Player Matchup

Danzaburou
Danzaburou
Mogrymilian
Danzaburou
Level 126
God Stats
1W - 5L
1,445 SR
Queue Stats
125W - 126L
1,540 Elo+
Party 1
Jing Wei
Jing Wei
Nihali
Jing Wei
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,441 Elo+
Party 1
Tiamat
Tiamat
Pwarrior
Tiamat
Level 129
God Stats
1W - 1L
1,614 SR
Queue Stats
102W - 100L
1,519 Elo+
Party 2
Skadi
Skadi
Taimo1337
Skadi
Level 108
God Stats
2W - 2L
1,873 SR
Queue Stats
116W - 103L
1,506 Elo+
Party 1
Bastet
Bastet
Xantos686
Bastet
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,515 Elo+
Party 2
Team Averages
Level 94
1,587 SR
1,504 Elo+

VS

Team Averages
Level 132
1,523 SR
1,485 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
IEpicTaco
Chernobog
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,489 Elo+
Solo
Scylla
Scylla
Lelikkk
Scylla
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 88L
1,532 Elo+
Solo
Da Ji
Da Ji
XPEEEH
Da Ji
Level 140
God Stats
8W - 4L
1,708 SR
Queue Stats
243W - 255L
1,461 Elo+
Solo
Odin
Odin
xI-Katakuri-Ix
Odin
Level 120
God Stats
1W - 1L
1,407 SR
Queue Stats
34W - 48L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mogrymilian
Danzaburou
17
2 / 8 / 8
10,709
765
12,814
15,422
5,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Nihali
Jing Wei
17
2 / 9 / 9
10,153
725
6,661
13,822
5,673
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Pwarrior
Tiamat
19
8 / 4 / 8
12,107
865
15,111
12,510
8,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Taimo1337
Skadi
19
6 / 6 / 11
11,801
843
20,996
14,427
6,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Xantos686
Bastet
15
2 / 9 / 7
9,866
705
7,526
14,137
6,841
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
2 / 4 / 20
10,821
773
12,922
15,508
5,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
IEpicTaco
Chernobog
17
2 / 3 / 24
10,971
784
8,856
11,333
4,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Lelikkk
Scylla
20
19 / 5 / 10
13,726
980
22,595
12,577
4,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
XPEEEH
Da Ji
18
7 / 6 / 22
11,835
845
9,505
17,660
17,209
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 2 / 25
11,426
816
9,715
22,992
21,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
137
20
Kills
36
36
Deaths
20
43
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
4
20
3
W
Chernobog
IEpicTaco
Chernobog
2
3
24
4.67
W
Scylla
Lelikkk
Scylla
19
5
10
4.8
L
Danzaburou
Mogrymilian
Danzaburou
2
8
8
0.75
L
Jing Wei
Nihali
Jing Wei
2
9
9
0.72
L
Tiamat
Pwarrior
Tiamat
8
4
8
3
L
Skadi
Taimo1337
Skadi
6
6
11
1.92
W
Da Ji
XPEEEH
Da Ji
7
6
22
3
L
Bastet
Xantos686
Bastet
2
9
7
0.61
W
6
2
25
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,108
Damage
63,593
70,318
Taken
80,070
33,943
Mitigated
53,284
14,815
Healing
35,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
12,922
918
2,187
7,293
15,508
5,506
1,133
2,679
12,829
29,037
0
W
Chernobog
IEpicTaco
Chernobog
8,856
4,193
1,592
4,033
11,333
4,317
2,249
2,901
8,432
0
28,042
W
Scylla
Lelikkk
Scylla
22,595
277
254
2,332
12,577
4,685
1,482
1,867
10,710
40,530
0
L
Danzaburou
Mogrymilian
Danzaburou
12,814
4,747
830
2,855
15,422
5,916
2,091
8,317
7,105
0
32,681
L
Jing Wei
Nihali
Jing Wei
6,661
5,541
593
1,037
13,822
5,673
722
5,122
8,700
0
12,660
L
Tiamat
Pwarrior
Tiamat
15,111
1,222
1,467
4,249
12,510
8,661
75
6,302
6,208
29,235
0
L
Skadi
Taimo1337
Skadi
20,996
5,013
1,084
1,456
14,427
6,852
521
7,685
6,742
0
40,758
W
Da Ji
XPEEEH
Da Ji
9,505
1,539
1,686
4,097
17,660
17,209
845
3,107
14,553
0
17,986
L
Bastet
Xantos686
Bastet
7,526
2,182
113
1,131
14,137
6,841
0
8,091
6,046
0
11,137
W
9,715
1,322
1,923
10,093
22,992
21,567
563
4,557
18,435
0
23,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,636
Gold Earned
58,779
135
Minions Killed
170
0
Camps Cleared
0
1,218,606
Distance Traveled
1,376,607
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,821
773
35
3
0
279,833
0
W
Chernobog
10,971
784
50
4
0
258,661
1
W
Scylla
13,726
980
46
3
0
259,726
1
L
Danzaburou
10,709
765
49
4
0
203,754
4
L
Jing Wei
10,153
725
11
1
0
234,599
2
L
Tiamat
12,107
865
36
3
0
271,781
1
L
Skadi
11,801
843
29
2
0
248,554
2
W
Da Ji
11,835
845
16
1
0
268,571
1
L
Bastet
9,866
705
10
1
0
259,918
0
W
Odin
11,426
816
23
2
0
309,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role