Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Ccat112
Ra
Level 62
God Stats
0W - 5L
1,122 SR
Queue Stats
59W - 105L
1,349 Elo+
Party 1
Janus
Janus
Emiette
Janus
Level 54
God Stats
3W - 4L
1,442 SR
Queue Stats
49W - 55L
1,354 Elo+
Solo
Nemesis
Nemesis
miansu
Nemesis
Level 66
God Stats
8W - 7L
1,327 SR
Queue Stats
49W - 69L
1,293 Elo+
Party 2
Neith
Neith
ИССУС88
Neith
Level 62
God Stats
9W - 18L
1,362 SR
Queue Stats
61W - 110L
1,347 Elo+
Party 1
Team Averages
Level 63
1,351 SR
1,369 Elo+

VS

Team Averages
Level 54
1,450 SR
1,352 Elo+
Bastet
Bastet
Ginfire
Bastet
Level 64
God Stats
2W - 0L
1,693 SR
Queue Stats
8W - 9L
1,321 Elo+
Party 3
King Arthur
King Arthur
GrizZPoTaTo
King Arthur
Level 26
God Stats
4W - 6L
1,323 SR
Queue Stats
9W - 9L
1,321 Elo+
Party 3
Eset
Eset
Hypnosiss
Eset
Level 86
God Stats
28W - 22L
1,490 SR
Queue Stats
374W - 435L
1,404 Elo+
Solo
Sol
Sol
SoulDesk
Sol
Level 48
God Stats
8W - 12L
1,357 SR
Queue Stats
55W - 62L
1,387 Elo+
Solo
Anubis
Anubis
mous-h
Anubis
Level 45
God Stats
41W - 49L
1,385 SR
Queue Stats
95W - 119L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 4 / 3
6,640
474
1,977
11,302
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 5 / 2
7,621
544
8,290
11,483
4,060
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Emiette
Janus
9
0 / 6 / 1
5,814
415
5,205
7,160
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
miansu
Nemesis
10
2 / 4 / 1
6,856
490
3,520
10,011
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 7 / 2
5,389
385
1,574
8,862
2,200
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ginfire
Bastet
14
5 / 0 / 1
7,960
569
4,466
8,131
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
GrizZPoTaTo
King Arthur
13
2 / 3 / 2
7,827
559
5,024
8,598
4,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
12
4 / 2 / 9
7,787
556
7,262
8,265
4,049
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
11 / 2 / 6
8,617
616
14,199
7,847
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
mous-h
Anubis
13
4 / 1 / 1
8,015
573
4,275
5,915
2,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
26
26
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
4
3
0.63
L
5
5
2
1.2
L
Janus
Emiette
Janus
0
6
1
0.08
W
Bastet
Ginfire
Bastet
5
0
1
5.5
W
King Arthur
GrizZPoTaTo
King Arthur
2
3
2
1
W
Eset
4
2
9
4.25
W
11
2
6
7
L
Nemesis
miansu
Nemesis
2
4
1
0.63
W
Anubis
mous-h
Anubis
4
1
1
4.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
35,226
48,818
Taken
38,756
16,751
Mitigated
16,607
12,051
Healing
18,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,977
441
0
3,010
11,302
5,293
0
8,323
2,979
14,752
0
L
8,290
1,146
360
4,069
11,483
4,060
357
2,288
8,748
32,422
0
L
Janus
Emiette
Janus
5,205
255
0
500
7,160
2,092
0
4,990
2,170
26,428
0
W
Bastet
Ginfire
Bastet
4,466
1,045
0
5,136
8,131
2,570
127
1,315
6,746
0
44,248
W
King Arthur
GrizZPoTaTo
King Arthur
5,024
1,119
0
4,112
8,598
4,495
274
4,256
4,342
0
38,617
W
Eset
7,262
1,521
730
2,169
8,265
4,049
1,157
2,768
5,441
36,799
0
W
14,199
5,279
0
2,858
7,847
2,827
2,661
4,256
3,503
42,263
4,890
L
Nemesis
miansu
Nemesis
3,520
1,353
0
1,764
10,011
3,106
680
5,220
4,757
0
32,878
W
Anubis
mous-h
Anubis
4,275
449
0
3,292
5,915
2,666
1,361
2,453
3,252
44,624
0
L
1,574
414
0
2,348
8,862
2,200
0
3,672
5,190
0
25,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
40,206
267
Minions Killed
386
0
Camps Cleared
0
1,228,378
Distance Traveled
1,284,108
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,640
474
19
1
0
264,990
5
L
Ra
7,621
544
66
5
0
231,848
1
L
Janus
5,814
415
62
4
0
247,375
2
W
Bastet
7,960
569
91
7
0
306,446
3
W
King Arthur
7,827
559
79
6
0
257,550
3
W
Eset
7,787
556
58
4
0
231,066
4
W
Sol
8,617
616
60
4
0
238,126
6
L
Nemesis
6,856
490
75
5
0
282,317
0
W
Anubis
8,015
573
98
7
0
250,920
0
L
Neith
5,389
385
45
3
0
201,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role