Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Dysturby
Bellona
Level 45
God Stats
0W - 2L
1,373 SR
Queue Stats
2W - 8L
1,135 Elo+
Party 1
Khepri
Khepri
MauBielTor
Khepri
Level 85
God Stats
1W - 1L
1,645 SR
Queue Stats
51W - 43L
1,485 Elo+
Party 1
Merlin
Merlin
Nyko30
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,225 Elo+
Party 3
Chiron
Chiron
troudbale
Chiron
Level 106
God Stats
1W - 2L
1,533 SR
Queue Stats
53W - 43L
1,513 Elo+
Solo
Team Averages
Level 59
1,510 SR
1,371 Elo+

VS

Team Averages
Level 76
1,468 SR
1,397 Elo+
Athena
Athena
Donglegate
Athena
Level 109
God Stats
140W - 137L
1,548 SR
Queue Stats
207W - 204L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gamma360
Morgan Le Fay
Level 46
God Stats
8W - 3L
1,475 SR
Queue Stats
29W - 23L
1,366 Elo+
Solo
Bellona
Bellona
vJxs
Bellona
Level 22
God Stats
11W - 12L
1,411 SR
Queue Stats
20W - 31L
1,279 Elo+
Party 2
Medusa
Medusa
xlilwolfx
Medusa
Level 119
God Stats
8W - 3L
1,548 SR
Queue Stats
160W - 139L
1,546 Elo+
Solo
Da Ji
Da Ji
xoLeii-_-
Da Ji
Level 84
God Stats
14W - 22L
1,358 SR
Queue Stats
320W - 469L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 6 / 0
4,989
454
2,999
8,258
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Dysturby
Bellona
10
2 / 2 / 0
6,140
558
4,706
10,237
6,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
MauBielTor
Khepri
7
1 / 7 / 3
5,121
466
2,144
9,023
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Nyko30
Merlin
5
0 / 6 / 0
4,224
384
84
4,690
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
troudbale
Chiron
10
3 / 4 / 2
5,991
545
6,905
7,991
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Donglegate
Athena
9
5 / 1 / 8
6,820
620
3,961
9,119
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Gamma360
Morgan Le Fay
13
9 / 0 / 1
7,857
714
5,091
5,232
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
vJxs
Bellona
11
1 / 1 / 2
6,562
597
4,281
6,175
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
xlilwolfx
Medusa
11
4 / 4 / 6
6,945
631
7,940
6,388
1,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Da Ji
xoLeii-_-
Da Ji
10
5 / 1 / 3
6,561
596
5,251
7,330
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
24
25
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
0
0.17
W
Athena
Donglegate
Athena
5
1
8
9
L
Bellona
Dysturby
Bellona
2
2
0
1
W
Morgan Le Fay
Gamma360
Morgan Le Fay
9
0
1
9.5
L
Khepri
MauBielTor
Khepri
1
7
3
0.36
L
Merlin
Nyko30
Merlin
0
6
0
0
L
Chiron
troudbale
Chiron
3
4
2
1
W
Bellona
vJxs
Bellona
1
1
2
2
W
Medusa
xlilwolfx
Medusa
4
4
6
1.75
W
Da Ji
xoLeii-_-
Da Ji
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,838
Damage
26,524
40,199
Taken
34,244
20,393
Mitigated
18,322
7,643
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,999
996
0
1,702
8,258
2,440
0
3,072
5,052
0
17,530
W
Athena
Donglegate
Athena
3,961
1,771
0
2,070
9,119
7,552
373
931
8,108
13,487
0
L
Bellona
Dysturby
Bellona
4,706
937
0
1,312
10,237
6,670
72
1,227
8,970
0
32,429
W
Morgan Le Fay
Gamma360
Morgan Le Fay
5,091
953
0
1,796
5,232
1,996
704
0
5,232
43,544
0
L
Khepri
MauBielTor
Khepri
2,144
218
0
1,487
9,023
7,850
0
1,471
7,552
12,695
0
L
Merlin
Nyko30
Merlin
84
49
0
250
4,690
1,236
0
2,036
2,486
7,451
0
L
Chiron
troudbale
Chiron
6,905
2,420
116
2,776
7,991
2,197
0
1,325
6,659
0
31,891
W
Bellona
vJxs
Bellona
4,281
869
0
2,173
6,175
4,921
544
0
5,682
3,243
29,445
W
Medusa
xlilwolfx
Medusa
7,940
3,203
0
365
6,388
1,619
961
894
5,494
0
39,906
W
Da Ji
xoLeii-_-
Da Ji
5,251
1,316
0
2,748
7,330
2,234
0
555
6,729
0
31,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,465
Gold Earned
34,745
206
Minions Killed
331
0
Camps Cleared
0
961,215
Distance Traveled
1,130,106
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,989
454
40
4
0
220,104
0
W
Athena
6,820
620
18
2
0
234,653
1
L
Bellona
6,140
558
78
7
0
200,392
0
W
Morgan Le Fay
7,857
714
100
9
0
219,289
2
L
Khepri
5,121
466
8
1
0
203,297
4
L
Merlin
4,224
384
11
1
0
138,686
0
L
Chiron
5,991
545
69
6
0
198,736
4
W
Bellona
6,562
597
76
7
0
221,008
5
W
Medusa
6,945
631
82
7
0
192,954
3
W
Da Ji
6,561
596
55
5
0
262,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role