Player Matchup

Nike
Nike
Flipse
Nike
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,532 Elo+
Party 3
Raijin
Raijin
LUISSCHIFFER4
Raijin
Level 117
God Stats
8W - 8L
1,557 SR
Queue Stats
877W - 917L
1,508 Elo+
Solo
Neith
Neith
PoPoCheers
Neith
Level 156
God Stats
4W - 8L
1,400 SR
Queue Stats
665W - 681L
1,504 Elo+
Solo
Zeus
Zeus
Shanghai0utlaw
Zeus
Level 129
God Stats
1W - 1L
1,480 SR
Queue Stats
30W - 34L
1,454 Elo+
Solo
Susano
Susano
SirGuttington69
Susano
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,557 Elo+
Party 3
Team Averages
Level 110
1,487 SR
1,511 Elo+

VS

Team Averages
Level 128
1,504 SR
1,482 Elo+
The Morrigan
The Morrigan
Baboom3092
The Morrigan
Level 148
God Stats
6W - 4L
1,685 SR
Queue Stats
186W - 213L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Br0wnman82
Ah Muzen Cab
Level 98
God Stats
1W - 0L
1,502 SR
Queue Stats
8W - 13L
1,322 Elo+
Party 2
Kuzenbo
Kuzenbo
CSW01
Kuzenbo
Level 127
God Stats
1W - 0L
1,546 SR
Queue Stats
41W - 31L
1,566 Elo+
Party 1
Cu Chulainn
Cu Chulainn
H1T MaRk3R 801
Cu Chulainn
Level 146
God Stats
4W - 2L
1,623 SR
Queue Stats
184W - 181L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JIDIJ MASTER
Morgan Le Fay
Level 120
God Stats
1W - 1L
1,168 SR
Queue Stats
81W - 64L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Flipse
Nike
15
2 / 6 / 6
8,550
658
8,130
17,157
14,417
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 6 / 5
9,366
720
17,330
15,606
6,644
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
15
1 / 4 / 4
8,468
651
11,185
12,783
5,091
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 4 / 5
9,592
738
21,116
9,242
3,449
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 7 / 5
7,597
584
5,328
13,215
6,054
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Baboom3092
The Morrigan
19
8 / 3 / 10
10,991
845
15,116
8,911
3,984
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Br0wnman82
Ah Muzen Cab
17
4 / 1 / 14
9,960
766
12,716
10,602
4,609
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
CSW01
Kuzenbo
17
4 / 3 / 16
10,711
824
10,368
20,467
37,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
H1T MaRk3R 801
Cu Chulainn
16
7 / 3 / 13
10,376
798
9,962
20,490
12,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
JIDIJ MASTER
Morgan Le Fay
18
4 / 1 / 17
10,375
798
13,140
12,605
6,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
10
Kills
27
27
Deaths
11
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Baboom3092
The Morrigan
8
3
10
4.33
W
Ah Muzen Cab
Br0wnman82
Ah Muzen Cab
4
1
14
11
W
Kuzenbo
CSW01
Kuzenbo
4
3
16
4
L
Nike
Flipse
Nike
2
6
6
0.83
W
Cu Chulainn
H1T MaRk3R 801
Cu Chulainn
7
3
13
4.5
W
Morgan Le Fay
JIDIJ MASTER
Morgan Le Fay
4
1
17
12.5
L
4
6
5
1.08
L
Neith
1
4
4
0.75
L
3
4
5
1.38
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,089
Damage
61,302
68,003
Taken
73,075
35,655
Mitigated
65,350
14,666
Healing
34,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Baboom3092
The Morrigan
15,116
1,722
2,946
2,682
8,911
3,984
1,486
4,599
4,263
36,609
0
W
Ah Muzen Cab
Br0wnman82
Ah Muzen Cab
12,716
3,834
2,270
4,041
10,602
4,609
2,684
5,935
4,667
0
27,251
W
Kuzenbo
CSW01
Kuzenbo
10,368
2,838
2,110
2,275
20,467
37,672
318
8,454
12,013
18,013
0
L
Nike
Flipse
Nike
8,130
1,963
475
846
17,157
14,417
0
8,955
7,936
0
16,407
W
Cu Chulainn
H1T MaRk3R 801
Cu Chulainn
9,962
1,002
2,572
7,699
20,490
12,973
519
11,635
8,855
2,577
10,894
W
Morgan Le Fay
JIDIJ MASTER
Morgan Le Fay
13,140
763
3,337
4,361
12,605
6,112
935
7,774
4,831
28,903
0
L
17,330
3,484
1,046
3,617
15,606
6,644
141
8,855
6,469
36,038
0
L
Neith
11,185
1,776
1,326
2,968
12,783
5,091
406
7,508
5,141
0
32,615
L
21,116
1,281
1,330
1,838
9,242
3,449
0
6,607
2,593
41,930
0
L
5,328
645
549
671
13,215
6,054
0
8,231
4,824
0
10,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,573
Gold Earned
52,413
174
Minions Killed
139
0
Camps Cleared
0
1,133,609
Distance Traveled
1,360,516
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,991
845
46
4
0
248,105
1
W
Ah Muzen Cab
9,960
766
31
2
0
291,514
0
W
Kuzenbo
10,711
824
7
1
0
251,540
0
L
Nike
8,550
658
17
1
0
211,479
2
W
Cu Chulainn
10,376
798
16
1
0
285,422
0
W
Morgan Le Fay
10,375
798
39
3
0
283,935
0
L
Raijin
9,366
720
41
3
0
182,122
2
L
Neith
8,468
651
45
3
0
253,208
0
L
Zeus
9,592
738
61
5
0
248,207
1
L
Susano
7,597
584
10
1
0
238,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role