Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CaptainGordan
Tiamat
Level 77
God Stats
2W - 5L
1,500 SR
Queue Stats
180W - 186L
1,496 Elo+
Solo
Ares
Ares
Yinshu
Ares
Level 69
God Stats
14W - 20L
1,509 SR
Queue Stats
411W - 381L
1,546 Elo+
Solo
He Bo
He Bo
Yissus7
He Bo
Level 83
God Stats
1W - 2L
1,484 SR
Queue Stats
370W - 346L
1,507 Elo+
Solo
Team Averages
Level 100
1,499 SR
1,510 Elo+

VS

Team Averages
Level 71
1,434 SR
1,500 Elo+
Cliodhna
Cliodhna
Carminebird
Cliodhna
Level 44
God Stats
1W - 4L
1,184 SR
Queue Stats
131W - 118L
1,469 Elo+
Solo
Cernunnos
Cernunnos
CringeCarry
Cernunnos
Level 18
God Stats
3W - 1L
1,584 SR
Queue Stats
33W - 25L
1,587 Elo+
Party 1
Hun Batz
Hun Batz
Doctor
Hun Batz
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 44L
1,462 Elo+
Solo
Ymir
Ymir
OriginDragon
Ymir
Level 47
God Stats
5W - 4L
1,454 SR
Queue Stats
85W - 91L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Seregruthes
Nu Wa
Level 109
God Stats
4W - 7L
1,448 SR
Queue Stats
445W - 427L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 6 / 0
9,078
534
6,933
12,826
3,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
 
Chaac
14
1 / 1 / 2
8,613
507
6,974
11,031
8,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 2 / 0
7,995
470
4,707
9,621
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Yinshu
Ares
13
2 / 5 / 5
7,628
449
10,727
15,319
12,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Yissus7
He Bo
15
1 / 5 / 1
8,418
495
5,645
10,503
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Carminebird
Cliodhna
16
1 / 4 / 2
9,214
542
4,085
9,749
5,666
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
CringeCarry
Cernunnos
17
13 / 0 / 3
10,607
624
17,491
12,911
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Doctor
Hun Batz
16
2 / 0 / 4
9,000
529
6,756
10,470
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 5 / 8
7,949
468
3,093
11,881
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 1 / 3
9,159
539
8,881
6,631
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
10
Kills
19
19
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
6
0
0.83
L
Chaac
 
Chaac
1
1
2
2
L
1
2
0
0.5
W
Cliodhna
Carminebird
Cliodhna
1
4
2
0.5
W
Cernunnos
CringeCarry
Cernunnos
13
0
3
14.5
W
Hun Batz
Doctor
Hun Batz
2
0
4
4
W
1
5
8
1
W
2
1
3
3.5
L
Ares
Yinshu
Ares
2
5
5
0.9
L
He Bo
Yissus7
He Bo
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,986
Damage
40,306
59,300
Taken
51,642
31,308
Mitigated
23,161
19,652
Healing
14,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,933
3,327
0
3,583
12,826
3,653
1,008
1,602
11,224
0
64,120
L
Chaac
 
Chaac
6,974
1,188
0
5,798
11,031
8,113
598
2,252
8,779
197
52,746
L
4,707
288
0
4,032
9,621
4,402
0
2,529
7,092
44,090
0
W
Cliodhna
Carminebird
Cliodhna
4,085
1,026
0
871
9,749
5,666
0
2,092
7,250
0
65,931
W
Cernunnos
CringeCarry
Cernunnos
17,491
10,469
0
5,477
12,911
4,259
0
6,803
5,860
0
77,995
W
Hun Batz
Doctor
Hun Batz
6,756
1,741
0
4,938
10,470
4,236
113
3,307
6,786
0
69,016
W
3,093
842
0
1,266
11,881
6,533
0
3,851
7,492
13,667
0
W
8,881
495
146
2,023
6,631
2,467
17
4,083
2,298
72,570
0
L
Ares
Yinshu
Ares
10,727
643
241
2,054
15,319
12,662
0
3,326
11,993
32,188
0
L
He Bo
Yissus7
He Bo
5,645
317
0
3,944
10,503
2,478
0
2,265
8,238
60,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,732
Gold Earned
45,929
475
Minions Killed
542
0
Camps Cleared
0
1,605,329
Distance Traveled
1,616,942
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,078
534
109
6
0
290,256
3
L
Chaac
8,613
507
97
6
0
355,040
5
L
Tiamat
7,995
470
121
7
0
316,553
7
W
Cliodhna
9,214
542
147
9
0
303,765
0
W
Cernunnos
10,607
624
117
7
0
302,628
3
W
Hun Batz
9,000
529
128
8
0
375,429
9
W
Ymir
7,949
468
30
2
0
317,600
6
W
Nu Wa
9,159
539
120
7
0
317,520
3
L
Ares
7,628
449
39
2
0
305,315
5
L
He Bo
8,418
495
109
6
0
338,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role