Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BearTheBird
The Morrigan
Level 144
God Stats
1W - 2L
1,251 SR
Queue Stats
302W - 313L
1,624 Elo+
Solo
Chang'e
Chang'e
CromeZz
Chang'e
Level 129
God Stats
3W - 1L
1,752 SR
Queue Stats
271W - 277L
1,535 Elo+
Solo
Cthulhu
Cthulhu
Nadd7
Cthulhu
Level 137
God Stats
6W - 2L
1,666 SR
Queue Stats
358W - 329L
1,617 Elo+
Solo
Ne Zha
Ne Zha
Rachel_Reborn
Ne Zha
Level 121
God Stats
5W - 4L
1,453 SR
Queue Stats
528W - 542L
1,572 Elo+
Solo
Team Averages
Level 138
1,524 SR
1,570 Elo+

VS

Team Averages
Level 160
1,486 SR
1,563 Elo+
Terra
Terra
BudFisk
Terra
Level 159
God Stats
1W - 6L
1,223 SR
Queue Stats
613W - 538L
1,535 Elo+
Party 1
Chiron
Chiron
Doormat
Chiron
Level 160
God Stats
9W - 4L
1,795 SR
Queue Stats
345W - 323L
1,533 Elo+
Party 1
Ymir
Ymir
Hielth
Ymir
Level 160
God Stats
34W - 34L
1,549 SR
Queue Stats
1,357W - 1,242L
1,574 Elo+
Party 1
Susano
Susano
Nubarion
Susano
Level 160
God Stats
19W - 15L
1,626 SR
Queue Stats
808W - 665L
1,605 Elo+
Party 1
Merlin
Merlin
TolgaUYAN
Merlin
Level 159
God Stats
1W - 2L
1,236 SR
Queue Stats
366W - 362L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
3 / 1 / 12
10,459
747
5,660
13,650
14,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
BearTheBird
The Morrigan
19
6 / 2 / 9
11,793
842
17,882
13,049
6,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
CromeZz
Chang'e
16
3 / 2 / 11
9,849
704
8,493
12,125
5,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Nadd7
Cthulhu
17
2 / 1 / 14
10,263
733
13,813
17,553
17,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 5 / 9
9,852
704
18,318
15,010
8,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BudFisk
Terra
16
2 / 3 / 8
9,174
655
4,858
15,739
16,170
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Doormat
Chiron
17
6 / 4 / 3
9,998
714
17,950
13,050
5,346
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Hielth
Ymir
14
0 / 5 / 8
8,185
585
7,869
17,597
19,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Nubarion
Susano
15
1 / 4 / 8
8,547
611
11,612
14,649
6,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
TolgaUYAN
Merlin
17
2 / 2 / 6
9,402
672
16,243
10,386
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
18
Kills
11
11
Deaths
18
55
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
12
9
W
The Morrigan
BearTheBird
The Morrigan
6
2
9
5.25
L
Terra
BudFisk
Terra
2
3
8
2
W
Chang'e
CromeZz
Chang'e
3
2
11
4.25
L
Chiron
Doormat
Chiron
6
4
3
1.88
L
Ymir
Hielth
Ymir
0
5
8
0.8
W
Cthulhu
Nadd7
Cthulhu
2
1
14
9
L
Susano
Nubarion
Susano
1
4
8
1.25
W
4
5
9
1.7
L
Merlin
TolgaUYAN
Merlin
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,166
Damage
58,532
71,387
Taken
71,421
52,357
Mitigated
52,591
35,776
Healing
32,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,660
428
1,958
2,031
13,650
14,811
164
5,660
7,990
9,841
0
W
The Morrigan
BearTheBird
The Morrigan
17,882
1,906
3,974
2,006
13,049
6,554
1,126
5,697
7,352
37,449
8,480
L
Terra
BudFisk
Terra
4,858
322
12,102
6,154
15,739
16,170
0
10,094
5,645
9,688
0
W
Chang'e
CromeZz
Chang'e
8,493
623
12,093
5,079
12,125
5,126
1,695
4,901
7,224
19,339
0
L
Chiron
Doormat
Chiron
17,950
6,005
3,754
2,091
13,050
5,346
408
6,715
6,284
0
39,909
L
Ymir
Hielth
Ymir
7,869
335
3,308
1,712
17,597
19,960
0
8,542
9,055
25,378
0
W
Cthulhu
Nadd7
Cthulhu
13,813
362
3,016
3,537
17,553
17,791
379
7,637
9,916
31,026
0
L
Susano
Nubarion
Susano
11,612
1,510
486
1,403
14,649
6,652
0
7,776
6,873
0
16,910
W
18,318
2,449
331
1,751
15,010
8,075
2,211
5,075
9,935
0
28,288
L
Merlin
TolgaUYAN
Merlin
16,243
499
730
1,249
10,386
4,463
0
5,132
5,254
56,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,216
Gold Earned
45,306
147
Minions Killed
158
0
Camps Cleared
0
1,359,824
Distance Traveled
1,160,383
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,459
747
13
1
0
297,354
1
W
The Morrigan
11,793
842
61
4
0
277,391
2
L
Terra
9,174
655
6
0
0
221,461
2
W
Chang'e
9,849
704
12
1
0
257,684
0
L
Chiron
9,998
714
51
4
0
241,797
1
L
Ymir
8,185
585
13
1
0
194,284
6
W
Cthulhu
10,263
733
47
3
0
297,556
5
L
Susano
8,547
611
14
1
0
241,873
2
W
Ne Zha
9,852
704
14
1
0
229,839
0
L
Merlin
9,402
672
74
5
0
260,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role