Player Matchup

Thanatos
Thanatos
Lawlieth19
Thanatos
Level 48
God Stats
2W - 3L
1,604 SR
Queue Stats
210W - 265L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
Lujàn
Gilgamesh
Level 19
God Stats
4W - 4L
1,709 SR
Queue Stats
24W - 22L
1,488 Elo+
Party 1
Zeus
Zeus
Primus4272
Zeus
Level 97
God Stats
3W - 3L
1,477 SR
Queue Stats
173W - 225L
1,489 Elo+
Party 1
Team Averages
Level 55
1,597 SR
1,482 Elo+

VS

Team Averages
Level 33
1,500 SR
1,378 Elo+
Chiron
Chiron
BeardOfSpiders
Chiron
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 14L
1,337 Elo+
Party 2
Nox
Nox
Fearfulspider
Nox
Level 27
God Stats
7W - 6L
1,500 SR
Queue Stats
10W - 13L
1,384 Elo+
Party 2
Pele
Pele
UltimateKnewb
Pele
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lawlieth19
Thanatos
13
3 / 6 / 8
10,619
625
8,885
14,676
3,987
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Lujàn
Gilgamesh
14
2 / 5 / 10
10,510
618
8,870
24,377
19,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
10 / 6 / 5
12,621
742
13,986
12,545
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 8
12,519
736
19,413
16,643
5,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 5
10,443
614
4,931
7,581
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 7 / 5
13,314
783
12,883
17,818
7,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
15
Kills
17
17
Deaths
16
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
6
8
1.83
W
1
3
5
1.17
L
Thanatos
Lawlieth19
Thanatos
3
6
8
1.17
L
Gilgamesh
Lujàn
Gilgamesh
2
5
10
1.4
L
10
6
5
2.08
W
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,741
Damage
37,227
51,598
Taken
42,042
26,372
Mitigated
19,612
14,340
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,413
11,829
228
4,119
16,643
5,820
2,193
4,175
12,468
0
49,098
W
4,931
517
0
1,063
7,581
6,606
57
3,506
4,075
13,429
0
L
Thanatos
Lawlieth19
Thanatos
8,885
255
0
6,009
14,676
3,987
0
1,444
13,232
0
20,676
L
Gilgamesh
Lujàn
Gilgamesh
8,870
1,902
0
6,259
24,377
19,471
96
2,953
21,424
0
32,095
L
13,986
1,342
150
1,922
12,545
2,914
555
1,130
11,415
54,964
0
W
12,883
3,159
0
2,133
17,818
7,186
1,357
6,610
11,208
0
37,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,750
Gold Earned
36,276
128
Minions Killed
118
7
Camps Cleared
6
930,640
Distance Traveled
959,301
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,519
736
59
3
2
306,506
4
W
Nox
10,443
614
14
1
1
316,438
4
L
Thanatos
10,619
625
10
1
1
320,327
0
L
Gilgamesh
10,510
618
38
2
1
326,950
7
L
Zeus
12,621
742
80
5
5
283,363
6
W
Pele
13,314
783
45
3
3
336,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role