Player Matchup

Gilgamesh
Gilgamesh
LILJP04
Gilgamesh
Level 84
God Stats
18W - 8L
1,674 SR
Queue Stats
322W - 250L
1,534 Elo+
Party 1
Scylla
Scylla
awesomeowenator
Scylla
Level 116
God Stats
39W - 17L
1,711 SR
Queue Stats
655W - 494L
1,574 Elo+
Party 1
Cernunnos
Cernunnos
brodymac36
Cernunnos
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 135L
1,375 Elo+
Solo
Team Averages
Level 103
1,629 SR
1,494 Elo+

VS

Team Averages
Level 81
1,629 SR
1,721 Elo+
Bellona
Bellona
BeasT-SlaYER__00
Bellona
Level 80
God Stats
9W - 2L
1,575 SR
Queue Stats
29W - 29L
1,361 Elo+
Solo
Ne Zha
Ne Zha
Debro1627
Ne Zha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,927 Elo+
Party 2
Vulcan
Vulcan
MittBama
Vulcan
Level 156
God Stats
8W - 2L
1,813 SR
Queue Stats
384W - 243L
1,875 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LILJP04
Gilgamesh
10
1 / 8 / 1
6,188
619
5,150
12,396
8,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 9 / 3
6,793
679
4,115
10,409
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
brodymac36
Cernunnos
10
1 / 5 / 2
6,549
655
3,936
10,594
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 13
7,442
744
3,912
7,876
7,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Debro1627
Ne Zha
13
8 / 1 / 13
9,037
904
9,974
9,342
6,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
MittBama
Vulcan
14
13 / 1 / 8
9,627
963
17,101
6,096
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
3
Kills
22
22
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
W
Ne Zha
Debro1627
Ne Zha
8
1
13
14.5
L
Gilgamesh
LILJP04
Gilgamesh
1
8
1
0.19
W
Vulcan
MittBama
Vulcan
13
1
8
17
L
1
9
3
0.28
L
Cernunnos
brodymac36
Cernunnos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,201
Damage
30,987
33,399
Taken
23,314
14,641
Mitigated
16,220
1,223
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,912
258
0
429
7,876
7,816
185
1,771
5,969
0
14,970
W
Ne Zha
Debro1627
Ne Zha
9,974
1,175
0
3,383
9,342
6,082
1,469
1,673
7,573
0
29,616
L
Gilgamesh
LILJP04
Gilgamesh
5,150
1,211
0
165
12,396
8,195
0
6,788
5,095
0
15,219
W
Vulcan
MittBama
Vulcan
17,101
6,532
0
414
6,096
2,322
1,116
937
5,111
44,728
0
L
4,115
150
0
503
10,409
2,976
0
4,365
5,664
19,196
0
L
Cernunnos
brodymac36
Cernunnos
3,936
1,139
0
555
10,594
3,470
0
6,200
3,986
0
14,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,530
Gold Earned
26,106
80
Minions Killed
125
2
Camps Cleared
6
487,239
Distance Traveled
615,863
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,442
744
21
2
1
188,197
2
W
Ne Zha
9,037
904
27
3
2
201,727
1
L
Gilgamesh
6,188
619
22
2
0
180,948
0
W
Vulcan
9,627
963
77
8
3
225,939
2
L
Scylla
6,793
679
34
3
2
147,669
0
L
Cernunnos
6,549
655
24
2
0
158,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role