Player Matchup

Cthulhu
Cthulhu
Omiti569125
Cthulhu
Level 129
God Stats
4W - 2L
1,566 SR
Queue Stats
425W - 384L
1,538 Elo+
Party 1
Guan Yu
Guan Yu
Taxus-bucata
Guan Yu
Level 35
God Stats
13W - 3L
1,659 SR
Queue Stats
21W - 7L
1,671 Elo+
Party 1
Xbalanque
Xbalanque
aidinasg
Xbalanque
Level 141
God Stats
3W - 2L
1,573 SR
Queue Stats
626W - 492L
1,574 Elo+
Party 1
Sol
Sol
ar30_kyle
Sol
Level 160
God Stats
6W - 4L
1,770 SR
Queue Stats
107W - 94L
1,593 Elo+
Party 1
Loki
Loki
hotsauceinrubber
Loki
Level 15
God Stats
3W - 0L
1,764 SR
Queue Stats
30W - 10L
1,712 Elo+
Party 1
Team Averages
Level 96
1,666 SR
1,618 Elo+

VS

Team Averages
Level 83
1,557 SR
1,503 Elo+
Eset
Eset
Coach_Bernin
Eset
Level 48
God Stats
5W - 9L
1,496 SR
Queue Stats
125W - 133L
1,505 Elo+
Party 3
Baron Samedi
Baron Samedi
Kukuro222
Baron Samedi
Level 109
God Stats
2W - 1L
1,856 SR
Queue Stats
201W - 185L
1,516 Elo+
Party 2
Loki
Loki
LaaRota
Loki
Level 57
God Stats
3W - 6L
1,286 SR
Queue Stats
151W - 153L
1,506 Elo+
Party 3
Neith
Neith
NikaNikotin
Neith
Level 48
God Stats
21W - 36L
1,448 SR
Queue Stats
34W - 47L
1,421 Elo+
Party 2
Mulan
Mulan
PopSmokeBPL
Mulan
Level 154
God Stats
5W - 2L
1,698 SR
Queue Stats
402W - 396L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Omiti569125
Cthulhu
12
2 / 1 / 1
7,775
555
5,081
10,158
7,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Taxus-bucata
Guan Yu
14
2 / 1 / 0
8,555
611
5,916
9,983
7,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
aidinasg
Xbalanque
14
2 / 2 / 3
8,386
599
5,906
8,332
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 4
9,025
645
6,460
7,042
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 5
8,737
624
6,417
9,924
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,037
503
2,992
7,146
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Kukuro222
Baron Samedi
12
2 / 1 / 2
7,319
523
4,705
9,483
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
LaaRota
Loki
13
3 / 5 / 2
7,926
566
4,722
11,039
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 2
6,181
442
3,498
8,035
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 2
8,127
581
7,606
10,220
5,315
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
16
Kills
6
6
Deaths
16
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Baron Samedi
Kukuro222
Baron Samedi
2
1
2
3
L
Loki
LaaRota
Loki
3
5
2
0.8
L
0
4
2
0.25
W
Cthulhu
Omiti569125
Cthulhu
2
1
1
2.5
L
1
1
2
2
W
Guan Yu
Taxus-bucata
Guan Yu
2
1
0
2
W
Xbalanque
aidinasg
Xbalanque
2
2
3
1.75
W
6
1
4
8
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,780
Damage
23,523
45,439
Taken
45,923
24,367
Mitigated
19,229
21,045
Healing
16,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,992
314
219
1,633
7,146
1,883
0
2,029
5,117
37,469
0
L
Baron Samedi
Kukuro222
Baron Samedi
4,705
340
1,440
4,317
9,483
6,294
140
3,366
6,117
20,218
0
L
Loki
LaaRota
Loki
4,722
1,056
0
3,655
11,039
3,404
0
3,877
7,162
0
43,543
L
3,498
896
0
1,564
8,035
2,333
0
1,527
6,508
0
33,628
W
Cthulhu
Omiti569125
Cthulhu
5,081
127
2,416
2,264
10,158
7,067
56
2,527
7,495
20,331
0
L
7,606
1,841
0
3,690
10,220
5,315
284
1,471
8,749
4,140
57,761
W
Guan Yu
Taxus-bucata
Guan Yu
5,916
737
166
5,118
9,983
7,767
0
1,236
8,747
6,842
41,264
W
Xbalanque
aidinasg
Xbalanque
5,906
2,702
0
2,800
8,332
2,773
1,430
2,101
6,175
0
58,657
W
6,460
1,352
0
3,711
7,042
3,580
1,495
1,336
5,574
55,823
4,871
W
6,417
1,706
0
4,570
9,924
3,180
626
738
9,156
0
62,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,478
Gold Earned
36,590
477
Minions Killed
386
0
Camps Cleared
0
1,447,528
Distance Traveled
1,383,066
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,037
503
90
6
0
277,582
3
L
Baron Samedi
7,319
523
25
2
0
270,463
7
L
Loki
7,926
566
81
6
0
295,260
0
L
Neith
6,181
442
54
4
0
260,093
2
W
Cthulhu
7,775
555
29
2
0
291,556
3
L
Mulan
8,127
581
136
10
0
279,668
3
W
Guan Yu
8,555
611
115
8
0
305,810
4
W
Xbalanque
8,386
599
123
9
0
251,404
1
W
Sol
9,025
645
116
8
0
275,589
5
W
Loki
8,737
624
94
7
0
323,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role