Player Matchup

Kumbhakarna
Kumbhakarna
Tejadaa
Kumbhakarna
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,489 Elo+
Party 1
Skadi
Skadi
Thrownzboy6
Skadi
Level 49
God Stats
29W - 35L
1,437 SR
Queue Stats
30W - 36L
1,387 Elo+
Party 1
Hun Batz
Hun Batz
lKeinlLopez
Hun Batz
Level 69
God Stats
9W - 5L
1,595 SR
Queue Stats
107W - 77L
1,592 Elo+
Solo
Team Averages
Level 67
1,511 SR
1,489 Elo+

VS

Team Averages
Level 64
1,445 SR
1,359 Elo+
Discordia
Discordia
DBG RANDY
Discordia
Level 61
God Stats
13W - 11L
1,494 SR
Queue Stats
213W - 235L
1,418 Elo+
Solo
Vamana
Vamana
Gamingknight996
Vamana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 151L
1,453 Elo+
Solo
Medusa
Medusa
Melo Tre
Medusa
Level 61
God Stats
5W - 10L
1,341 SR
Queue Stats
140W - 210L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Tejadaa
Kumbhakarna
16
2 / 4 / 14
12,216
643
10,823
24,575
27,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
12 / 11 / 8
14,676
772
27,063
19,178
8,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
lKeinlLopez
Hun Batz
18
11 / 5 / 6
14,803
779
16,514
17,423
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DBG RANDY
Discordia
16
6 / 7 / 10
12,564
661
15,841
16,508
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 3 / 8
13,159
693
21,097
27,340
34,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
Melo Tre
Medusa
14
4 / 15 / 7
12,340
649
9,683
22,832
7,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
25
Kills
19
20
Deaths
25
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
DBG RANDY
Discordia
6
7
10
1.57
L
9
3
8
4.33
L
Medusa
Melo Tre
Medusa
4
15
7
0.5
W
Kumbhakarna
Tejadaa
Kumbhakarna
2
4
14
2.25
W
12
11
8
1.45
W
Hun Batz
lKeinlLopez
Hun Batz
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,400
Damage
46,621
61,176
Taken
66,680
45,027
Mitigated
46,476
1,572
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DBG RANDY
Discordia
15,841
705
266
3,043
16,508
4,626
799
3,205
12,875
40,369
0
L
21,097
5,891
0
7,976
27,340
34,740
714
4,441
22,449
548
45,696
L
Medusa
Melo Tre
Medusa
9,683
5,352
480
2,826
22,832
7,110
1,456
4,777
17,816
0
34,349
W
Kumbhakarna
Tejadaa
Kumbhakarna
10,823
715
0
0
24,575
27,514
90
6,367
17,465
35,977
0
W
27,063
16,637
0
0
19,178
8,061
1,979
7,035
11,518
0
68,904
W
Hun Batz
lKeinlLopez
Hun Batz
16,514
3,194
0
1,572
17,423
9,452
1,010
3,591
13,288
0
53,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,695
Gold Earned
38,063
186
Minions Killed
174
8
Camps Cleared
9
971,663
Distance Traveled
901,354
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,564
661
57
3
1
294,530
2
L
Vamana
13,159
693
59
3
3
382,470
1
L
Medusa
12,340
649
58
3
5
224,354
1
W
Kumbhakarna
12,216
643
38
2
2
344,483
4
W
Skadi
14,676
772
78
4
5
278,651
2
W
Hun Batz
14,803
779
70
4
1
348,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role