Player Matchup

Persephone
Persephone
NLE_Bumfluff
Persephone
Level 29
God Stats
3W - 1L
1,728 SR
Queue Stats
48W - 76L
1,386 Elo+
Party 1
Kuzenbo
Kuzenbo
SUMP_MaTriXX
Kuzenbo
Level 109
God Stats
10W - 3L
1,710 SR
Queue Stats
150W - 92L
1,628 Elo+
Party 3
Mulan
Mulan
ScorchingFox
Mulan
Level 113
God Stats
15W - 11L
1,523 SR
Queue Stats
229W - 249L
1,371 Elo+
Party 1
Loki
Loki
dsqfqq
Loki
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 99L
1,544 Elo+
Party 3
Danzaburou
Danzaburou
lolzmaster13
Danzaburou
Level 24
God Stats
7W - 2L
1,698 SR
Queue Stats
13W - 6L
1,614 Elo+
Party 3
Team Averages
Level 65
1,632 SR
1,509 Elo+

VS

Team Averages
Level 59
1,563 SR
1,434 Elo+
Gilgamesh
Gilgamesh
Boiite2carton
Gilgamesh
Level 25
God Stats
47W - 34L
1,582 SR
Queue Stats
62W - 57L
1,435 Elo+
Party 2
Ullr
Ullr
Crusader1175162
Ullr
Level 43
God Stats
1W - 1L
1,690 SR
Queue Stats
97W - 97L
1,424 Elo+
Solo
Ymir
Ymir
Lordgarou37
Ymir
Level 67
God Stats
156W - 125L
1,551 SR
Queue Stats
220W - 201L
1,462 Elo+
Party 2
Persephone
Persephone
Volcom41
Persephone
Level 72
God Stats
46W - 55L
1,467 SR
Queue Stats
284W - 236L
1,430 Elo+
Party 2
Loki
Loki
aymerik37000
Loki
Level 88
God Stats
35W - 31L
1,524 SR
Queue Stats
339W - 330L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
NLE_Bumfluff
Persephone
15
2 / 3 / 3
9,729
512
6,990
8,721
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
SUMP_MaTriXX
Kuzenbo
15
0 / 0 / 13
9,687
510
10,601
14,534
17,438
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 1 / 7
9,411
495
10,956
13,890
11,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
dsqfqq
Loki
19
5 / 2 / 1
10,909
574
6,345
12,660
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
lolzmaster13
Danzaburou
17
9 / 4 / 5
10,730
565
17,220
13,666
5,632
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boiite2carton
Gilgamesh
15
1 / 2 / 1
9,307
490
10,743
15,340
12,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 4 / 1
8,580
452
8,516
14,066
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
0 / 5 / 7
8,190
431
5,062
20,379
22,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
Volcom41
Persephone
15
3 / 4 / 1
9,613
506
10,993
8,947
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
1 / 3 / 0
8,493
447
5,898
9,913
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
18
Kills
9
10
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Boiite2carton
Gilgamesh
1
2
1
0.75
L
4
4
1
1.13
L
0
5
7
0.7
W
Persephone
NLE_Bumfluff
Persephone
2
3
3
1.17
W
Kuzenbo
SUMP_MaTriXX
Kuzenbo
0
0
13
6.5
W
2
1
7
5.5
L
Persephone
Volcom41
Persephone
3
4
1
0.88
L
1
3
0
0.33
W
Loki
dsqfqq
Loki
5
2
1
2.75
W
Danzaburou
lolzmaster13
Danzaburou
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,112
Damage
41,212
63,471
Taken
68,645
42,321
Mitigated
44,523
26,532
Healing
18,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Boiite2carton
Gilgamesh
10,743
2,700
0
2,755
15,340
12,111
255
2,675
12,589
7,304
45,314
L
8,516
3,489
0
3,511
14,066
4,177
0
3,126
10,872
0
51,953
L
5,062
663
936
5,019
20,379
22,443
28
6,467
13,818
24,448
0
W
Persephone
NLE_Bumfluff
Persephone
6,990
38
0
2,313
8,721
2,869
292
6,610
2,108
56,164
0
W
Kuzenbo
SUMP_MaTriXX
Kuzenbo
10,601
4,300
3,317
4,146
14,534
17,438
293
4,503
9,952
37,443
0
W
10,956
854
0
5,127
13,890
11,859
380
1,634
11,566
0
48,717
L
Persephone
Volcom41
Persephone
10,993
298
0
1,659
8,947
3,032
54
3,172
5,597
66,736
0
L
5,898
1,147
210
4,114
9,913
2,760
0
1,706
8,175
0
65,708
W
Loki
dsqfqq
Loki
6,345
2,245
0
7,694
12,660
4,523
0
1,566
11,020
0
85,827
W
Danzaburou
lolzmaster13
Danzaburou
17,220
8,825
0
3,935
13,666
5,632
2,127
3,273
10,297
0
75,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,466
Gold Earned
44,183
536
Minions Killed
492
0
Camps Cleared
0
1,870,538
Distance Traveled
1,739,451
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,307
490
124
7
0
360,575
3
L
Ullr
8,580
452
88
5
0
327,888
1
L
Ymir
8,190
431
48
3
0
315,142
6
W
Persephone
9,729
512
112
6
0
317,894
2
W
Kuzenbo
9,687
510
53
3
0
398,490
6
W
Mulan
9,411
495
114
6
0
367,751
1
L
Persephone
9,613
506
115
6
0
350,890
5
L
Loki
8,493
447
117
6
0
384,956
0
W
Loki
10,909
574
145
8
0
433,872
1
W
Danzaburou
10,730
565
112
6
0
352,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role