Player Matchup

Cupid
Cupid
 
Cupid
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DragonWeeb88
Set
Level 160
God Stats
6W - 12L
1,457 SR
Queue Stats
752W - 626L
1,619 Elo+
Party 2
Kuzenbo
Kuzenbo
RedDuragRanger
Kuzenbo
Level 160
God Stats
2W - 0L
1,896 SR
Queue Stats
269W - 275L
1,597 Elo+
Party 2
Mulan
Mulan
tornado299180
Mulan
Level 127
God Stats
5W - 4L
1,480 SR
Queue Stats
50W - 47L
1,631 Elo+
Party 2
Baron Samedi
Baron Samedi
xMasterOogway-
Baron Samedi
Level 160
God Stats
3W - 2L
1,459 SR
Queue Stats
653W - 633L
1,551 Elo+
Party 2
Team Averages
Level 151
1,558 SR
1,580 Elo+

VS

Team Averages
Level 138
1,483 SR
1,569 Elo+
Kali
Kali
BlindBerto
Kali
Level 154
God Stats
2W - 8L
1,412 SR
Queue Stats
499W - 470L
1,607 Elo+
Solo
King Arthur
King Arthur
HuntUDown101010
King Arthur
Level 158
God Stats
1W - 4L
1,231 SR
Queue Stats
231W - 246L
1,564 Elo+
Party 1
Nu Wa
Nu Wa
Slackoo
Nu Wa
Level 141
God Stats
1W - 6L
1,497 SR
Queue Stats
185W - 202L
1,531 Elo+
Party 1
Izanami
Izanami
Whascrackin
Izanami
Level 103
God Stats
1W - 2L
1,550 SR
Queue Stats
16W - 21L
1,566 Elo+
Party 1
Khepri
Khepri
chrisluvssports
Khepri
Level 134
God Stats
6W - 4L
1,723 SR
Queue Stats
211W - 204L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
0 / 1 / 1
3,826
547
2,151
4,106
553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
2 / 2 / 0
4,250
607
1,522
4,146
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 1
3,643
520
2,028
4,166
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,982
569
2,791
4,652
1,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
xMasterOogway-
Baron Samedi
7
0 / 1 / 1
3,808
544
1,542
3,276
1,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
4,113
588
2,214
3,934
1,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
HuntUDown101010
King Arthur
7
1 / 0 / 0
4,208
601
3,611
4,456
1,389
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
Slackoo
Nu Wa
7
1 / 1 / 1
4,304
615
2,667
2,531
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Whascrackin
Izanami
7
2 / 1 / 0
4,463
638
3,333
3,236
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 0 / 1
3,374
482
842
2,696
889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
5
5
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
1
1
0.5
L
1
0
2
2
W
2
2
0
1
L
King Arthur
HuntUDown101010
King Arthur
1
0
0
1
W
0
1
1
0.5
L
Nu Wa
Slackoo
Nu Wa
1
1
1
1.5
L
Izanami
Whascrackin
Izanami
2
1
0
2
L
0
0
1
0.5
W
0
0
0
0
W
Baron Samedi
xMasterOogway-
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,034
Damage
12,667
20,346
Taken
16,853
7,508
Mitigated
4,534
8,942
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,151
1,466
253
2,267
4,106
553
0
552
3,546
0
16,136
L
2,214
845
0
1,005
3,934
1,055
0
1,282
2,496
0
12,411
W
1,522
663
0
1,194
4,146
1,411
0
307
3,813
0
18,333
L
King Arthur
HuntUDown101010
King Arthur
3,611
492
105
830
4,456
1,389
0
0
4,170
0
17,315
W
2,028
1,052
50
1,698
4,166
2,134
0
1,217
2,849
5,184
0
L
Nu Wa
Slackoo
Nu Wa
2,667
605
0
380
2,531
575
0
998
1,384
19,796
0
L
Izanami
Whascrackin
Izanami
3,333
1,930
0
1,270
3,236
626
0
345
2,891
0
22,483
L
842
136
83
1,748
2,696
889
0
673
2,023
4,843
0
W
2,791
642
0
1,924
4,652
1,988
0
97
4,547
0
16,189
W
Baron Samedi
xMasterOogway-
Baron Samedi
1,542
160
175
1,381
3,276
1,422
0
1,053
2,082
17,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,509
Gold Earned
20,462
157
Minions Killed
166
0
Camps Cleared
0
669,764
Distance Traveled
635,607
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,826
547
39
6
0
127,577
1
L
Kali
4,113
588
28
4
0
160,148
2
W
Set
4,250
607
41
6
0
142,657
0
L
King Arthur
4,208
601
37
5
0
146,932
0
W
Kuzenbo
3,643
520
8
1
0
149,547
1
L
Nu Wa
4,304
615
40
6
0
131,371
3
L
Izanami
4,463
638
54
8
0
125,555
1
L
Khepri
3,374
482
7
1
0
71,601
0
W
Mulan
3,982
569
32
5
0
135,051
0
W
Baron Samedi
3,808
544
37
5
0
114,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role