Player Matchup

Neith
Neith
Arta2001
Neith
Level 8
God Stats
2W - 5L
1,508 SR
Queue Stats
6W - 18L
1,201 Elo+
Party 2
Nu Wa
Nu Wa
BeastBRAVEspirit
Nu Wa
Level 114
God Stats
9W - 20L
1,175 SR
Queue Stats
651W - 910L
1,352 Elo+
Party 2
Merlin
Merlin
Robercikowyt
Merlin
Level 79
God Stats
2W - 2L
1,256 SR
Queue Stats
17W - 22L
1,342 Elo+
Solo
Team Averages
Level 67
1,313 SR
1,298 Elo+

VS

Team Averages
Level 43
1,462 SR
1,425 Elo+
Sol
Sol
B01in
Sol
Level 37
God Stats
1W - 1L
1,364 SR
Queue Stats
26W - 30L
1,399 Elo+
Solo
Danzaburou
Danzaburou
Doomly14
Danzaburou
Level 65
God Stats
6W - 7L
1,526 SR
Queue Stats
104W - 71L
1,594 Elo+
Party 1
Aphrodite
Aphrodite
Sockfairy
Aphrodite
Level 26
God Stats
2W - 0L
1,496 SR
Queue Stats
2W - 1L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arta2001
Neith
12
4 / 3 / 1
8,883
683
4,854
8,317
2,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 3
8,335
641
7,120
8,659
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
12
1 / 4 / 2
7,903
608
9,561
8,449
2,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
B01in
Sol
13
2 / 3 / 5
8,528
656
5,854
9,712
2,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Doomly14
Danzaburou
15
9 / 2 / 1
10,088
776
13,767
13,573
4,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Sockfairy
Aphrodite
13
0 / 1 / 11
8,653
666
2,670
5,955
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
11
11
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Arta2001
Neith
4
3
1
1.5
W
Sol
B01in
Sol
2
3
5
1.5
L
1
4
3
0.63
W
Danzaburou
Doomly14
Danzaburou
9
2
1
4.75
L
Merlin
1
4
2
0.5
W
Aphrodite
Sockfairy
Aphrodite
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,535
Damage
22,291
25,425
Taken
29,240
8,276
Mitigated
9,909
3,340
Healing
15,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arta2001
Neith
4,854
1,383
0
1,411
8,317
2,879
0
3,548
4,769
0
16,003
W
Sol
B01in
Sol
5,854
854
437
3,362
9,712
2,501
608
4,924
4,608
36,355
0
L
7,120
2,696
0
644
8,659
2,544
20
3,446
5,213
25,210
0
W
Danzaburou
Doomly14
Danzaburou
13,767
3,707
0
3,822
13,573
4,369
1,038
7,528
5,827
0
55,225
L
Merlin
9,561
285
0
1,285
8,449
2,853
102
2,151
6,298
39,563
0
W
Aphrodite
Sockfairy
Aphrodite
2,670
232
4,424
3,409
5,955
3,039
152
4,293
1,480
16,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,121
Gold Earned
27,269
153
Minions Killed
189
7
Camps Cleared
5
659,939
Distance Traveled
764,463
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,883
683
35
3
2
235,436
3
W
Sol
8,528
656
63
5
2
238,578
0
L
Nu Wa
8,335
641
38
3
5
219,451
6
W
Danzaburou
10,088
776
94
7
2
260,879
2
L
Merlin
7,903
608
80
6
0
205,052
0
W
Aphrodite
8,653
666
32
2
1
265,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role