Player Matchup

Terra
Terra
 
Terra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
Eleahr
Chaac
Level 139
God Stats
4W - 3L
1,665 SR
Queue Stats
543W - 541L
1,481 Elo+
Party 1
Cliodhna
Cliodhna
KeptFish757534
Cliodhna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 127L
1,449 Elo+
Party 4
Danzaburou
Danzaburou
LukasPran
Danzaburou
Level 38
God Stats
15W - 12L
1,671 SR
Queue Stats
33W - 32L
1,532 Elo+
Party 4
Agni
Agni
imShizo
Agni
Level 131
God Stats
1W - 1L
1,799 SR
Queue Stats
161W - 203L
1,500 Elo+
Party 1
Team Averages
Level 94
1,627 SR
1,492 Elo+

VS

Team Averages
Level 62
1,481 SR
1,474 Elo+
Izanami
Izanami
Chillum94
Izanami
Level 78
God Stats
11W - 9L
1,281 SR
Queue Stats
214W - 241L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
HaZe RaGezZ
Cthulhu
Level 49
God Stats
35W - 31L
1,467 SR
Queue Stats
99W - 114L
1,416 Elo+
Party 2
Loki
Loki
IMxKyube
Loki
Level 73
God Stats
21W - 10L
1,651 SR
Queue Stats
229W - 251L
1,441 Elo+
Party 2
Horus
Horus
Jimcanfixit6969
Horus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 33L
1,547 Elo+
Party 3
Chronos
Chronos
primpheonix742
Chronos
Level 85
God Stats
2W - 2L
1,507 SR
Queue Stats
303W - 264L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 2 / 0
7,249
426
6,766
10,702
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Eleahr
Chaac
16
1 / 6 / 2
9,250
544
9,447
21,039
10,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
12
3 / 5 / 0
7,863
463
4,489
12,384
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LukasPran
Danzaburou
11
0 / 3 / 0
6,955
409
5,430
9,287
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
imShizo
Agni
15
2 / 5 / 2
8,693
511
9,481
9,917
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chillum94
Izanami
14
2 / 0 / 3
7,954
468
4,961
6,517
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
HaZe RaGezZ
Cthulhu
14
1 / 0 / 3
8,162
480
6,692
13,447
8,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
17
12 / 0 / 8
10,532
620
12,364
11,953
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 3 / 8
8,756
515
14,950
15,530
13,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 3 / 4
10,064
592
7,535
11,746
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
21
21
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
0
0
W
Izanami
Chillum94
Izanami
2
0
3
3.5
L
Chaac
Eleahr
Chaac
1
6
2
0.33
W
Cthulhu
HaZe RaGezZ
Cthulhu
1
0
3
2.5
W
Loki
12
0
8
16
W
0
3
8
1.33
L
Cliodhna
3
5
0
0.6
L
Danzaburou
LukasPran
Danzaburou
0
3
0
0
L
Agni
imShizo
Agni
2
5
2
0.6
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,613
Damage
46,502
63,329
Taken
59,193
29,420
Mitigated
31,182
19,353
Healing
21,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,766
522
1,539
4,017
10,702
9,880
0
3,835
6,867
33,693
0
W
Izanami
Chillum94
Izanami
4,961
3,108
453
2,292
6,517
2,077
1,140
2,855
3,662
0
62,668
L
Chaac
Eleahr
Chaac
9,447
2,262
0
8,497
21,039
10,232
0
3,822
16,083
0
68,532
W
Cthulhu
HaZe RaGezZ
Cthulhu
6,692
366
2,104
3,035
13,447
8,001
272
4,173
9,274
33,107
0
W
Loki
12,364
2,705
0
4,531
11,953
4,063
150
813
11,044
0
75,634
W
14,950
5,475
320
3,892
15,530
13,249
465
1,753
12,820
13,338
37,493
L
Cliodhna
4,489
474
0
3,436
12,384
3,763
0
3,339
8,909
0
35,888
L
Danzaburou
LukasPran
Danzaburou
5,430
1,895
0
1,114
9,287
2,231
0
3,156
6,086
0
34,338
L
Agni
imShizo
Agni
9,481
1,203
0
750
9,917
3,314
0
3,692
6,129
63,480
0
W
7,535
3,687
0
4,410
11,746
3,792
224
6,979
4,767
69,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,010
Gold Earned
45,468
481
Minions Killed
534
0
Camps Cleared
0
1,565,350
Distance Traveled
1,698,334
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,249
426
56
3
0
359,884
0
W
Izanami
7,954
468
144
8
0
310,728
0
L
Chaac
9,250
544
150
9
0
273,559
1
W
Cthulhu
8,162
480
60
4
0
345,890
4
W
Loki
10,532
620
106
6
0
402,982
2
W
Horus
8,756
515
88
5
0
310,280
2
L
Cliodhna
7,863
463
76
4
0
336,671
1
L
Danzaburou
6,955
409
83
5
0
283,553
1
L
Agni
8,693
511
116
7
0
311,683
2
W
Chronos
10,064
592
136
8
0
328,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role