Player Matchup

Bellona
Bellona
FoPrOs
Bellona
Level 69
God Stats
0W - 2L
1,417 SR
Queue Stats
10W - 17L
1,359 Elo+
Party 1
Agni
Agni
Vanczes
Agni
Level 12
God Stats
0W - 1L
1,720 SR
Queue Stats
3W - 3L
1,493 Elo+
Party 1
Mercury
Mercury
iHateInsects
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,441 Elo+
Party 1
Team Averages
Level 63
1,546 SR
1,431 Elo+

VS

Team Averages
Level 71
1,676 SR
1,433 Elo+
Hercules
Hercules
Jeník
Hercules
Level 140
God Stats
3W - 0L
1,783 SR
Queue Stats
60W - 35L
1,633 Elo+
Party 2
Medusa
Medusa
Kuty2
Medusa
Level 47
God Stats
3W - 1L
1,745 SR
Queue Stats
19W - 10L
1,480 Elo+
Party 2
Poseidon
Poseidon
LordMakor
Poseidon
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FoPrOs
Bellona
9
1 / 4 / 3
6,677
668
3,760
10,683
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
Vanczes
Agni
10
2 / 5 / 3
6,609
661
9,923
6,699
2,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
iHateInsects
Mercury
9
2 / 6 / 3
6,556
656
5,311
9,098
3,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jeník
Hercules
13
7 / 1 / 8
8,575
858
12,042
15,277
10,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Kuty2
Medusa
12
5 / 2 / 9
7,982
798
5,785
7,083
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
LordMakor
Poseidon
11
3 / 2 / 8
7,425
743
4,754
4,527
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
15
15
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
FoPrOs
Bellona
1
4
3
0.63
W
Hercules
Jeník
Hercules
7
1
8
11
W
Medusa
Kuty2
Medusa
5
2
9
4.75
W
Poseidon
LordMakor
Poseidon
3
2
8
3.5
L
Agni
Vanczes
Agni
2
5
3
0.7
L
Mercury
iHateInsects
Mercury
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,994
Damage
22,581
26,480
Taken
26,887
13,444
Mitigated
14,620
2,235
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FoPrOs
Bellona
3,760
564
0
1,671
10,683
7,836
0
2,630
7,377
0
10,380
W
Hercules
Jeník
Hercules
12,042
3,259
135
8,007
15,277
10,437
505
6,559
8,457
5,692
22,562
W
Medusa
Kuty2
Medusa
5,785
1,313
0
2,086
7,083
2,881
682
2,401
4,510
0
32,430
W
Poseidon
LordMakor
Poseidon
4,754
1,007
0
1,141
4,527
1,302
192
1,443
2,983
13,903
0
L
Agni
Vanczes
Agni
9,923
1,251
0
0
6,699
2,116
0
892
5,586
20,890
0
L
Mercury
iHateInsects
Mercury
5,311
1,475
0
564
9,098
3,492
0
2,190
6,415
0
9,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,842
Gold Earned
23,982
59
Minions Killed
107
1
Camps Cleared
8
504,287
Distance Traveled
541,267
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,677
668
10
1
0
171,326
2
W
Hercules
8,575
858
32
3
3
188,599
3
W
Medusa
7,982
798
44
4
5
186,376
2
W
Poseidon
7,425
743
31
3
0
166,292
0
L
Agni
6,609
661
33
3
1
149,433
0
L
Mercury
6,556
656
16
2
0
183,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role