Player Matchup

Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Gossie
Bellona
Level 109
God Stats
13W - 7L
1,721 SR
Queue Stats
596W - 519L
1,519 Elo+
Solo
Cabrakan
Cabrakan
Quality Karma
Cabrakan
Level 133
God Stats
3W - 1L
1,522 SR
Queue Stats
212W - 228L
1,468 Elo+
Solo
Medusa
Medusa
SKIGURL
Medusa
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 175L
1,410 Elo+
Party 2
Tiamat
Tiamat
bub2
Tiamat
Level 144
God Stats
7W - 5L
1,516 SR
Queue Stats
116W - 139L
1,354 Elo+
Party 2
Team Averages
Level 121
1,552 SR
1,450 Elo+

VS

Team Averages
Level 128
1,369 SR
1,498 Elo+
Da Ji
Da Ji
 
Da Ji
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
AmazingLimits
Zhong Kui
Level 125
God Stats
0W - 3L
1,149 SR
Queue Stats
339W - 318L
1,503 Elo+
Solo
Skadi
Skadi
Nugbunny
Skadi
Level 99
God Stats
1W - 1L
1,468 SR
Queue Stats
212W - 169L
1,509 Elo+
Solo
Agni
Agni
illuminati00
Agni
Level 146
God Stats
0W - 2L
1,230 SR
Queue Stats
289W - 282L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
4 / 6 / 17
11,319
943
8,777
20,543
25,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Gossie
Bellona
19
11 / 4 / 10
12,489
1,041
20,972
25,963
29,340
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Quality Karma
Cabrakan
16
3 / 4 / 15
9,873
823
10,226
16,755
23,531
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
SKIGURL
Medusa
17
3 / 6 / 10
10,167
847
9,936
13,086
6,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
bub2
Tiamat
16
2 / 5 / 14
9,986
832
13,101
13,284
11,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
10 / 6 / 11
10,378
865
16,830
12,633
6,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
 
Kuzenbo
16
1 / 4 / 13
9,703
809
7,301
17,567
25,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
AmazingLimits
Zhong Kui
14
3 / 5 / 14
9,022
752
15,950
15,751
12,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Nugbunny
Skadi
17
7 / 5 / 16
10,694
891
21,794
13,232
5,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 11
9,041
753
12,264
10,927
4,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
90
23
Kills
25
25
Deaths
24
66
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
6
17
2.08
L
Da Ji
 
Da Ji
10
6
11
2.58
L
Kuzenbo
 
Kuzenbo
1
4
13
1.88
L
Zhong Kui
AmazingLimits
Zhong Kui
3
5
14
2
W
Bellona
Gossie
Bellona
11
4
10
4
L
Skadi
Nugbunny
Skadi
7
5
16
3
W
Cabrakan
Quality Karma
Cabrakan
3
4
15
2.63
W
Medusa
SKIGURL
Medusa
3
6
10
1.33
W
Tiamat
bub2
Tiamat
2
5
14
1.8
L
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,012
Damage
74,139
89,631
Taken
70,110
95,507
Mitigated
54,191
34,407
Healing
25,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,777
960
3,310
3,853
20,543
25,204
596
9,174
11,369
18,269
0
L
Da Ji
 
Da Ji
16,830
2,544
730
1,633
12,633
6,113
720
4,768
7,696
0
19,778
L
Kuzenbo
 
Kuzenbo
7,301
1,410
1,165
4,248
17,567
25,230
487
9,276
7,953
11,584
0
L
Zhong Kui
AmazingLimits
Zhong Kui
15,950
1,434
2,195
4,709
15,751
12,699
477
7,321
8,225
28,232
0
W
Bellona
Gossie
Bellona
20,972
5,284
6,108
9,088
25,963
29,340
1,276
8,537
17,426
296
35,141
L
Skadi
Nugbunny
Skadi
21,794
8,424
1,852
1,582
13,232
5,806
1,019
6,025
6,919
0
43,346
W
Cabrakan
Quality Karma
Cabrakan
10,226
961
848
2,003
16,755
23,531
118
7,306
9,449
18,282
0
W
Medusa
SKIGURL
Medusa
9,936
4,386
1,300
2,414
13,086
6,068
2,424
4,546
8,540
0
23,828
W
Tiamat
bub2
Tiamat
13,101
312
2,519
2,964
13,284
11,364
1,241
5,952
7,332
27,871
0
L
12,264
731
3,077
3,946
10,927
4,343
892
3,869
6,938
24,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,834
Gold Earned
48,838
145
Minions Killed
131
0
Camps Cleared
0
1,182,857
Distance Traveled
1,083,053
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,319
943
16
1
0
229,204
0
L
Da Ji
10,378
865
10
1
0
206,874
0
L
Kuzenbo
9,703
809
14
1
0
223,020
0
L
Zhong Kui
9,022
752
36
3
0
201,690
0
W
Bellona
12,489
1,041
17
1
0
261,705
1
L
Skadi
10,694
891
49
4
0
215,611
0
W
Cabrakan
9,873
823
28
2
0
223,071
2
W
Medusa
10,167
847
50
4
0
221,594
3
W
Tiamat
9,986
832
34
3
0
247,283
1
L
Agni
9,041
753
22
2
0
235,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role