Player Matchup

Anhur
Anhur
JipeYflinSs-
Anhur
Level 66
God Stats
4W - 9L
1,349 SR
Queue Stats
313W - 359L
1,414 Elo+
Party 3
Artemis
Artemis
Saaaf-
Artemis
Level 87
God Stats
6W - 2L
1,746 SR
Queue Stats
362W - 363L
1,396 Elo+
Party 3
Olorun
Olorun
Stanef
Olorun
Level 64
God Stats
1W - 2L
1,507 SR
Queue Stats
182W - 189L
1,437 Elo+
Solo
Izanami
Izanami
borlllevik
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 174L
1,488 Elo+
Party 1
Thanatos
Thanatos
zПушокz
Thanatos
Level 148
God Stats
11W - 9L
1,489 SR
Queue Stats
336W - 340L
1,410 Elo+
Party 1
Team Averages
Level 98
1,518 SR
1,429 Elo+

VS

Team Averages
Level 75
1,519 SR
1,299 Elo+
He Bo
He Bo
Dracarion22
He Bo
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 129L
1,393 Elo+
Party 2
Neith
Neith
Goteks
Neith
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,195 Elo+
Party 4
Olorun
Olorun
Gwozdziu
Olorun
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,297 Elo+
Party 4
Ne Zha
Ne Zha
Napierdalac
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,213 Elo+
Party 4
Heimdallr
Heimdallr
Santarian
Heimdallr
Level 107
God Stats
6W - 3L
1,597 SR
Queue Stats
122W - 132L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 5
11,295
628
9,089
16,799
8,404
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Saaaf-
Artemis
20
6 / 6 / 14
13,629
757
20,082
20,367
10,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Stanef
Olorun
20
7 / 6 / 7
13,467
748
17,139
22,670
13,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
borlllevik
Izanami
18
2 / 7 / 11
11,859
659
12,074
20,662
9,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
zПушокz
Thanatos
20
5 / 8 / 5
12,384
688
7,959
17,354
8,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 14
11,876
660
6,170
12,317
6,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
Goteks
Neith
20
3 / 6 / 17
12,282
682
11,986
15,365
6,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Gwozdziu
Olorun
20
10 / 4 / 19
14,095
783
23,101
18,708
9,068
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
20
8 / 5 / 20
14,025
779
18,487
18,885
10,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Santarian
Heimdallr
20
8 / 3 / 23
13,839
769
25,514
15,883
7,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
126
24
Kills
33
33
Deaths
24
42
Assists
93
Player
Kills
Deaths
Assists
KDA
W
4
6
14
1.83
W
Neith
Goteks
Neith
3
6
17
1.92
W
Olorun
Gwozdziu
Olorun
10
4
19
4.88
L
4
6
5
1.08
W
Ne Zha
8
5
20
3.6
L
Artemis
Saaaf-
Artemis
6
6
14
2.17
W
Heimdallr
Santarian
Heimdallr
8
3
23
6.5
L
Olorun
Stanef
Olorun
7
6
7
1.75
L
Izanami
borlllevik
Izanami
2
7
11
1.07
L
Thanatos
zПушокz
Thanatos
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,343
Damage
85,258
97,852
Taken
81,158
49,430
Mitigated
39,997
40,086
Healing
33,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,170
1,300
1,038
1,429
12,317
6,534
322
1,129
11,188
12,936
0
W
Neith
Goteks
Neith
11,986
1,655
675
4,126
15,365
6,251
1,251
2,811
12,554
0
31,113
W
Olorun
Gwozdziu
Olorun
23,101
9,763
2,002
7,627
18,708
9,068
2,044
4,072
14,636
42,739
0
L
9,089
5,236
2,044
1,952
16,799
8,404
138
5,699
11,060
0
18,665
W
Ne Zha
18,487
3,286
1,754
4,929
18,885
10,470
318
6,085
12,800
0
34,988
L
Artemis
Saaaf-
Artemis
20,082
5,713
1,390
4,741
20,367
10,482
2,001
5,810
14,455
0
32,125
W
Heimdallr
Santarian
Heimdallr
25,514
12,625
3,263
6,763
15,883
7,674
2,912
3,042
12,841
0
62,776
L
Olorun
Stanef
Olorun
17,139
6,875
9,057
8,689
22,670
13,312
1,591
6,439
16,151
48,840
0
L
Izanami
borlllevik
Izanami
12,074
3,877
847
2,313
20,662
9,011
1,415
6,813
13,849
0
37,181
L
Thanatos
zПушокz
Thanatos
7,959
1,504
1,511
7,542
17,354
8,221
0
4,172
13,066
0
20,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,634
Gold Earned
66,117
193
Minions Killed
184
0
Camps Cleared
0
1,405,488
Distance Traveled
1,580,894
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,876
660
12
1
0
255,748
0
W
Neith
12,282
682
53
3
0
314,671
0
W
Olorun
14,095
783
32
2
0
345,208
0
L
Anhur
11,295
628
21
1
0
295,959
1
W
Ne Zha
14,025
779
23
1
0
349,485
0
L
Artemis
13,629
757
23
1
0
291,242
0
W
Heimdallr
13,839
769
64
4
0
315,782
5
L
Olorun
13,467
748
77
4
0
275,529
0
L
Izanami
11,859
659
52
3
0
273,029
0
L
Thanatos
12,384
688
20
1
0
269,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role