Player Matchup

Hel
Hel
CRAZYMAN361
Hel
Level 83
God Stats
0W - 3L
1,392 SR
Queue Stats
8W - 15L
1,377 Elo+
Party 1
Rama
Rama
DAVEDES
Rama
Level 105
God Stats
1W - 3L
1,590 SR
Queue Stats
8W - 15L
1,385 Elo+
Party 1
Loki
Loki
Yakuzu2111
Loki
Level 16
God Stats
0W - 1L
1,760 SR
Queue Stats
2W - 6L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
tjmarshalls
Jormungandr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,313 Elo+
Party 1
Team Averages
Level 65
1,561 SR
1,377 Elo+

VS

Team Averages
Level 120
1,492 SR
1,423 Elo+
Ymir
Ymir
CatRelatedPun
Ymir
Level 136
God Stats
2W - 1L
1,315 SR
Queue Stats
3W - 7L
1,255 Elo+
Solo
Ao Kuang
Ao Kuang
DaddyFabulous
Ao Kuang
Level 106
God Stats
10W - 11L
1,466 SR
Queue Stats
86W - 78L
1,576 Elo+
Party 2
Bastet
Bastet
R3ztanR0c
Bastet
Level 149
God Stats
57W - 35L
1,685 SR
Queue Stats
234W - 189L
1,595 Elo+
Party 2
Gilgamesh
Gilgamesh
jeunefente
Gilgamesh
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,913
691
3,214
8,561
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
DAVEDES
Rama
13
3 / 4 / 1
8,039
804
6,429
7,965
2,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 1
7,059
706
2,981
6,263
3,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
tjmarshalls
Jormungandr
13
1 / 3 / 3
8,100
810
3,642
8,557
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
8,445
845
3,669
8,998
10,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
DaddyFabulous
Ao Kuang
14
4 / 2 / 4
8,446
845
5,756
8,031
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
R3ztanR0c
Bastet
16
8 / 0 / 3
9,360
936
8,518
7,001
3,131
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
jeunefente
Gilgamesh
14
2 / 2 / 5
8,208
821
10,044
8,829
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
16
16
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
2
0
6
5
L
Rama
DAVEDES
Rama
3
4
1
0.88
W
Ao Kuang
DaddyFabulous
Ao Kuang
4
2
4
3
W
Bastet
R3ztanR0c
Bastet
8
0
3
9.5
L
0
4
1
0.13
W
Gilgamesh
jeunefente
Gilgamesh
2
2
5
2.25
L
Jormungandr
tjmarshalls
Jormungandr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,266
Damage
27,987
31,346
Taken
32,859
16,319
Mitigated
22,996
5,509
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,214
86
664
2,148
8,561
3,329
0
2,759
5,714
20,880
0
W
3,669
419
0
559
8,998
10,341
295
2,204
6,594
15,552
0
L
Rama
DAVEDES
Rama
6,429
5,006
0
943
7,965
2,832
327
2,576
5,110
0
28,233
W
Ao Kuang
DaddyFabulous
Ao Kuang
5,756
1,315
345
2,223
8,031
3,720
835
950
7,042
16,134
1,818
W
Bastet
R3ztanR0c
Bastet
8,518
1,575
0
3,449
7,001
3,131
925
1,104
5,433
0
38,262
L
2,981
286
0
891
6,263
3,499
0
1,643
4,620
0
16,230
W
Gilgamesh
jeunefente
Gilgamesh
10,044
3,588
0
1,810
8,829
5,804
312
2,956
5,873
0
27,190
L
Jormungandr
tjmarshalls
Jormungandr
3,642
1,262
0
863
8,557
6,659
0
2,663
5,557
14,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,111
Gold Earned
34,459
136
Minions Killed
169
7
Camps Cleared
9
699,012
Distance Traveled
835,634
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,913
691
35
4
3
163,864
1
W
Ymir
8,445
845
25
3
2
195,916
0
L
Rama
8,039
804
49
5
2
171,489
1
W
Ao Kuang
8,446
845
33
3
5
218,064
2
W
Bastet
9,360
936
71
7
1
210,753
4
L
Loki
7,059
706
28
3
1
199,745
0
W
Gilgamesh
8,208
821
40
4
1
210,901
0
L
Jormungandr
8,100
810
24
2
1
163,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role