Player Matchup

Ra
Ra
MAHFUCCAAA
Ra
Level 88
God Stats
3W - 4L
1,559 SR
Queue Stats
53W - 51L
1,492 Elo+
Solo
Cupid
Cupid
Nanmanking
Cupid
Level 46
God Stats
1W - 2L
1,687 SR
Queue Stats
57W - 66L
1,524 Elo+
Solo
Ravana
Ravana
RSander90
Ravana
Level 139
God Stats
13W - 12L
1,580 SR
Queue Stats
251W - 246L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
SaltyBanditMain
Zhong Kui
Level 65
God Stats
3W - 3L
1,535 SR
Queue Stats
263W - 267L
1,463 Elo+
Solo
Sylvanus
Sylvanus
Shadowgalacty
Sylvanus
Level 68
God Stats
1W - 2L
1,429 SR
Queue Stats
60W - 58L
1,494 Elo+
Solo
Team Averages
Level 81
1,558 SR
1,491 Elo+

VS

Team Averages
Level 99
1,472 SR
1,464 Elo+
Atlas
Atlas
AndroidNation21
Atlas
Level 68
God Stats
5W - 9L
1,452 SR
Queue Stats
90W - 127L
1,380 Elo+
Party 2
Chiron
Chiron
GodComplexx-_-
Chiron
Level 106
God Stats
2W - 3L
1,533 SR
Queue Stats
237W - 279L
1,371 Elo+
Party 2
Da Ji
Da Ji
SD-Sskz-
Da Ji
Level 121
God Stats
5W - 7L
1,425 SR
Queue Stats
447W - 430L
1,471 Elo+
Party 2
Set
Set
sliptis
Set
Level 46
God Stats
2W - 5L
1,415 SR
Queue Stats
172W - 159L
1,524 Elo+
Party 1
Zeus
Zeus
ttv_RabsLegacy
Zeus
Level 153
God Stats
1W - 0L
1,537 SR
Queue Stats
65W - 57L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,570
571
817
3,933
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
5
0 / 3 / 0
3,569
446
1,145
3,525
699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
RSander90
Ravana
10
1 / 0 / 0
5,151
644
1,037
2,201
650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SaltyBanditMain
Zhong Kui
7
0 / 2 / 0
4,446
556
2,332
3,893
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
Shadowgalacty
Sylvanus
6
0 / 2 / 0
3,801
475
1,457
4,169
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,561
570
1,107
2,868
1,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 0 / 3
4,211
526
2,159
2,356
457
Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
SD-Sskz-
Da Ji
8
4 / 1 / 3
5,026
628
4,474
5,604
1,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Set
10
1 / 0 / 1
5,527
691
2,528
4,171
1,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 1 / 0
5,721
715
1,182
2,500
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
9
9
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
1
0
3
2.5
L
1
2
0
0.5
L
Cupid
0
3
0
0
L
Ravana
RSander90
Ravana
1
0
0
1
W
Da Ji
SD-Sskz-
Da Ji
4
1
3
5.5
L
Zhong Kui
SaltyBanditMain
Zhong Kui
0
2
0
0
L
Sylvanus
Shadowgalacty
Sylvanus
0
2
0
0
W
Set
1
0
1
1.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,788
Damage
11,450
17,721
Taken
17,499
7,174
Mitigated
6,417
5,364
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,107
448
178
809
2,868
1,974
155
483
2,385
10,486
0
W
2,159
1,040
584
769
2,356
457
272
586
1,770
0
16,349
L
817
198
53
729
3,933
1,129
0
1,008
2,925
18,027
0
L
Cupid
1,145
559
179
237
3,525
699
0
355
3,170
0
13,775
L
Ravana
RSander90
Ravana
1,037
335
0
1,596
2,201
650
0
174
1,990
0
24,164
W
Da Ji
SD-Sskz-
Da Ji
4,474
1,752
0
1,627
5,604
1,703
0
1,254
4,296
0
23,124
L
Zhong Kui
SaltyBanditMain
Zhong Kui
2,332
431
0
1,441
3,893
2,406
0
0
3,619
15,581
2,937
L
Sylvanus
Shadowgalacty
Sylvanus
1,457
713
116
1,013
4,169
2,290
0
752
3,378
10,015
3,310
W
Set
2,528
735
0
1,579
4,171
1,775
834
1,676
2,495
0
29,626
W
1,182
227
0
853
2,500
508
0
38
2,422
37,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,537
Gold Earned
25,046
214
Minions Killed
244
0
Camps Cleared
0
648,306
Distance Traveled
721,632
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,561
570
20
3
0
127,500
1
W
Chiron
4,211
526
36
5
0
155,290
3
L
Ra
4,570
571
49
6
0
143,141
0
L
Cupid
3,569
446
26
3
0
92,985
0
L
Ravana
5,151
644
72
9
0
173,004
2
W
Da Ji
5,026
628
36
5
0
143,359
1
L
Zhong Kui
4,446
556
45
6
0
98,844
2
L
Sylvanus
3,801
475
22
3
0
140,332
2
W
Set
5,527
691
60
8
0
155,294
0
W
Zeus
5,721
715
92
12
0
140,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role