Player Matchup

Chronos
Chronos
DAVEDES
Chronos
Level 105
God Stats
15W - 5L
1,615 SR
Queue Stats
64W - 41L
1,545 Elo+
Party 1
Loki
Loki
Yakuzu2111
Loki
Level 16
God Stats
6W - 0L
1,671 SR
Queue Stats
17W - 13L
1,455 Elo+
Party 1
Chaac
Chaac
tjmarshalls
Chaac
Level 54
God Stats
2W - 1L
1,625 SR
Queue Stats
16W - 12L
1,510 Elo+
Party 1
Team Averages
Level 58
1,637 SR
1,503 Elo+

VS

Team Averages
Level 68
1,499 SR
1,479 Elo+
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DARK CHUNGUS923
Tsukuyomi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 45L
1,501 Elo+
Party 2
Chang'e
Chang'e
FutureAC
Chang'e
Level 86
God Stats
1W - 2L
1,496 SR
Queue Stats
221W - 229L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DAVEDES
Chronos
16
13 / 1 / 6
11,838
789
26,788
11,569
4,782
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 3 / 12
10,237
682
6,063
8,393
5,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 1 / 13
10,256
684
8,086
11,122
10,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 5 / 2
9,026
602
5,523
14,545
5,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
DARK CHUNGUS923
Tsukuyomi
11
2 / 8 / 2
8,774
585
7,527
15,612
6,142
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
FutureAC
Chang'e
12
1 / 6 / 4
9,380
625
7,984
17,418
11,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
5
5
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
5
2
0.6
L
Tsukuyomi
DARK CHUNGUS923
Tsukuyomi
2
8
2
0.38
W
Chronos
DAVEDES
Chronos
13
1
6
16
L
Chang'e
FutureAC
Chang'e
1
6
4
0.5
W
3
3
12
3
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,937
Damage
21,034
31,084
Taken
47,575
20,509
Mitigated
23,586
7,494
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,523
3,715
0
1,137
14,545
5,514
190
8,680
4,963
0
26,687
L
Tsukuyomi
DARK CHUNGUS923
Tsukuyomi
7,527
1,269
0
449
15,612
6,142
0
9,066
5,867
0
22,872
W
Chronos
DAVEDES
Chronos
26,788
7,370
0
3,392
11,569
4,782
2,179
3,613
7,956
67,254
0
L
Chang'e
FutureAC
Chang'e
7,984
576
2,090
6,917
17,418
11,930
0
8,460
7,687
22,641
0
W
6,063
954
0
1,660
8,393
5,134
0
2,233
6,160
0
26,381
W
8,086
233
0
2,442
11,122
10,593
481
2,693
8,429
0
26,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,331
Gold Earned
27,180
162
Minions Killed
130
10
Camps Cleared
2
870,605
Distance Traveled
698,817
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,026
602
62
4
2
225,472
1
L
Tsukuyomi
8,774
585
29
2
0
211,035
0
W
Chronos
11,838
789
84
6
8
279,799
1
L
Chang'e
9,380
625
39
3
0
262,310
0
W
Loki
10,237
682
39
3
1
298,859
0
W
Chaac
10,256
684
39
3
1
291,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role