Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CT Crusade
Ymir
Level 86
God Stats
2W - 0L
1,775 SR
Queue Stats
131W - 102L
1,562 Elo+
Party 2
Bellona
Bellona
Jackaroo176
Bellona
Level 46
God Stats
2W - 0L
1,817 SR
Queue Stats
83W - 61L
1,591 Elo+
Party 2
Hades
Hades
SpookyBobs
Hades
Level 106
God Stats
12W - 6L
1,723 SR
Queue Stats
184W - 160L
1,563 Elo+
Party 2
Chaac
Chaac
fulpotential69
Chaac
Level 113
God Stats
4W - 1L
1,655 SR
Queue Stats
121W - 113L
1,550 Elo+
Party 2
Team Averages
Level 92
1,694 SR
1,553 Elo+

VS

Team Averages
Level 81
1,486 SR
1,427 Elo+
Fenrir
Fenrir
 
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CronusZenOnTop
Medusa
Level 105
God Stats
3W - 8L
1,368 SR
Queue Stats
366W - 357L
1,520 Elo+
Party 1
Izanami
Izanami
Fer0x117
Izanami
Level 34
God Stats
2W - 4L
1,496 SR
Queue Stats
18W - 35L
1,324 Elo+
Party 3
Skadi
Skadi
KINGDAMIEN4SHO
Skadi
Level 125
God Stats
62W - 46L
1,566 SR
Queue Stats
473W - 542L
1,466 Elo+
Party 1
Amaterasu
Amaterasu
PlorayaDJ94
Amaterasu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 0 / 2
7,132
594
3,806
4,768
2,108
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 6
7,229
602
2,830
9,061
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Jackaroo176
Bellona
11
5 / 2 / 5
6,753
563
7,181
7,428
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
15
6 / 0 / 0
8,657
721
5,437
5,918
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 1 / 5
7,062
589
7,455
8,178
4,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 4 / 2
4,991
416
2,494
10,732
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 3 / 1
6,496
541
3,886
7,759
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Fer0x117
Izanami
9
0 / 5 / 1
5,114
426
2,350
6,939
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 4 / 1
6,387
532
8,032
7,927
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
PlorayaDJ94
Amaterasu
11
0 / 1 / 0
5,606
467
676
5,390
3,781
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
2
2
L
Fenrir
 
Fenrir
0
4
2
0.25
W
1
2
6
2
L
2
3
1
0.83
L
Izanami
Fer0x117
Izanami
0
5
1
0.1
W
Bellona
Jackaroo176
Bellona
5
2
5
3.75
L
3
4
1
0.88
L
Amaterasu
PlorayaDJ94
Amaterasu
0
1
0
0
W
Hades
6
0
0
6
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,709
Damage
17,438
35,353
Taken
38,747
18,111
Mitigated
14,734
15,429
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,806
580
0
1,103
4,768
2,108
46
141
4,425
0
37,211
L
Fenrir
 
Fenrir
2,494
493
87
3,713
10,732
5,197
0
884
9,554
1,275
14,995
W
2,830
340
0
4,404
9,061
3,909
0
0
9,061
47,357
0
L
3,886
1,383
0
962
7,759
2,372
0
3,774
3,753
0
36,553
L
Izanami
Fer0x117
Izanami
2,350
1,780
0
980
6,939
1,351
590
535
6,115
0
23,453
W
Bellona
Jackaroo176
Bellona
7,181
1,843
184
1,792
7,428
5,155
0
137
7,291
0
25,313
L
8,032
4,347
0
185
7,927
2,033
28
2,628
5,150
0
41,471
L
Amaterasu
PlorayaDJ94
Amaterasu
676
91
0
1,959
5,390
3,781
0
210
5,180
5,165
15,810
W
Hades
5,437
997
0
4,459
5,918
2,192
270
0
5,918
60,392
0
W
7,455
642
235
3,252
8,178
4,747
0
261
7,917
0
33,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,833
Gold Earned
28,594
400
Minions Killed
285
0
Camps Cleared
0
1,287,147
Distance Traveled
1,174,905
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,132
594
76
6
0
264,555
0
L
Fenrir
4,991
416
26
2
0
240,026
4
W
Ymir
7,229
602
91
8
0
259,394
1
L
Medusa
6,496
541
71
6
0
246,623
3
L
Izanami
5,114
426
53
4
0
220,277
1
W
Bellona
6,753
563
46
4
0
252,923
0
L
Skadi
6,387
532
73
6
0
226,367
2
L
Amaterasu
5,606
467
62
5
0
241,612
0
W
Hades
8,657
721
131
11
0
253,161
4
W
Chaac
7,062
589
56
5
0
257,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role