Player Matchup

Hera
Hera
SillyBunny20820
Hera
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,534 Elo+
Party 1
Bastet
Bastet
Tarnnuks
Bastet
Level 149
God Stats
1W - 0L
1,300 SR
Queue Stats
66W - 53L
1,570 Elo+
Party 1
Jormungandr
Jormungandr
evilprime5
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,584 Elo+
Party 1
Team Averages
Level 94
1,433 SR
1,563 Elo+

VS

Team Averages
Level 76
1,500 SR
1,478 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
BeValiHaiNorok
Ah Puch
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,462 Elo+
Party 2
King Arthur
King Arthur
DragonSnail
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 14
10,264
733
9,781
6,792
2,503
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Tarnnuks
Bastet
16
9 / 2 / 7
11,119
794
16,129
12,249
4,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
evilprime5
Jormungandr
14
7 / 5 / 9
10,888
778
9,929
15,962
16,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
5 / 7 / 3
9,380
670
6,301
12,662
3,587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 6 / 6
9,553
682
13,372
10,039
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
DragonSnail
King Arthur
12
1 / 6 / 7
8,490
606
8,392
16,876
11,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
19
Kills
10
10
Deaths
19
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
7
3
0.93
L
4
6
6
1.17
L
King Arthur
DragonSnail
King Arthur
1
6
7
0.75
W
3
3
14
3.33
W
Bastet
Tarnnuks
Bastet
9
2
7
6.25
W
Jormungandr
evilprime5
Jormungandr
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,839
Damage
28,065
35,003
Taken
39,577
23,876
Mitigated
17,790
4,898
Healing
5,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,301
2,436
0
1,480
12,662
3,587
0
6,469
5,983
0
23,310
L
13,372
1,588
0
1,414
10,039
2,687
0
3,007
7,002
43,203
0
L
King Arthur
DragonSnail
King Arthur
8,392
831
381
2,705
16,876
11,516
0
9,962
6,661
1,176
23,604
W
9,781
2,396
0
992
6,792
2,503
1,154
2,603
3,986
36,130
0
W
Bastet
Tarnnuks
Bastet
16,129
4,834
0
1,835
12,249
4,769
240
5,175
6,640
0
36,171
W
Jormungandr
evilprime5
Jormungandr
9,929
2,846
0
2,071
15,962
16,604
537
6,045
9,604
28,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,271
Gold Earned
27,423
198
Minions Killed
149
6
Camps Cleared
8
753,305
Distance Traveled
722,405
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,380
670
36
3
4
227,203
5
L
Ah Puch
9,553
682
78
6
3
218,859
2
L
King Arthur
8,490
606
35
3
1
276,343
4
W
Hera
10,264
733
105
8
2
235,211
1
W
Bastet
11,119
794
52
4
4
283,449
1
W
Jormungandr
10,888
778
41
3
0
234,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role