236,095
6
W
Pele
10,239
853
41
3
2
246,307
0
L
Izanami
9,806
817
80
7
2
201,647
3
L
Baron Samedi
10,277
856
60
5
0
154,974
0
L
Ganesha
8,084
674
0
0
0
229,322
2
W
Cu Chulainn
9,797
816
17
1
1
260,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role